#include <a_samp> #include <zcmd> new pname[MAX_PLAYER_NAME]; new string[128]; main() { print("GM Ligado"); return 1; } public OnGameModeInit() { SetGameModeText("Test"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; } COMMAND:aero(playerid) { GameTextForPlayer(playerid, "~y~~h~]] ~r~~h~AERO ~y~~h~]]", 2500, 4); SetPlayerInterior(playerid,0); SetPlayerPos(playerid,263.6730,2905.4475,7.4086); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid,26,9999); format(string, sizeof(string), "{FF0000}[TELEPORTE] {FFFFFF} %s teleportou-se para aero {FF0000}( /aero )", pname); SendClientMessageToAll(0xFF0000FF, string); return 1; }
#include <a_samp>
#include <zcmd>
new pname[MAX_PLAYER_NAME];
new string[128];
main()
{
print("GM Ligado");
return 1;
}
public OnGameModeInit()
{
SetGameModeText("Test");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
COMMAND:aero(playerid)
{
GameTextForPlayer(playerid, "~y~~h~]] ~r~~h~AERO ~y~~h~]]", 2500, 4);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,263.6730,2905.4475,7.4086);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid,26,9999);
GetPlayerName(playerid,pname,sizeof pname);
format(string, sizeof(string), "{FF0000}[TELEPORTE] {FFFFFF} %s teleportou-se para aero {FF0000}( /aero )", pname);
SendClientMessageToAll(0xFF0000FF, string);
return 1;
}
COMMAND:aero(playerid)
{
GameTextForPlayer(playerid, "~y~~h~]] ~r~~h~AERO ~y~~h~]]", 2500, 4);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,263.6730,2905.4475,7.4086);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid,26,9999);
GetPlayerName(playerid,pname,24);//<<
format(string, sizeof(string), "{FF0000}[TELEPORTE] {FFFFFF} %s teleportou-se para aero {FF0000}( /aero )", pname);
SendClientMessageToAll(0xFF0000FF, string);
return 1;
}
Agora vai aparecer
![]() pawn Код:
|
GetPlayerName(playerid, pname, sizeof(pname));
COMMAND:aero(playerid)
{
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
GameTextForPlayer(playerid, "~y~~h~]] ~r~~h~AERO ~y~~h~]]", 2500, 4);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,263.6730,2905.4475,7.4086);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid,26,9999);
format(string, sizeof(string), "{FF0000}[TELEPORTE] {FFFFFF} %s teleportou-se para aero {FF0000}( /aero )", pname);
SendClientMessageToAll(0xFF0000FF, string);
return 1;
}