C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\include\DynamicRadioStations.pwn(7) : fatal error 100: cannot read from file: "YSI\y_hooks" Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.
stock AddRadioStation(name[NAME_SIZE], link[LINK_SIZE], m = 1) // name: The name of the radio station (which will show ingame when changing stations). // link: The link to the radio station (must be a live stream!!!) // m: Don't use this - it's meant to hide the creation of the station "Radio off" because it's added as a station.
AddRadioStation("My Radio", "http://www.mylinktotheaudiofile.com/liveradio", m = 1);
Example:
pawn Код:
I think you would normally place this under OnGameModeInit() or OnFilterScriptInit(). |
#include <YSI\y_hooks>
#include <y_hooks>
//---------------------------------------------------------- // // GRAND LARCENY 1.0 // A freeroam gamemode for SA-MP 0.3 // //---------------------------------------------------------- #include <irc> #include <a_samp> #include <core> #include <float> #include "../include/gl_common.inc" #include "../include/gl_spawns.inc" #pragma tabsize 0 //---------------------------------------------------------- #define COLOR_WHITE 0xFFFFFFFF #define COLOR_NORMAL_PLAYER 0xFFBB7777 #define CITY_LOS_SANTOS 0 #define CITY_SAN_FIERRO 1 #define CITY_LAS_VENTURAS 2 new total_vehicles_from_files=0; // Class selection globals new gPlayerCitySelection[MAX_PLAYERS]; new gPlayerHasCitySelected[MAX_PLAYERS]; new gPlayerLastCitySelectionTick[MAX_PLAYERS]; new Text:txtClassSelHelper; new Text:txtLosSantos; new Text:txtSanFierro; new Text:txtLasVenturas; new thisanimid=0; new lastanimid=0; //---------------------------------------------------------- main() { print("\n---------------------------------------"); print("Running Julius95's server\n"); print("---------------------------------------\n"); } //---------------------------------------------------------- public OnPlayerConnect(playerid) { GameTextForPlayer(playerid,"~w~Julius95's freemode",3000,4); SendClientMessage(playerid,COLOR_WHITE,"Welcome to {88AA88}J{FFFFFF}ulius {88AA88}ser{FFFFFF}ver"); // class selection init vars gPlayerCitySelection[playerid] = -1; gPlayerHasCitySelected[playerid] = 0; gPlayerLastCitySelectionTick[playerid] = GetTickCount(); //SetPlayerColor(playerid,COLOR_NORMAL_PLAYER); /* Removes vending machines RemoveBuildingForPlayer(playerid, 1302, 0.0, 0.0, 0.0, 6000.0); RemoveBuildingForPlayer(playerid, 1209, 0.0, 0.0, 0.0, 6000.0); RemoveBuildingForPlayer(playerid, 955, 0.0, 0.0, 0.0, 6000.0); RemoveBuildingForPlayer(playerid, 1775, 0.0, 0.0, 0.0, 6000.0); RemoveBuildingForPlayer(playerid, 1776, 0.0, 0.0, 0.0, 6000.0); */ /* new ClientVersion[32]; GetPlayerVersion(playerid, ClientVersion, 32); printf("Player %d reports client version: %s", playerid, ClientVersion);*/ return 1; } //---------------------------------------------------------- public OnPlayerSpawn(playerid) { if(IsPlayerNPC(playerid)) return 1; new randSpawn = 0; SetPlayerInterior(playerid,0); TogglePlayerClock(playerid,0); ResetPlayerMoney(playerid); GivePlayerMoney(playerid, 30000); if(CITY_LOS_SANTOS == gPlayerCitySelection[playerid]) { randSpawn = random(sizeof(gRandomSpawns_LosSantos)); SetPlayerPos(playerid, gRandomSpawns_LosSantos[randSpawn][0], gRandomSpawns_LosSantos[randSpawn][1], gRandomSpawns_LosSantos[randSpawn][2]); SetPlayerFacingAngle(playerid,gRandomSpawns_LosSantos[randSpawn][3]); } else if(CITY_SAN_FIERRO == gPlayerCitySelection[playerid]) { randSpawn = random(sizeof(gRandomSpawns_SanFierro)); SetPlayerPos(playerid, gRandomSpawns_SanFierro[randSpawn][0], gRandomSpawns_SanFierro[randSpawn][1], gRandomSpawns_SanFierro[randSpawn][2]); SetPlayerFacingAngle(playerid,gRandomSpawns_SanFierro[randSpawn][3]); } else if(CITY_LAS_VENTURAS == gPlayerCitySelection[playerid]) { randSpawn = random(sizeof(gRandomSpawns_LasVenturas)); SetPlayerPos(playerid, gRandomSpawns_LasVenturas[randSpawn][0], gRandomSpawns_LasVenturas[randSpawn][1], gRandomSpawns_LasVenturas[randSpawn][2]); SetPlayerFacingAngle(playerid,gRandomSpawns_LasVenturas[randSpawn][3]); } //SetPlayerColor(playerid,COLOR_NORMAL_PLAYER); SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL,200); SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL_SILENCED,200); SetPlayerSkillLevel(playerid,WEAPONSKILL_DESERT_EAGLE,200); SetPlayerSkillLevel(playerid,WEAPONSKILL_SHOTGUN,200); SetPlayerSkillLevel(playerid,WEAPONSKILL_SAWNOFF_SHOTGUN,200); SetPlayerSkillLevel(playerid,WEAPONSKILL_SPAS12_SHOTGUN,200); SetPlayerSkillLevel(playerid,WEAPONSKILL_MICRO_UZI,200); SetPlayerSkillLevel(playerid,WEAPONSKILL_MP5,200); SetPlayerSkillLevel(playerid,WEAPONSKILL_AK47,200); SetPlayerSkillLevel(playerid,WEAPONSKILL_M4,200); SetPlayerSkillLevel(playerid,WEAPONSKILL_SNIPERRIFLE,200); GivePlayerWeapon(playerid,WEAPON_COLT45,100); //GivePlayerWeapon(playerid,WEAPON_MP5,100); TogglePlayerClock(playerid, 