public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == ANIMS_DIALOG && response)
{
switch(listitem)
{
case 0:LoopingAnim(playerid, "PED", "SEAT_idle", 1.0, 1, 0, 0, 0, 0);
case 1:LoopingAnim(playerid,"BEACH", "ParkSit_M_loop", 4.0, 1, 0, 0, 0, 0);
case 2:SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE1);
}
return 1;
}
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == ANIMS_DIALOG && response && !IsPlayerInAnyVehicle(playerid))
{
switch(listitem)
{
case 0:LoopingAnim(playerid, "PED", "SEAT_idle", 1.0, 1, 0, 0, 0, 0);
case 1:LoopingAnim(playerid,"BEACH", "ParkSit_M_loop", 4.0, 1, 0, 0, 0, 0);
case 2:SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE1);
}
return 1;
}
return 0;
}
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Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == ANIMS_DIALOG && response && !IsPlayerInAnyVehicle(playerid))
{
switch(listitem)
{
case 0:LoopingAnim(playerid, "PED", "SEAT_idle", 1.0, 1, 0, 0, 0, 0);
case 1:LoopingAnim(playerid,"BEACH", "ParkSit_M_loop", 4.0, 1, 0, 0, 0, 0);
case 2:SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE1);
}
return 1;
}
return 0;
}
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