if(strcmp(cmd, "/ccp", true) == 0 || strcmp(cmd, "/ccp", true) == 0) { new newcar = GetPlayerVehicleID(playerid); if(IsAnOwnableCar(idcar)) { if(PlayerInfo[playerid][pDonateRank] < 2) { SendClientMessage(playerid, COLOR_GREY, "No eres premium huevon, lo ciento..!"); return 1; } if(CarInfo[newcar][cOwned]==1) { SendClientMessage(playerid, COLOR_GREY, "Vendedor: Este Coche Ya Tiene Dueсo, Lo Siento."); RemovePlayerFromVehicle(playerid); TogglePlayerControllable(playerid, 1); return 1; } if(PlayerInfo[playerid][pPcarkey] == 999){} else if(PlayerInfo[playerid][pPcarkey2] == 999) { } else if(PlayerInfo[playerid][pPcarkey3] == 999) { } else if(PlayerInfo[playerid][pPcarkey4] == 999) { } else if(PlayerInfo[playerid][pPcarkey5] == 999) { } else if(PlayerInfo[playerid][pPcarkey6] == 999) { } else if(PlayerInfo[playerid][pPcarkey7] == 999) { } else if(PlayerInfo[playerid][pPcarkey8] == 999) { } else if(PlayerInfo[playerid][pPcarkey9] == 999) { } else if(PlayerInfo[playerid][pPcarkey10] == 999) { } else { SendClientMessage(playerid, COLOR_GREY, "Unicamente Se Permite Tener 2 Coches Por Persona."); return 1; } if(CarInfo[idcar][cOwned]==1) { SendClientMessage(playerid, COLOR_GREY, "Vendedor: Este Coche Ya Tiene Dueсo, Lo Siento."); RemovePlayerFromVehicle(playerid); TogglePlayerControllable(playerid, 1); } if(GetPlayerMoney(playerid) >= CarInfo[idcar][cValue]) { if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = idcar; } else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = idcar; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = idcar; } else if(PlayerInfo[playerid][pPcarkey4] == 999) { PlayerInfo[playerid][pPcarkey4] = idcar; } else if(PlayerInfo[playerid][pPcarkey5] == 999) { PlayerInfo[playerid][pPcarkey5] = idcar; } else if(PlayerInfo[playerid][pPcarkey6] == 999) { PlayerInfo[playerid][pPcarkey6] = idcar; } else if(PlayerInfo[playerid][pPcarkey7] == 999) { PlayerInfo[playerid][pPcarkey7] = idcar; } else if(PlayerInfo[playerid][pPcarkey8] == 999) { PlayerInfo[playerid][pPcarkey8] = idcar; } else if(PlayerInfo[playerid][pPcarkey9] == 999) { PlayerInfo[playerid][pPcarkey9] = idcar; } else if(PlayerInfo[playerid][pPcarkey10] == 999) { PlayerInfo[playerid][pPcarkey10] = idcar; } else { return 1; } GetPlayerName(playerid, sendername, sizeof(sendername)); CarInfo[idcar][cOwned] = 1; CarInfo[idcar][cOwner] = sendername; SafeGivePlayerMoney(playerid,-CarInfo[idcar][cValue]); SBizzInfo[11][sbTill] += CarInfo[idcar][cValue]*2; // Conce Lujo SBizzInfo[16][sbTill] += CarInfo[idcar][cValue]; // Conce Normal SBizzInfo[22][sbTill] += CarInfo[idcar][cValue]/2; // Conce Bajo PlayerPlayMusic(playerid); GameTextForPlayer(playerid, "~w~Felicitaciones~n~Utiliza /V Estacionar, Para Parkear Tu Coche!", 5000, 3); SendClientMessage(playerid, COLOR_GRAD2, "Que Lo Disfrutes!"); SendClientMessage(playerid, COLOR_GRAD2, "Escribe: /Manual, Para Ver Los Comandos Del Coche..!"); SendClientMessage(playerid, COLOR_YELLOW2, "Ya Puedes Encender Tu Coche.. Utilize: /Motor..!"); gEngine[playerid] = 0; engineOn[GetPlayerVehicleID(playerid)] = false; DateProp(playerid); OnPropUpdate(); PlayerUpdate(playerid); format(string, sizeof(string), "ESET-NOD32: %s (%s)[%d]", sendername, CarInfo[idcar][cDescription]); ESETPropertyLog(string); return 1; } else { SendClientMessage(playerid, COLOR_GREY, "No Tienes Tanto Dinero.."); return 1; } } } |