0); return 1; } //---------------------------------------------------------- public OnPlayerDeath(playerid, killerid, reason) { new playercash; // if they ever return to class selection make them city // select again first gPlayerHasCitySelected[playerid] = 0; if(killerid == INVALID_PLAYER_ID) { ResetPlayerMoney(playerid); } else { playercash = GetPlayerMoney(playerid); if(playercash > 0) { GivePlayerMoney(killerid, playercash); ResetPlayerMoney(playerid); } } return 1; } //---------------------------------------------------------- ClassSel_SetupCharSelection(playerid) { if(gPlayerCitySelection[playerid] == CITY_LOS_SANTOS) { SetPlayerInterior(playerid,11); SetPlayerPos(playerid,508.7362,-87.4335,998.9609); SetPlayerFacingAngle(playerid,0.0); SetPlayerCameraPos(playerid,508.7362,-83.4335,998.9609); SetPlayerCameraLookAt(playerid,508.7362,-87.4335,998.9609); } else if(gPlayerCitySelection[playerid] == CITY_SAN_FIERRO) { SetPlayerInterior(playerid,3); SetPlayerPos(playerid,-2673.8381,1399.7424,918.3516); SetPlayerFacingAngle(playerid,181.0); SetPlayerCameraPos(playerid,-2673.2776,1394.3859,918.3516); SetPlayerCameraLookAt(playerid,-2673.8381,1399.7424,918.3516); } else if(gPlayerCitySelection[playerid] == CITY_LAS_VENTURAS) { SetPlayerInterior(playerid,3); SetPlayerPos(playerid,349.0453,193.2271,1014.1797); SetPlayerFacingAngle(playerid,286.25); SetPlayerCameraPos(playerid,352.9164,194.5702,1014.1875); SetPlayerCameraLookAt(playerid,349.0453,193.2271,1014.1797); } } //---------------------------------------------------------- // Used to init textdraws of city names ClassSel_InitCityNameText(Text:txtInit) { TextDrawUseBox(txtInit, 0); TextDrawLetterSize(txtInit,1.25,3.0); TextDrawFont(txtInit, 0); TextDrawSetShadow(txtInit,0); TextDrawSetOutline(txtInit,1); TextDrawColor(txtInit,0xEEEEEEFF); TextDrawBackgroundColor(txtClassSelHelper,0x000000FF); } //---------------------------------------------------------- ClassSel_InitTextDraws() { // Init our observer helper text display txtLosSantos = TextDrawCreate(10.0, 380.0, "Los Santos"); ClassSel_InitCityNameText(txtLosSantos); txtSanFierro = TextDrawCreate(10.0, 380.0, "San Fierro"); ClassSel_InitCityNameText(txtSanFierro); txtLasVenturas = TextDrawCreate(10.0, 380.0, "Las Venturas"); ClassSel_InitCityNameText(txtLasVenturas); // Init our observer helper text display txtClassSelHelper = TextDrawCreate(10.0, 415.0, " Press ~b~~k~~GO_LEFT~ ~w~or ~b~~k~~GO_RIGHT~ ~w~to switch cities.~n~ Press ~r~~k~~PED_FIREWEAPON~ ~w~to select."); TextDrawUseBox(txtClassSelHelper, 1); TextDrawBoxColor(txtClassSelHelper,0x222222BB); TextDrawLetterSize(txtClassSelHelper,0.3,1.0); TextDrawTextSize(txtClassSelHelper,400.0,40.0); TextDrawFont(txtClassSelHelper, 2); TextDrawSetShadow(txtClassSelHelper,0); TextDrawSetOutline(txtClassSelHelper,1); TextDrawBackgroundColor(txtClassSelHelper,0x000000FF); TextDrawColor(txtClassSelHelper,0xFFFFFFFF); } //---------------------------------------------------------- ClassSel_SetupSelectedCity(playerid) { if(gPlayerCitySelection[playerid] == -1) { gPlayerCitySelection[playerid] = CITY_LOS_SANTOS; } if(gPlayerCitySelection[playerid] == CITY_LOS_SANTOS) { SetPlayerInterior(playerid,0); SetPlayerCameraPos(playerid,1630.6136,-2286.0298,110.0); SetPlayerCameraLookAt(playerid,1887.6034,-1682.1442,47.6167); TextDrawShowForPlayer(playerid,txtLosSantos); TextDrawHideForPlayer(playerid,txtSanFierro); TextDrawHideForPlayer(playerid,txtLasVenturas); } else if(gPlayerCitySelection[playerid] == CITY_SAN_FIERRO) { SetPlayerInterior(playerid,0); SetPlayerCameraPos(playerid,-1300.8754,68.0546,129.4823); SetPlayerCameraLookAt(playerid,-1817.9412,769.3878,132.6589); TextDrawHideForPlayer(playerid,txtLosSantos); TextDrawShowForPlayer(playerid,txtSanFierro); TextDrawHideForPlayer(playerid,txtLasVenturas); } else