if(PlayerInfo[playerid][pAdmin] >= 1) { new AdminName[MAX_PLAYER_NAME]; GetPlayerName(playerid, AdminName, sizeof(AdminName)); format(gstring, sizeof(gstring), "~p~%s ~n~~g~On-Line", AdminName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) GameTextForPlayer(i, gstring , 5000, 4); } } TempoLogin = SetTimerEx("LoginAgora", 10000, 0, "i", playerid); } return 1; }
if (strcmp(cmd, "/admins", true) == 0) { SendClientMessage(playerid, COLOR_GRAD2, "(=-=-=-=-=-=-=-=-=-=( {FFD700}Admins On-Line{BFC0C2} )=-=-=-=-=-=-=-=-=-=)"); //MSGPLAYER(playerid,COLOR_LIGHTBLUE,"Malvadinho_BooT (BOOT)"); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i) == 1 && PlayerInfo[i][pAdmin] > 0) { if(admhide[i] == 0) { GetPlayerName(i, sendername, sizeof(sendername)); new lolz[20]; if(PlayerInfo[i][pAdmin] == 1) { lolz = "Moderador"; } if(PlayerInfo[i][pAdmin] == 2) { lolz = "2"; } if(PlayerInfo[i][pAdmin] == 3) { lolz = "3"; } if(PlayerInfo[i][pAdmin] == 4) { lolz = "4"; } if(PlayerInfo[i][pAdmin] == 1337) { lolz = "Master"; } if(PlayerInfo[i][pAdmin] == 1338) { lolz = "Master+"; } if(PlayerInfo[i][pAdmin] == 1339) { lolz = "Master++"; } if(PlayerInfo[i][pAdmin] == 1340) { lolz = "Sub-Dono"; } if(PlayerInfo[i][pAdmin] == 1341) { lolz = "Dono"; } if(PlayerInfo[i][pAdmin] == 1342) { lolz = "Fundador/Scripter"; } if(away[i] == 0) { if(admtrampando[i] == 1) { format(string, 128, "{BFFFFF}%s {4169E1}| Nivel: [{BFEFFF}%s{4169E1}] - Modo: [{EE82EE}Trabalhando{4169E1}]", sendername, lolz); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } else { format(string, 128, "{BFFFFF}%s {4169E1}| Nivel: [{BFEFFF}%s{4169E1}] - Modo: [{FFA500}Jogando{4169E1}]", sendername, lolz); SendClientMessage(playerid, COR_GRO, string); } } else { format(string, 128, "{BFFFFF}%s {4169E1}| Modo: [{FF0000}Ausente{4169E1}]", sendername, lolz); SendClientMessage(playerid, COLOR_WHITE, string); } } } } return 1; }
if(PlayerInfo[playerid][pAdmin] >= 1 && PlayerInfo[playerid][pAdmin] != 1342)
tipo tentei aqui procura tipo quando um admin entra no servidor
aparece ~p~%s ~n~~g~On-Line и pa mais nao conseguii tipo definir pra aparece Admin On ate level 1339 queria tira sub-dono pra cima pra nao aparecer й no /admins tbm se alguem poder me fala onde meche e talz eu agradeзo dou +repu |
format(gstring, sizeof(gstring), "~w~|||~b~%s: ~g~On~w~|||", AdminName);
if((PlayerInfo[playerid][pAdmin] >= 1) && (PlayerInfo[playerid][pAdmin] <= 1339))
{
if(PlayerInfo[i][pAdmin] == 1342)
{
ad = "Dono/Scripter";
if(PlayerInfo[playerid][pAdmin] >= 1 && PlayerInfo[playerid][pAdmin] <= 1339)
{
new AdminName[MAX_PLAYER_NAME];
GetPlayerName(playerid, AdminName, sizeof(AdminName));
format(gstring, sizeof(gstring), "~p~%s ~n~~g~On-Line", AdminName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i)) GameTextForPlayer(i, gstring , 5000, 4);
}
}
ja ajuda?