if(!strcmp(cmd, "/Motor", true)) { if(IsPlayerConnected(playerid)) { if(!IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid, COLOR_GREY, " Debes Estar en Un Coche para Usar el Comando"); return 1; } if(!engineOn[GetPlayerVehicleID(playerid)]) { if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) { return 1; } if(IsAnOwnableCar(idcar)) { if(PlayerInfo[playerid][pPcarkey] == idcar) { } else if(PlayerInfo[playerid][pPcarkey2] == idcar) { } else if(PlayerInfo[playerid][pPcarkey3] == idcar) { } else if(PlayerInfo[playerid][pPcarkey4] == idcar) { } else if(PlayerInfo[playerid][pPcarkey5] == idcar) { } else if(PlayerInfo[playerid][pPcarkey6] == idcar) { } else if(PlayerInfo[playerid][pPcarkey7] == idcar) { } else if(PlayerInfo[playerid][pPcarkey8] == idcar) { } else if(PlayerInfo[playerid][pPcarkey9] == idcar) { } else if(PlayerInfo[playerid][pPcarkey10] == idcar) { } else { return 1; } } if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509) { return 1; } if(idcar == 59 || idcar == 60) { return 1; } if(idcar >= 135 && idcar <= 154) { if(HireCar[playerid] != idcar) { return 1; } } if(IsAPlane(idcar)) { return 1; } if(IsAHarvest(idcar)) { return 1; } if(IsADrugHarvest(idcar)) { return 1; } if(IsASweeper(idcar)) { return 1; } if(IsAGarbage(idcar)) { return 1; } if(gEngine[playerid] == 1) { return 1; } new playerveh = GetPlayerVehicleID(playerid); PutPlayerInVehicle(playerid, playerveh, 0); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* %s pone las llaves en el rotor e intenta encender el vehнculo", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPL E,COLOR_PURPLE); SetTimerEx("StartingTheVehicle",3500,0,"i",playeri d); GameTextForPlayer(playerid, "~r~Encendiendo...",3500,3); gEngine[playerid] = 1; return 1; } if(engineOn[GetPlayerVehicleID(playerid)]) { if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) { return 1; } if(IsAnOwnableCar(idcar)) { if(PlayerInfo[playerid][pPcarkey] == idcar) { } else if(PlayerInfo[playerid][pPcarkey2] == idcar) { } else if(PlayerInfo[playerid][pPcarkey3] == idcar) { } else if(PlayerInfo[playerid][pPcarkey4] == idcar) { } else if(PlayerInfo[playerid][pPcarkey5] == idcar) { } else if(PlayerInfo[playerid][pPcarkey6] == idcar) { } else if(PlayerInfo[playerid][pPcarkey7] == idcar) { } else if(PlayerInfo[playerid][pPcarkey8] == idcar) { } else if(PlayerInfo[playerid][pPcarkey9] == idcar) { } else if(PlayerInfo[playerid][pPcarkey10] == idcar) { } else { return 1; } } if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509) { return 1; } if(idcar == 59 || idcar == 60) { return 1; } if(idcar >= 135 && idcar <= 154) { if(HireCar[playerid] != idcar) { return 1; } } if(IsAHarvest(idcar)) { return 1; } if(IsADrugHarvest(idcar)) { return 1; } if(IsAPlane(idcar)) { return 1; } if(IsASweeper(idcar)) { return 1; } engineOn[GetPlayerVehicleID(playerid)] = false; TogglePlayerControllable(playerid, 0); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* %s apaga el motor del vehнculo", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPL E,COLOR_PURPLE); gEngine[playerid] = 0; return 1; } } return 1; } |