if(gPlayerCitySelection[playerid] == CITY_LAS_VENTURAS) { SetPlayerInterior(playerid,0); SetPlayerCameraPos(playerid,1310.6155,1675.9182,110.7390); SetPlayerCameraLookAt(playerid,2285.2944,1919.3756,68.2275); TextDrawHideForPlayer(playerid,txtLosSantos); TextDrawHideForPlayer(playerid,txtSanFierro); TextDrawShowForPlayer(playerid,txtLasVenturas); } } //---------------------------------------------------------- ClassSel_SwitchToNextCity(playerid) { gPlayerCitySelection[playerid]++; if(gPlayerCitySelection[playerid] > CITY_LAS_VENTURAS) { gPlayerCitySelection[playerid] = CITY_LOS_SANTOS; } PlayerPlaySound(playerid,1052,0.0,0.0,0.0); gPlayerLastCitySelectionTick[playerid] = GetTickCount(); ClassSel_SetupSelectedCity(playerid); } //---------------------------------------------------------- ClassSel_SwitchToPreviousCity(playerid) { gPlayerCitySelection[playerid]--; if(gPlayerCitySelection[playerid] < CITY_LOS_SANTOS) { gPlayerCitySelection[playerid] = CITY_LAS_VENTURAS; } PlayerPlaySound(playerid,1053,0.0,0.0,0.0); gPlayerLastCitySelectionTick[playerid] = GetTickCount(); ClassSel_SetupSelectedCity(playerid); } //---------------------------------------------------------- ClassSel_HandleCitySelection(playerid) { new Keys,ud,lr; GetPlayerKeys(playerid,Keys,ud,lr); if(gPlayerCitySelection[playerid] == -1) { ClassSel_SwitchToNextCity(playerid); return; } // only allow new selection every ~500 ms if( (GetTickCount() - gPlayerLastCitySelectionTick[playerid]) < 500 ) return; if(Keys & KEY_FIRE) { gPlayerHasCitySelected[playerid] = 1; TextDrawHideForPlayer(playerid,txtClassSelHelper); TextDrawHideForPlayer(playerid,txtLosSantos); TextDrawHideForPlayer(playerid,txtSanFierro); TextDrawHideForPlayer(playerid,txtLasVenturas); TogglePlayerSpectating(playerid,0); return; } if(lr > 0) { ClassSel_SwitchToNextCity(playerid); } else if(lr < 0) { ClassSel_SwitchToPreviousCity(playerid); } } //---------------------------------------------------------- public OnPlayerRequestClass(playerid, classid) { if(IsPlayerNPC(playerid)) return 1; if(gPlayerHasCitySelected[playerid]) { ClassSel_SetupCharSelection(playerid); return 1; } else { if(GetPlayerState(playerid) != PLAYER_STATE_SPECTATING) { TogglePlayerSpectating(playerid,1); TextDrawShowForPlayer(playerid, txtClassSelHelper); gPlayerCitySelection[playerid] = -1; } } return 0; } //---------------------------------------------------------- public OnGameModeInit() { SetGameModeText("Freemode"); ShowPlayerMarkers(PLAYER_MARKERS_MODE_GLOBAL); ShowNameTags(1); SetNameTagDrawDistance(40.0); EnableStuntBonusForAll(0); DisableInteriorEnterExits(); SetWeather(2); SetWorldTime(11); //UsePlayerPedAnims(); //ManualVehicleEngineAndLights(); //LimitGlobalChatRadius(300.0); ClassSel_InitTextDraws(); // Player Class AddPlayerClass(281,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(282,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(283,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(284,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(285,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(286,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(287,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(288,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(289,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(265,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(266,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(267,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(268,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(269,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(270,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(1,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(2,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(3,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(4,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(5,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(6,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(8,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(42,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(65,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); //AddPlayerClass(74,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(86,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(119,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(149,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(208,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(273,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(289,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(47,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(48,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(49,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(50,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(51,