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[Map] Los Santos GYM v1.0(Including 0.3e objects) - Printable Version

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+---- Thread: [Map] Los Santos GYM v1.0(Including 0.3e objects) (/showthread.php?tid=360892)



Los Santos GYM v1.0(Including 0.3e objects) - Georgi166 - 19.07.2012

One of my first attempts to map something
Feel free to give any feedback and/or suggestions!
You can use the map wherever you want, however you want.List my credits if you want to
Its the first version of the map, I'll update it when I got some time to do so.Simple, but still looks good















Here's the code(s) :

CreateObject:
Код:
CreateObject(19425, 2265.60, -1735.72, 12.37,   0.00, 0.00, 90.00);
CreateObject(19425, 2265.60, -1732.42, 12.37,   0.00, 0.00, 90.00);
CreateObject(19425, 2265.60, -1729.12, 12.37,   0.00, 0.00, 90.00);
CreateObject(19425, 2265.60, -1725.82, 12.37,   0.00, 0.00, 90.00);
CreateObject(19425, 2219.44, -1780.01, 12.28,   0.00, 0.00, 0.00);
CreateObject(19425, 2216.14, -1780.01, 12.28,   0.00, 0.00, 0.00);
CreateObject(19425, 2212.84, -1780.01, 12.28,   0.00, 0.00, 0.00);
CreateObject(1360, 2222.74, -1739.96, 13.04,   0.00, 0.00, -34.00);
CreateObject(1360, 2222.73, -1744.62, 13.04,   0.00, 0.00, 34.00);
CreateObject(19126, 2221.49, -1742.33, 13.09,   0.00, 0.00, 0.00);
CreateObject(19126, 2224.47, -1737.97, 13.09,   0.00, 0.00, 0.00);
CreateObject(19126, 2224.50, -1746.63, 13.09,   0.00, 0.00, 0.00);
CreateObject(19126, 2210.67, -1742.05, 12.80,   0.00, 0.00, 0.00);
CreateObject(19126, 2209.63, -1740.36, 12.78,   0.00, 0.00, 0.00);
CreateObject(19126, 2206.84, -1738.81, 12.75,   0.00, 0.00, 0.00);
CreateObject(19126, 2206.78, -1725.96, 12.77,   0.00, 0.00, 0.00);
CreateObject(19126, 2209.80, -1724.41, 12.77,   0.00, 0.00, 0.00);
CreateObject(19126, 2210.93, -1722.58, 12.77,   0.00, 0.00, 0.00);
CreateObject(19126, 2221.53, -1722.44, 13.01,   0.00, 0.00, 0.00);
CreateObject(19126, 2222.48, -1725.07, 13.01,   0.00, 0.00, 0.00);
CreateObject(19126, 2225.12, -1726.92, 13.01,   0.00, 0.00, 0.00);
CreateObject(19126, 2227.72, -1727.16, 13.01,   0.00, 0.00, 0.00);
CreateObject(19124, 2265.47, -1737.54, 12.89,   0.00, 0.00, 0.00);
CreateObject(19124, 2265.52, -1727.09, 12.89,   0.00, 0.00, 0.00);
CreateObject(19124, 2210.75, -1780.35, 12.68,   0.00, 0.00, 0.00);
CreateObject(19124, 2221.29, -1780.04, 12.68,   0.00, 0.00, 0.00);
CreateObject(19125, 2194.84, -1725.97, 12.93,   0.00, 0.00, 0.00);
CreateObject(19125, 2194.90, -1738.30, 12.93,   0.00, 0.00, 0.00);
CreateDynamicObject :
Код:
CreateDynamicObject(19425, 2265.60, -1735.72, 12.37,   0.00, 0.00, 90.00);
CreateDynamicObject(19425, 2265.60, -1732.42, 12.37,   0.00, 0.00, 90.00);
CreateDynamicObject(19425, 2265.60, -1729.12, 12.37,   0.00, 0.00, 90.00);
CreateDynamicObject(19425, 2265.60, -1725.82, 12.37,   0.00, 0.00, 90.00);
CreateDynamicObject(19425, 2219.44, -1780.01, 12.28,   0.00, 0.00, 0.00);
CreateDynamicObject(19425, 2216.14, -1780.01, 12.28,   0.00, 0.00, 0.00);
CreateDynamicObject(19425, 2212.84, -1780.01, 12.28,   0.00, 0.00, 0.00);
CreateDynamicObject(1360, 2222.74, -1739.96, 13.04,   0.00, 0.00, -34.00);
CreateDynamicObject(1360, 2222.73, -1744.62, 13.04,   0.00, 0.00, 34.00);
CreateDynamicObject(19126, 2221.49, -1742.33, 13.09,   0.00, 0.00, 0.00);
CreateDynamicObject(19126, 2224.47, -1737.97, 13.09,   0.00, 0.00, 0.00);
CreateDynamicObject(19126, 2224.50, -1746.63, 13.09,   0.00, 0.00, 0.00);
CreateDynamicObject(19126, 2210.67, -1742.05, 12.80,   0.00, 0.00, 0.00);
CreateDynamicObject(19126, 2209.63, -1740.36, 12.78,   0.00, 0.00, 0.00);
CreateDynamicObject(19126, 2206.84, -1738.81, 12.75,   0.00, 0.00, 0.00);
CreateDynamicObject(19126, 2206.78, -1725.96, 12.77,   0.00, 0.00, 0.00);
CreateDynamicObject(19126, 2209.80, -1724.41, 12.77,   0.00, 0.00, 0.00);
CreateDynamicObject(19126, 2210.93, -1722.58, 12.77,   0.00, 0.00, 0.00);
CreateDynamicObject(19126, 2221.53, -1722.44, 13.01,   0.00, 0.00, 0.00);
CreateDynamicObject(19126, 2222.48, -1725.07, 13.01,   0.00, 0.00, 0.00);
CreateDynamicObject(19126, 2225.12, -1726.92, 13.01,   0.00, 0.00, 0.00);
CreateDynamicObject(19126, 2227.72, -1727.16, 13.01,   0.00, 0.00, 0.00);
CreateDynamicObject(19124, 2265.47, -1737.54, 12.89,   0.00, 0.00, 0.00);
CreateDynamicObject(19124, 2265.52, -1727.09, 12.89,   0.00, 0.00, 0.00);
CreateDynamicObject(19124, 2210.75, -1780.35, 12.68,   0.00, 0.00, 0.00);
CreateDynamicObject(19124, 2221.29, -1780.04, 12.68,   0.00, 0.00, 0.00);
CreateDynamicObject(19125, 2194.84, -1725.97, 12.93,   0.00, 0.00, 0.00);
CreateDynamicObject(19125, 2194.90, -1738.30, 12.93,   0.00, 0.00, 0.00);



