case 8..11: {
GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~y~Ballas", 3000, 3);
SetPlayerPos(playerid, 2012.8110,-1199.6431,20.0234);
SetPlayerCameraPos(playerid, 2016.9944,-1199.9324,20.1287);
SetPlayerCameraLookAt(playerid, 2012.8110,-1199.6431,20.0234);
SetPlayerFacingAngle(playerid, 268.5099);
ApplyAnimation(playerid,"GHANDS", "gsign2LH",4.0,1,1,1,1,1);
}
case 12..15: {
GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~y~Grove Families", 3000, 3);
SetPlayerPos(playerid, 2468.6868,-1660.0106,13.3356);
SetPlayerCameraPos(playerid, 2462.4019,-1658.0359,13.3047);
SetPlayerCameraLookAt(playerid, 2468.6868,-1660.0106,13.3356);
SetPlayerFacingAngle(playerid, 70.7120);
ApplyAnimation(playerid,"LOWRIDER", "RAP_B_Loop",4.0,1,1,1,1,1);
}
public OnPlayerRequestClass(playerid, classid)
{
switch(classid)
{
case 8 .. 11:
{
GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~p~Ballas", 3000, 3);
SetPlayerPos(playerid, 2012.8110,-1199.6431,20.0234);
SetPlayerCameraPos(playerid, 2016.9944,-1199.9324,20.1287);
SetPlayerCameraLookAt(playerid, 2012.8110,-1199.6431,20.0234);
SetPlayerFacingAngle(playerid, 268.5099);
ApplyAnimation(playerid,"GHANDS", "gsign2LH",4.0,1,1,1,1,1);
}
case 12 .. 15:
{
GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~g~Grove Families", 3000, 3);
SetPlayerPos(playerid, 2468.6868,-1660.0106,13.3356);
SetPlayerCameraPos(playerid, 2462.4019,-1658.0359,13.3047);
SetPlayerCameraLookAt(playerid, 2468.6868,-1660.0106,13.3356);
SetPlayerFacingAngle(playerid, 70.7120);
ApplyAnimation(playerid,"LOWRIDER", "RAP_B_Loop",4.0,1,1,1,1,1);
}
}
return 1;
}
pawn Код:
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