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(52,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(53,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(54,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(55,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(56,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(57,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(58,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(68,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(69,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(70,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(71,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(72,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(73,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(75,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(76,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(78,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(79,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(80,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(81,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(82,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(83,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(84,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(85,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(87,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(88,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(89,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(91,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(92,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(93,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(95,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(96,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(97,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(98,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(99,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); // SPECIAL total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/trains.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/pilots.txt"); // LAS VENTURAS total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_law.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_airport.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_gen.txt"); // SAN FIERRO total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_law.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_airport.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_gen.txt"); // LOS SANTOS total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_law.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_airport.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_gen_inner.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_gen_outer.txt"); // OTHER AREAS total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/whetstone.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/bone.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/flint.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/tierra.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/red_county.txt"); printf("Total vehicles from files: %d",total_vehicles_from_files); return 1; } //---------------------------------------------------------- public OnPlayerUpdate(playerid) { if(!IsPlayerConnected(playerid)) return 0; if(IsPlayerNPC(playerid)) return 1; // changing cities by inputs if( !gPlayerHasCitySelected[playerid] && GetPlayerState(playerid) == PLAYER_STATE_SPECTATING ) { ClassSel_HandleCitySelection(playerid); return 1; } // No weapons in interiors if(GetPlayerInterior(playerid) != 0 && GetPlayerWeapon(playerid) != 0) { SetPlayerArmedWeapon(playerid,0); // fists return 0; // no syncing until they change their weapon } // Don't allow minigun if(GetPlayerWeapon(playerid) == WEAPON_MINIGUN) { Kick(playerid); return 0; } /* No jetpacks allowed if(GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_USEJETPACK) { Kick(playerid); return 0; }*/ /* For testing animations new msg[128+1]; new animlib[32+1]; new animname[32+1]; thisanimid = GetPlayerAnimationIndex(playerid); if(lastanimid != thisanimid) { GetAnimationName(thisanimid,animlib,32,animname,32); format(msg, 128, "anim(%d,%d): %s %s", lastanimid, thisanimid, animlib, animname); lastanimid = thisanimid; SendClientMessage(playerid, 0xFFFFFFFF, msg); }*/ return 1; } //----------------------------------------------------------
main()
{
print("\n---------------------------------------");