Re: Los Santos GYM v1.0(Including 0.3e objects) - Unirom Shaw - 19.07.2012

Great Map, 8.9/10


Re: Los Santos GYM v1.0(Including 0.3e objects) - Robert West - 19.07.2012

Awesome , keep working


Re: Los Santos GYM v1.0(Including 0.3e objects) - Plovix - 19.07.2012

Nice map,just kepp mapping


Re: Los Santos GYM v1.0(Including 0.3e objects) - Georgi166 - 21.07.2012

Thanks


Re: Los Santos GYM v1.0(Including 0.3e objects) - [DOG]irinel1996 - 21.07.2012

Too much lights, but nice one.


Re: Los Santos GYM v1.0(Including 0.3e objects) - aznpro12345 - 23.07.2012

Everytime i try and put it in my filterscript or script, the lights are never on, they just stay off Any idea why? i have the new streamer plugin ..


Re: Los Santos GYM v1.0(Including 0.3e objects) - Georgi166 - 25.07.2012

The time has to be night, They work only at night...


Re: Los Santos GYM v1.0(Including 0.3e objects) - sherlock - 25.07.2012

Very nice! What ID is the speedbump?


Re: Los Santos GYM v1.0(Including 0.3e objects) - Georgi166 - 26.07.2012

You can find it at www.k-dst.de