Code: Admin ON Код:
if(PlayerInfo[playerid][pAdmin] >= 1) { new AdminName[MAX_PLAYER_NAME]; GetPlayerName(playerid, AdminName, sizeof(AdminName)); format(gstring, sizeof(gstring), "~p~%s ~n~~g~On-Line", AdminName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) GameTextForPlayer(i, gstring , 5000, 4); } } TempoLogin = SetTimerEx("LoginAgora", 10000, 0, "i", playerid); } return 1; } Код:
if (strcmp(cmd, "/admins", true) == 0) { SendClientMessage(playerid, COLOR_GRAD2, "(=-=-=-=-=-=-=-=-=-=( {FFD700}Admins On-Line{BFC0C2} )=-=-=-=-=-=-=-=-=-=)"); //MSGPLAYER(playerid,COLOR_LIGHTBLUE,"Malvadinho_BooT (BOOT)"); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i) == 1 && PlayerInfo[i][pAdmin] > 0) { if(admhide[i] == 0) { GetPlayerName(i, sendername, sizeof(sendername)); new lolz[20]; if(PlayerInfo[i][pAdmin] == 1) { lolz = "Moderador"; } if(PlayerInfo[i][pAdmin] == 2) { lolz = "2"; } if(PlayerInfo[i][pAdmin] == 3) { lolz = "3"; } if(PlayerInfo[i][pAdmin] == 4) { lolz = "4"; } if(PlayerInfo[i][pAdmin] == 1337) { lolz = "Master"; } if(PlayerInfo[i][pAdmin] == 1338) { lolz = "Master+"; } if(PlayerInfo[i][pAdmin] == 1339) { lolz = "Master++"; } if(PlayerInfo[i][pAdmin] == 1340) { lolz = "Sub-Dono"; } if(PlayerInfo[i][pAdmin] == 1341) { lolz = "Dono"; } if(PlayerInfo[i][pAdmin] == 1342) { lolz = "Fundador/Scripter"; } if(away[i] == 0) { if(admtrampando[i] == 1) { format(string, 128, "{BFFFFF}%s {4169E1}| Nivel: [{BFEFFF}%s{4169E1}] - Modo: [{EE82EE}Trabalhando{4169E1}]", sendername, lolz); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } else { format(string, 128, "{BFFFFF}%s {4169E1}| Nivel: [{BFEFFF}%s{4169E1}] - Modo: [{FFA500}Jogando{4169E1}]", sendername, lolz); SendClientMessage(playerid, COR_GRO, string); } } else { format(string, 128, "{BFFFFF}%s {4169E1}| Modo: [{FF0000}Ausente{4169E1}]", sendername, lolz); SendClientMessage(playerid, COLOR_WHITE, string); } } } } return 1; } |
if (strcmp(cmd, "/admins", true) == 0)
{
SendClientMessage(playerid, COLOR_GRAD2, "(=-=-=-=-=-=-=-=-=-=( {FFD700}Admins On-Line{BFC0C2} )=-=-=-=-=-=-=-=-=-=)");
//MSGPLAYER(playerid,COLOR_LIGHTBLUE,"Malvadinho_BooT (BOOT)");
for(new i = 0; i <= MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) == 1 && PlayerInfo[i][pAdmin] > 0 && PlayerInfo[i][pAdmin] <= 1339)
{
if(admhide[i] == 0)
{
GetPlayerName(i, sendername, sizeof(sendername));
new lolz[20];
if(PlayerInfo[i][pAdmin] == 1)
{
lolz = "Moderador";
}
if(PlayerInfo[i][pAdmin] == 2)
{
lolz = "2";
}
if(PlayerInfo[i][pAdmin] == 3)
{
lolz = "3";
}
if(PlayerInfo[i][pAdmin] == 4)
{
lolz = "4";
}
if(PlayerInfo[i][pAdmin] == 1337)
{
lolz = "Master";
}
if(PlayerInfo[i][pAdmin] == 1338)
{
lolz = "Master+";
}
if(PlayerInfo[i][pAdmin] == 1339)
{
lolz = "Master++";
}
if(away[i] == 0)
{
if(admtrampando[i] == 1)
{
format(string, 128, "{BFFFFF}%s {4169E1}| Nivel: [{BFEFFF}%s{4169E1}] - Modo: [{EE82EE}Trabalhando{4169E1}]", sendername, lolz);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
}
else
{
format(string, 128, "{BFFFFF}%s {4169E1}| Nivel: [{BFEFFF}%s{4169E1}] - Modo: [{FFA500}Jogando{4169E1}]", sendername, lolz);
SendClientMessage(playerid, COR_GRO, string);
}
}
else
{
format(string, 128, "{BFFFFF}%s {4169E1}| Modo: [{FF0000}Ausente{4169E1}]", sendername, lolz);
SendClientMessage(playerid, COLOR_WHITE, string);
}
}
}
}
return 1;
}