print("Running Julius95's server\n");
print("---------------------------------------\n");
}
//----------------------------------------------------------
//******************************************************
public OnGameModeInit()
{
AddRadioStation("Radio Name Here", "LINKTORADIO", m = 1);
//Radio Name Here (Example: "Bounce FM") LINKTORADIO (Example: "http://www.streaming.com/myfile")
return 1;
}
//********************************************************************
public OnPlayerConnect(playerid)
{
GameTextForPlayer(playerid,"~w~Julius95's freemode",3000,4);
SendClientMessage(playerid,COLOR_WHITE,"Welcome to {88AA88}J{FFFFFF}ulius {88AA88}ser{FFFFFF}ver");
// class selection init vars
gPlayerCitySelection[playerid] = -1;
gPlayerHasCitySelected[playerid] = 0;
gPlayerLastCitySelectionTick[playerid] = GetTickCount();
//SetPlayerColor(playerid,COLOR_NORMAL_PLAYER);
// CODE CONTINUES...
C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\gamemodes\grandlarc.pwn(522) : warning 203: symbol is never used: "gArmySpawns" C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\gamemodes\grandlarc.pwn(522) : warning 203: symbol is never used: "gMedicalSpawns" C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\gamemodes\grandlarc.pwn(522) : warning 203: symbol is never used: "gPoliceSpawns" C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\gamemodes\grandlarc.pwn(522) : warning 203: symbol is never used: "lastanimid" C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\gamemodes\grandlarc.pwn(522) : warning 203: symbol is never used: "thisanimid" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 5 Warnings.
C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\gamemodes\grandlarc.pwn(348) : fatal error 100: cannot read from file: "DynamicRadioStations" Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.
//---------------------------------------------------------- #include "DynamicRadioStations" public OnGameModeInit() { SetGameModeText("Freemode"); ShowPlayerMarkers(PLAYER_MARKERS_MODE_GLOBAL); ShowNameTags(1); SetNameTagDrawDistance(40.0); EnableStuntBonusForAll(0); DisableInteriorEnterExits(); SetWeather(2); SetWorldTime(11); //UsePlayerPedAnims(); //ManualVehicleEngineAndLights(); //LimitGlobalChatRadius(300.0); ClassSel_InitTextDraws(); // Player Class AddPlayerClass(281,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(282,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(283,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(284,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(285,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(286,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(287,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(288,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(289,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(265,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(266,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(267,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(268,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(269,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(270,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(1,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(2,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(3,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(4,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(5,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(6,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(8,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(42,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(65,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); //AddPlayerClass(74,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(86,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(119,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(149,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(208,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(273,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(289,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(47,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(48,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(49,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(50,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(51,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(52,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(53,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