Edit the spawn Z pos in your spawn file.
Or if you have a command to set spawn pos, make it GetPlayerPos(playerid, x, y, z+2); |
new Float:RandomSpawns[][] = { {1559.2078,1322.7371,13.2701}, // Randomspawn lva // {380.9417,2544.7393,19.0013}, // Randomspawn aa {-1526.9530,-84.3569,16.5564}, // Randomspawn sfa // {2076.1628,-2625.0005,15.9424}, // randomspawn lsa // {-2314.0161,-1628.3881,486.0627}, // randomspawn mc // (-2227.0630,2326.6521,7.5469) //Randomspawn bayside // };
CMD:lva(playerid, params[]) { if(gCommandsDisabled[playerid]==true) { ShowPlayerDialog(playerid, DIALOG_EVADE, DIALOG_STYLE_MSGBOX, "Leave Menu", "Please click Leave if you want to Exit and Cancel to close dialog", "Leave", "Cancel"); return 1; } if(!IsPlayerInAnyVehicle(playerid)){ SetPlayerPos(playerid, 1559.2078,1322.7371,13.2701); SetPlayerFacingAngle(playerid, 0.0); new string[128], pName[MAX_PLAYER_NAME]; GetPlayerName(playerid, pName, MAX_PLAYER_NAME); format(string, sizeof(string), "{6666FF}(/lva) {00CCFF}%s {6666FF}has Teleported to Las Venturas Airport",pName); SendClientMessageToAll(playerid, string); SetPlayerInterior(playerid, 0); SetPlayerVirtualWorld(playerid, 0); } else{ new veh = GetPlayerVehicleID(playerid); SetVehiclePos(veh, 1559.2078,1322.7371,13.2701); new string[128], pName[MAX_PLAYER_NAME]; GetPlayerName(playerid, pName, MAX_PLAYER_NAME); format(string, sizeof(string), "{6666FF}(/lva) {00CCFF}%s {6666FF}has Teleported to Las Venturas Airport",pName); SetVehicleZAngle(veh, 0.0); SendClientMessageToAll(playerid, string); LinkVehicleToInterior(veh, 0); SetVehicleVirtualWorld(veh, 0); PutPlayerInVehicle(playerid, veh, 0); } return SendClientMessage(playerid, 0xFF0000FF, "You have been teleported to Las Venturas Airport!"); }