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Change walkstyle - Printable Version

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+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Change walkstyle (/showthread.php?tid=361388)



Change walkstyle - DeeCaay - 20.07.2012

I have seif_walk.inc but i dont know how to make a script like this one in the picture, is there any around?

No CJ RUN.


Re: Change walkstyle - Devilxz97 - 20.07.2012

just an Animation on a Dialog


Re : Change walkstyle - Sandiel - 21.07.2012

Example:

pawn Код:
#define DIALOG_ANIMATIONS 1 // on top of script, change 1 to any AVAILABLE dialog ID.
pawn Код:
CMD:walkstyles(playerid, params[])
{
      ShowPlayerDialog(playerid, DIALOG_ANIMATIONS, DIALOG_STYLE_LIST, "Walk Styles", "Style1\nStyle2\nStyle3", "Select", "Cancel");
      return 1;
}
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
        case DIALOG_ANIMATIONS:
        {
            if(response) // checks if he pressed Button 1 (Select)
            {
                switch(listitem)
                {
                    case 0: // Walk style 1.
                    {
                        ApplyAnimation(...);
                    }
                    case 1: // Walk style 2.
                    {
                        ApplyAnimation(...);
                    }
                    case 2: // Walk style 3.
                    {
                        ApplyAnimation(...);
                    }
                }
            }
        }
        return 1;
}
https://sampwiki.blast.hk/wiki/ShowPlayerDialog
https://sampwiki.blast.hk/wiki/OnDialogResponse


Re : Change walkstyle - DeeCaay - 22.07.2012

Quote:
Originally Posted by Sandiel
Посмотреть сообщение
Example:

pawn Код:
#define DIALOG_ANIMATIONS 1 // on top of script, change 1 to any AVAILABLE dialog ID.
pawn Код:
CMD:walkstyles(playerid, params[])
{
      ShowPlayerDialog(playerid, DIALOG_ANIMATIONS, DIALOG_STYLE_LIST, "Walk Styles", "Style1\nStyle2\nStyle3", "Select", "Cancel");
      return 1;
}
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
        case DIALOG_ANIMATIONS:
        {
            if(response) // checks if he pressed Button 1 (Select)
            {
                switch(listitem)
                {
                    case 0: // Walk style 1.
                    {
                        ApplyAnimation(...);
                    }
                    case 1: // Walk style 2.
                    {
                        ApplyAnimation(...);
                    }
                    case 2: // Walk style 3.
                    {
                        ApplyAnimation(...);
                    }
                }
            }
        }
        return 1;
}
https://sampwiki.blast.hk/wiki/ShowPlayerDialog
https://sampwiki.blast.hk/wiki/OnDialogResponse
Thanks bro fixed.


Re: Change walkstyle - Noesis - 24.07.2012

Could you possibly explain how to do something like this, but instead of a walk animation, use it to set a certain talking animation for when people talk IG?


Re: Change walkstyle - Stigg - 24.07.2012

Quote:
Originally Posted by Noesis
Посмотреть сообщение
Could you possibly explain how to do something like this, but instead of a walk animation, use it to set a certain talking animation for when people talk IG?
https://sampwiki.blast.hk/wiki/OnPlayerText
https://sampwiki.blast.hk/wiki/ApplyAnimation


Re: Change walkstyle - SuperViper - 24.07.2012

This should be posted on the include thread.


Re: Change walkstyle - Noesis - 24.07.2012

Thank you Stigg