(54,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(55,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(56,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(57,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(58,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(68,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(69,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(70,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(71,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(72,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(73,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(75,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(76,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(78,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(79,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(80,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(81,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(82,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(83,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(84,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(85,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(87,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(88,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(89,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(91,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(92,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(93,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(95,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(96,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(97,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(98,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(99,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); // SPECIAL total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/trains.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/pilots.txt"); // LAS VENTURAS total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_law.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_airport.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_gen.txt"); // SAN FIERRO total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_law.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_airport.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_gen.txt"); // LOS SANTOS total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_law.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_airport.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_gen_inner.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_gen_outer.txt"); // OTHER AREAS total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/whetstone.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/bone.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/flint.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/tierra.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/red_county.txt"); printf("Total vehicles from files: %d",total_vehicles_from_files); return 1; } //----------------------------------------------------------
//----------------------------------------------------------
//
// GRAND LARCENY 1.0
// A freeroam gamemode for SA-MP 0.3
//
//----------------------------------------------------------
#include <irc>
#include <a_samp>
#include <core>
#include <float>
#include <DynamicRadioStations>
#include "../include/gl_common.inc"
#include "../include/gl_spawns.inc"
#pragma tabsize 0
//----------------------------------------------------------
#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_NORMAL_PLAYER 0xFFBB7777
#define CITY_LOS_SANTOS 0
#define CITY_SAN_FIERRO 1
#define CITY_LAS_VENTURAS 2
new total_vehicles_from_files=0;
// Class selection globals
new gPlayerCitySelection[MAX_PLAYERS];
new gPlayerHasCitySelected[MAX_PLAYERS];
new gPlayerLastCitySelectionTick[MAX_PLAYERS];
new Text:txtClassSelHelper;
new Text:txtLosSantos;
new Text:txtSanFierro;
new Text:txtLasVenturas;
new thisanimid=0;
new lastanimid=0;
//----------------------------------------------------------
main()
{
print("\n---------------------------------------");
print("Running Julius95's server\n");
print("---------------------------------------\n");
}
//----------------------------------------------------------
public OnGameModeInit()
{
//AddRadioStation(name[], url[], m = 1);
return 1;
}
public OnPlayerConnect(playerid)
{
GameTextForPlayer(playerid,"~w~Julius95's freemode",3000,4);
