GameMode sem orgs -
Arthenry - 11.07.2012
queria um gm sem orgs, sem ser o muca eo brasil word equality, vlw +repp pra kem ajudar
Re: GameMode sem orgs -
Miqueias Barros - 11.07.2012
cria o seu prуprio mano, seria bem melhor
Re: GameMode sem orgs -
Ades - 11.07.2012
pawn Код:
#include <a_samp>
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
AW: GameMode sem orgs -
billy the kid - 11.07.2012
o que vc quer mais ?
UM VPS ?
cara vc ja ouviu falar em ****** ?
ja que vc vai editar gm procure !
Re: GameMode sem orgs -
.FuneraL. - 11.07.2012
Quote:
Originally Posted by Ades
pawn Код:
#include <a_samp>
public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Blank Script"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; }
public OnGameModeExit() { return 1; }
public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; }
public OnPlayerConnect(playerid) { return 1; }
public OnPlayerDisconnect(playerid, reason) { return 1; }
public OnPlayerSpawn(playerid) { return 1; }
public OnPlayerDeath(playerid, killerid, reason) { return 1; }
public OnVehicleSpawn(vehicleid) { return 1; }
public OnVehicleDeath(vehicleid, killerid) { return 1; }
public OnPlayerText(playerid, text[]) { return 1; }
public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; }
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; }
public OnPlayerExitVehicle(playerid, vehicleid) { return 1; }
public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; }
public OnPlayerEnterCheckpoint(playerid) { return 1; }
public OnPlayerLeaveCheckpoint(playerid) { return 1; }
public OnPlayerEnterRaceCheckpoint(playerid) { return 1; }
public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; }
public OnRconCommand(cmd[]) { return 1; }
public OnPlayerRequestSpawn(playerid) { return 1; }
public OnObjectMoved(objectid) { return 1; }
public OnPlayerObjectMoved(playerid, objectid) { return 1; }
public OnPlayerPickUpPickup(playerid, pickupid) { return 1; }
public OnVehicleMod(playerid, vehicleid, componentid) { return 1; }
public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; }
public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; }
public OnPlayerSelectedMenuRow(playerid, row) { return 1; }
public OnPlayerExitedMenu(playerid) { return 1; }
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; }
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; }
public OnRconLoginAttempt(ip[], password[], success) { return 1; }
public OnPlayerUpdate(playerid) { return 1; }
public OnPlayerStreamIn(playerid, forplayerid) { return 1; }
public OnPlayerStreamOut(playerid, forplayerid) { return 1; }
public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; }
public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; }
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; }
public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }
|
Ainda tб ruim esse aн Ades, tem que comeзar a usar ZCMD apartir de agora... '-'
@Topic
Aconselho comeзar no new.pwn e Aprender a Codar, Tб na Hora.
Re: GameMode sem orgs -
Brazuca[]s - 11.07.2012
O melhor gamemode й aquele que vocк cria e nгo aquele que vocк edita. Por isso cansei de editar gamemodes, estou a criar o meu totalmente do zero!
Base: new.pwn
Re: GameMode sem orgs -
Ades - 11.07.2012
Quote:
Originally Posted by .FuneraL.
Ainda tб ruim esse aн Ades, tem que comeзar a usar ZCMD apartir de agora... '-'
@Topic
Aconselho comeзar no new.pwn e Aprender a Codar, Tб na Hora.
|
pawn Код:
#include <a_samp>
#include <zcmd>
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
CMD:mycommand(playerid)
{
// Do something here
return 1;
}
Pront -q
AW: GameMode sem orgs -
billy the kid - 11.07.2012
pawn Код:
#include <a_samp>
#include <zcmd>
CMD:search(playerid, params[])
{
GivePlayerWeapon(playerid,10,1);
SendClientMessage(playerid,0x00FF0CAA," PROCURE DA PROXIMA!");
SetPlayerHealth(playerid, 0);
return 1;
}
main()
{
print("\n----------------------------------");
print(" seus creditos aki ");
print("----------------------------------\n");
}
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
Re: AW: GameMode sem orgs -
dPlaYer_ - 11.07.2012
Quote:
Originally Posted by billy the kid
pawn Код:
#include <a_samp> #include <zcmd>
CMD:search(playerid, params[]) { GivePlayerWeapon(playerid,10,1); SendClientMessage(playerid,0x00FF0CAA," PROCURE DA PROXIMA!"); SetPlayerHealth(playerid, 0); return 1; }
main() { print("\n----------------------------------"); print(" seus creditos aki "); print("----------------------------------\n"); }
public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Blank Script"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; }
public OnGameModeExit() { return 1; }
public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; }
public OnPlayerConnect(playerid) { return 1; }
public OnPlayerDisconnect(playerid, reason) { return 1; }
public OnPlayerSpawn(playerid) { return 1; }
public OnPlayerDeath(playerid, killerid, reason) { return 1; }
public OnVehicleSpawn(vehicleid) { return 1; }
public OnVehicleDeath(vehicleid, killerid) { return 1; }
public OnPlayerText(playerid, text[]) { return 1; }
public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; }
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; }
public OnPlayerExitVehicle(playerid, vehicleid) { return 1; }
public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; }
public OnPlayerEnterCheckpoint(playerid) { return 1; }
public OnPlayerLeaveCheckpoint(playerid) { return 1; }
public OnPlayerEnterRaceCheckpoint(playerid) { return 1; }
public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; }
public OnRconCommand(cmd[]) { return 1; }
public OnPlayerRequestSpawn(playerid) { return 1; }
public OnObjectMoved(objectid) { return 1; }
public OnPlayerObjectMoved(playerid, objectid) { return 1; }
public OnPlayerPickUpPickup(playerid, pickupid) { return 1; }
public OnVehicleMod(playerid, vehicleid, componentid) { return 1; }
public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; }
public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; }
public OnPlayerSelectedMenuRow(playerid, row) { return 1; }
public OnPlayerExitedMenu(playerid) { return 1; }
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; }
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; }
public OnRconLoginAttempt(ip[], password[], success) { return 1; }
public OnPlayerUpdate(playerid) { return 1; }
public OnPlayerStreamIn(playerid, forplayerid) { return 1; }
public OnPlayerStreamOut(playerid, forplayerid) { return 1; }
public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; }
public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; }
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; }
public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }
|
print no main. strcmp com zcmd.
