[FilterScript] GPS System - Using nodes and Arrows. - Printable Version
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GPS System - Using nodes and Arrows. -
Kyle - 17.07.2012
Deleted.
Re: GPS System - Using nodes and Arrows. -
TheArcher - 17.07.2012
Oho nice, i'll give it a try. Maybe i'll modift something on it. Thanks again
Edit: the .amx file eats about 4Mb
Re: GPS System - Using nodes and Arrows. -
Uberanwar - 17.07.2012
That's cool man!
Re: GPS System - Using nodes and Arrows. -
Clinkz - 17.07.2012
Nice one!
Re: GPS System - Using nodes and Arrows. -
ThaSourceGaming - 17.07.2012
Very nice, good idea mate
Re: GPS System - Using nodes and Arrows. -
Kyle - 17.07.2012
Quote:
Originally Posted by TheArcher
Oho nice, i'll give it a try. Maybe i'll modift something on it. Thanks again
Edit: the .amx file eats about 4Mb
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Pretty much expected from the array as there is one of 30k and 10k due to the path nodes and total nodes.
EDIT: New download, forgot to add something into scriptfiles.
Re: GPS System - Using nodes and Arrows. -
TheArcher - 17.07.2012
@KyleSmith Indeed, i was going to tell you why the scriptfiles folder was empty
Edit: Why did you include a_player? its already on a_samp
Re: GPS System - Using nodes and Arrows. -
Kyle - 17.07.2012
Quote:
Originally Posted by TheArcher
@KyleSmith Indeed, i was going to tell you why the scriptfiles folder was empty
Edit: Why did you include a_player? its already on a_samp
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I thought it was needed, I never knew it was already included. Plus it doesn't really effect anything...
Re: GPS System - Using nodes and Arrows. -
TheArcher - 17.07.2012
Quote:
Originally Posted by KyleSmith
I thought it was needed, I never knew it was already included. Plus it doesn't really effect anything...
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Seems it does without. I'm testing it to see how its working.
Re: GPS System - Using nodes and Arrows. -
raptors - 17.07.2012
nice script dude read my pm if you could help i would appreciated