if(strcmp(cmd, "/equiparg", true) == 0) { new org = GetPlayerOrg(playerid); if(org == 5 || org == 14 || org == 17 || org == 18 || org == 19 || org == 20 || org == 21 || org == 23 || org == 22 || org == 24 || org == 25 || org == 27) { if(org == 5 && !PlayerToPoint(3, playerid, 2811.7102,-1166.1824,1025.5703)) { MSGPLAYER(playerid,COLOR_GREY," Vocк sу pode equipar no cofre org dos Aztecas!"); return 1; } if(org == 14 && !PlayerToPoint(3, playerid, 2514.1301,-1691.2979,14.0460)) { MSGPLAYER(playerid,COLOR_GREY," Vocк sу pode equipar no cofre org dos Groove!"); return 1; } if(org == 17 && !PlayerToPoint(3, playerid, 1074.7671,-1204.1219,18.1446)) { MSGPLAYER(playerid,COLOR_GREY," Vocк sу pode equipar no cofre org dos Ballas!"); return 1; } if(org == 18 && !PlayerToPoint(3, playerid, 2341.6677,-1186.3137,1027.9766)) { MSGPLAYER(playerid,COLOR_GREY," Vocк sу pode equipar no cofre org dos Vagos!"); return 1; } if(org == 19 && !PlayerToPoint(3, playerid, 2151.3218,-1789.1669,13.5097)) { MSGPLAYER(playerid,COLOR_GREY," Vocк sу pode equipar no cofre org do CV!"); return 1; } if(org == 20 && !PlayerToPoint(3, playerid, 1327.2062,-877.5867,39.5781)) { MSGPLAYER(playerid,COLOR_GREY," Vocк sу pode equipar no cofre org do P.C.C!"); return 1; } if(org == 21 && !PlayerToPoint(3, playerid, 961.7298,-1544.0291,13.5960)) { MSGPLAYER(playerid,COLOR_GREY," Vocк sу pode equipar no cofre org dos O.S.Loko!"); return 1; } if(org == 23 && !PlayerToPoint(3, playerid, 1025.0548,-2020.7316,45.1003)) { MSGPLAYER(playerid,COLOR_GREY," Vocк sу pode equipar no cofre org dos Drifters!"); return 1; } if(org == 22 && !PlayerToPoint(3, playerid, 1028.4290,-1102.8259,23.8281)) { MSGPLAYER(playerid,COLOR_GREY," Vocк sу pode equipar no cofre org dos Sons Of Anarchy!"); return 1; } if(org == 24 && !PlayerToPoint(3, playerid, 2788.9832,-1628.0317,10.9272)) { MSGPLAYER(playerid,COLOR_GREY," Vocк sу pode equipar no cofre org dos T.C.Puro!"); return 1; } if(org == 25 && !PlayerToPoint(3, playerid, 2469.8074,-1943.4243,16.8859)) { MSGPLAYER(playerid,COLOR_GREY," Vocк sу pode equipar no cofre org dos A.D.A!"); return 1; } if(org == 27 && !PlayerToPoint(3, playerid, 152.9094,1371.9668,1083.8594)) { MSGPLAYER(playerid,COLOR_GREY," Vocк sу pode equipar no cofre org dos G-Unit!"); return 1; } if(PlayerInfo[playerid][pLider] >= 1) { ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 24, 500); GivePlayerWeapon(playerid, 30, 900); GivePlayerWeapon(playerid, 29, 900); GivePlayerWeapon(playerid, 25, 500); GivePlayerWeapon(playerid, 5, 1); GivePlayerWeapon(playerid, 1, 1); SetPlayerArmour(playerid, 100); SetPlayerHealth(playerid, 100); GetPlayerName(playerid,sendername,sizeof(sendernam e)); format(string, sizeof(string), " O Lider %s pega seus equipamentos.", sendername, playerid); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPL E,COLOR_PURPLE); return 1; } else if(PlayerInfo[playerid][pCargo] <= 1) { ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 24, 500); GivePlayerWeapon(playerid, 30, 900); GivePlayerWeapon(playerid, 29, 900); GivePlayerWeapon(playerid, 25, 500); GivePlayerWeapon(playerid, 5, 1); GivePlayerWeapon(playerid, 1, 1); SetPlayerArmour(playerid, 100); SetPlayerHealth(playerid, 100); GetPlayerName(playerid,sendername,sizeof(sendernam e)); format(string, sizeof(string), " O Membro %s pega seus equipamentos.", sendername, playerid); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPL E,COLOR_PURPLE); return 1; } else if(PlayerInfo[playerid][pCargo] == 2) { ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 24, 500); GivePlayerWeapon(playerid, 30, 900); GivePlayerWeapon(playerid, 29, 900); GivePlayerWeapon(playerid, 25, 500); GivePlayerWeapon(playerid, 5, 1); GivePlayerWeapon(playerid, 1, 1); SetPlayerArmour(playerid, 100); SetPlayerHealth(playerid, 100); GetPlayerName(playerid,sendername,sizeof(sendernam e)); format(string, sizeof(string), " O Membro %s pega seus equipamentos.", sendername, playerid); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPL E,COLOR_PURPLE); return 1; } else if(PlayerInfo[playerid][pCargo] == 3) { ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 24, 500); GivePlayerWeapon(playerid, 30, 900); GivePlayerWeapon(playerid, 29, 900); GivePlayerWeapon(playerid, 25, 500); GivePlayerWeapon(playerid, 5, 1); GivePlayerWeapon(playerid, 1, 1); SetPlayerArmour(playerid, 100); SetPlayerHealth(playerid, 100); GetPlayerName(playerid,sendername,sizeof(sendernam e)); format(string, sizeof(string), " O Membro %s pega seus equipamentos.", sendername, playerid); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPL E,COLOR_PURPLE); return 1; } else if(PlayerInfo[playerid][pCargo] == 4) { ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 24, 500); GivePlayerWeapon(playerid, 30, 900); GivePlayerWeapon(playerid, 29, 900); GivePlayerWeapon(playerid, 25, 500); GivePlayerWeapon(playerid, 5, 1); GivePlayerWeapon(playerid, 1, 1); SetPlayerArmour(playerid, 100); SetPlayerHealth(playerid, 100); GetPlayerName(playerid,sendername,sizeof(sendernam e)); format(string, sizeof(string), " O Membro %s pega seus equipamentos.", sendername, playerid); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPL E,COLOR_PURPLE); return 1; } else if(PlayerInfo[playerid][pCargo] == 5) { ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 24, 500); GivePlayerWeapon(playerid, 30, 900); GivePlayerWeapon(playerid, 29, 900); GivePlayerWeapon(playerid, 25, 500); GivePlayerWeapon(playerid, 5, 1); GivePlayerWeapon(playerid, 1, 1); SetPlayerArmour(playerid, 100); SetPlayerHealth(playerid, 100); GetPlayerName(playerid,sendername,sizeof(sendernam e)); format(string, sizeof(string), " O Membro %s pega seus equipamentos.", sendername, playerid); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPL E,COLOR_PURPLE); return 1; } } return 1; } |
if(CofreOrg[org][Materiais] < 200)
{
SendClientMessage(playerid,COLOQUE_SUA_COR_AQUI,"E Preciso ter 200 de Materiais No Cofre Para equipar!");
return 1;
}
PlayerInfo[playerid][pMats] -= 200;
Creio que teu gm eo bmg adapta os cdg ae no teu comando.
pawn Код:
|