Quote:
Originally Posted by Ades
pawn Код:
#include <a_samp> #include <zcmd>
public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Blank Script"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; }
public OnGameModeExit() { return 1; }
public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; }
public OnPlayerConnect(playerid) { return 1; }
public OnPlayerDisconnect(playerid, reason) { return 1; }
public OnPlayerSpawn(playerid) { return 1; }
public OnPlayerDeath(playerid, killerid, reason) { return 1; }
public OnVehicleSpawn(vehicleid) { return 1; }
public OnVehicleDeath(vehicleid, killerid) { return 1; }
public OnPlayerText(playerid, text[]) { return 1; }
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; }
public OnPlayerExitVehicle(playerid, vehicleid) { return 1; }
public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; }
public OnPlayerEnterCheckpoint(playerid) { return 1; }
public OnPlayerLeaveCheckpoint(playerid) { return 1; }
public OnPlayerEnterRaceCheckpoint(playerid) { return 1; }
public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; }
public OnRconCommand(cmd[]) { return 1; }
public OnPlayerRequestSpawn(playerid) { return 1; }
public OnObjectMoved(objectid) { return 1; }
public OnPlayerObjectMoved(playerid, objectid) { return 1; }
public OnPlayerPickUpPickup(playerid, pickupid) { return 1; }
public OnVehicleMod(playerid, vehicleid, componentid) { return 1; }
public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; }
public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; }
public OnPlayerSelectedMenuRow(playerid, row) { return 1; }
public OnPlayerExitedMenu(playerid) { return 1; }
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; }
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; }
public OnRconLoginAttempt(ip[], password[], success) { return 1; }
public OnPlayerUpdate(playerid) { return 1; }
public OnPlayerStreamIn(playerid, forplayerid) { return 1; }
public OnPlayerStreamOut(playerid, forplayerid) { return 1; }
public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; }
public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; }
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; }
public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }
CMD:mycommand(playerid) { // Do something here return 1; }
Pront -q
|
E o seu faltou o
'-'
Re: AW: GameMode sem orgs -
Ades - 11.07.2012
Quote:
Originally Posted by billy the kid
pawn Код:
#include <a_samp> #include <zcmd>
CMD:search(playerid, params[]) { GivePlayerWeapon(playerid,10,1); SendClientMessage(playerid,0x00FF0CAA," PROCURE DA PROXIMA!"); SetPlayerHealth(playerid, 0); return 1; }
main() { print("\n----------------------------------"); print(" seus creditos aki "); print("----------------------------------\n"); }
public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Blank Script"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; }
public OnGameModeExit() { return 1; }
public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; }
public OnPlayerConnect(playerid) { return 1; }
public OnPlayerDisconnect(playerid, reason) { return 1; }
public OnPlayerSpawn(playerid) { return 1; }
public OnPlayerDeath(playerid, killerid, reason) { return 1; }
public OnVehicleSpawn(vehicleid) { return 1; }
public OnVehicleDeath(vehicleid, killerid) { return 1; }
public OnPlayerText(playerid, text[]) { return 1; }
public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; }
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; }
public OnPlayerExitVehicle(playerid, vehicleid) { return 1; }
public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; }
public OnPlayerEnterCheckpoint(playerid) { return 1; }
public OnPlayerLeaveCheckpoint(playerid) { return 1; }
public OnPlayerEnterRaceCheckpoint(playerid) { return 1; }
public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; }
public OnRconCommand(cmd[]) { return 1; }
public OnPlayerRequestSpawn(playerid) { return 1; }
public OnObjectMoved(objectid) { return 1; }
public OnPlayerObjectMoved(playerid, objectid) { return 1; }
public OnPlayerPickUpPickup(playerid, pickupid) { return 1; }
public OnVehicleMod(playerid, vehicleid, componentid) { return 1; }
public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; }
public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; }
public OnPlayerSelectedMenuRow(playerid, row) { return 1; }
public OnPlayerExitedMenu(playerid) { return 1; }
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; }
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; }
public OnRconLoginAttempt(ip[], password[], success) { return 1; }
public OnPlayerUpdate(playerid) { return 1; }
public OnPlayerStreamIn(playerid, forplayerid) { return 1; }
public OnPlayerStreamOut(playerid, forplayerid) { return 1; }
public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; }
public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; }
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; }
public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }
|
strcmp com ZCMD ?