SendClientMessage(playerid,COLOR_WHITE,"Welcome to {88AA88}J{FFFFFF}ulius {88AA88}ser{FFFFFF}ver");
// class selection init vars
gPlayerCitySelection[playerid] = -1;
gPlayerHasCitySelected[playerid] = 0;
gPlayerLastCitySelectionTick[playerid] = GetTickCount();
//SetPlayerColor(playerid,COLOR_NORMAL_PLAYER);
/*
Removes vending machines
RemoveBuildingForPlayer(playerid, 1302, 0.0, 0.0, 0.0, 6000.0);
RemoveBuildingForPlayer(playerid, 1209, 0.0, 0.0, 0.0, 6000.0);
RemoveBuildingForPlayer(playerid, 955, 0.0, 0.0, 0.0, 6000.0);
RemoveBuildingForPlayer(playerid, 1775, 0.0, 0.0, 0.0, 6000.0);
RemoveBuildingForPlayer(playerid, 1776, 0.0, 0.0, 0.0, 6000.0);
*/
/*
new ClientVersion[32];
GetPlayerVersion(playerid, ClientVersion, 32);
printf("Player %d reports client version: %s", playerid, ClientVersion);*/
return 1;
}
//----------------------------------------------------------
public OnPlayerSpawn(playerid)
{
if(IsPlayerNPC(playerid)) return 1;
new randSpawn = 0;
SetPlayerInterior(playerid,0);
TogglePlayerClock(playerid,0);
ResetPlayerMoney(playerid);
GivePlayerMoney(playerid, 30000);
if(CITY_LOS_SANTOS == gPlayerCitySelection[playerid]) {
randSpawn = random(sizeof(gRandomSpawns_LosSantos));
SetPlayerPos(playerid,
gRandomSpawns_LosSantos[randSpawn][0],
gRandomSpawns_LosSantos[randSpawn][1],
gRandomSpawns_LosSantos[randSpawn][2]);
SetPlayerFacingAngle(playerid,gRandomSpawns_LosSantos[randSpawn][3]);
}
else if(CITY_SAN_FIERRO == gPlayerCitySelection[playerid]) {
randSpawn = random(sizeof(gRandomSpawns_SanFierro));
SetPlayerPos(playerid,
gRandomSpawns_SanFierro[randSpawn][0],
gRandomSpawns_SanFierro[randSpawn][1],
gRandomSpawns_SanFierro[randSpawn][2]);
SetPlayerFacingAngle(playerid,gRandomSpawns_SanFierro[randSpawn][3]);
}
else if(CITY_LAS_VENTURAS == gPlayerCitySelection[playerid]) {
randSpawn = random(sizeof(gRandomSpawns_LasVenturas));
SetPlayerPos(playerid,
gRandomSpawns_LasVenturas[randSpawn][0],
gRandomSpawns_LasVenturas[randSpawn][1],
gRandomSpawns_LasVenturas[randSpawn][2]);
SetPlayerFacingAngle(playerid,gRandomSpawns_LasVenturas[randSpawn][3]);
}
//SetPlayerColor(playerid,COLOR_NORMAL_PLAYER);
SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL,200);
SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL_SILENCED,200);
SetPlayerSkillLevel(playerid,WEAPONSKILL_DESERT_EAGLE,200);
SetPlayerSkillLevel(playerid,WEAPONSKILL_SHOTGUN,200);
SetPlayerSkillLevel(playerid,WEAPONSKILL_SAWNOFF_SHOTGUN,200);
SetPlayerSkillLevel(playerid,WEAPONSKILL_SPAS12_SHOTGUN,200);
SetPlayerSkillLevel(playerid,WEAPONSKILL_MICRO_UZI,200);
SetPlayerSkillLevel(playerid,WEAPONSKILL_MP5,200);
SetPlayerSkillLevel(playerid,WEAPONSKILL_AK47,200);
SetPlayerSkillLevel(playerid,WEAPONSKILL_M4,200);
SetPlayerSkillLevel(playerid,WEAPONSKILL_SNIPERRIFLE,200);
GivePlayerWeapon(playerid,WEAPON_COLT45,100);
//GivePlayerWeapon(playerid,WEAPON_MP5,100);
TogglePlayerClock(playerid, 0);
return 1;
}
//----------------------------------------------------------
public OnPlayerDeath(playerid, killerid, reason)
{
new playercash;
// if they ever return to class selection make them city
// select again first
gPlayerHasCitySelected[playerid] = 0;
if(killerid == INVALID_PLAYER_ID) {
ResetPlayerMoney(playerid);
} else {
playercash = GetPlayerMoney(playerid);
if(playercash > 0) {
GivePlayerMoney(killerid, playercash);
ResetPlayerMoney(playerid);
}
}
return 1;
}
//----------------------------------------------------------
ClassSel_SetupCharSelection(playerid)
{
if(gPlayerCitySelection[playerid] == CITY_LOS_SANTOS) {
SetPlayerInterior(playerid,11);
SetPlayerPos(playerid,508.7362,-87.4335,998.9609);
SetPlayerFacingAngle(playerid,0.0);
SetPlayerCameraPos(playerid,508.7362,-83.4335,998.9609);
SetPlayerCameraLookAt(playerid,508.7362,-87.4335,998.9609);
}
else if(gPlayerCitySelection[playerid] == CITY_SAN_FIERRO) {
SetPlayerInterior(playerid,3);
SetPlayerPos(playerid,-2673.8381,1399.7424,918.3516);
SetPlayerFacingAngle(playerid,181.0);
SetPlayerCameraPos(playerid,-2673.2776,1394.3859,918.3516);
SetPlayerCameraLookAt(playerid,-2673.8381,1399.7424,918.3516);
}
else if(gPlayerCitySelection[playerid] == CITY_LAS_VENTURAS) {
SetPlayerInterior(playerid,3);
SetPlayerPos(playerid,349.0453,193.2271,1014.1797);
SetPlayerFacingAngle(playerid,286.25);
SetPlayerCameraPos(playerid,352.9164,194.5702,1014.1875);
SetPlayerCameraLookAt(playerid,349.0453,193.2271,1014.1797);
}
}
//----------------------------------------------------------
// Used to init textdraws of city names
ClassSel_InitCityNameText(Text:txtInit)
{
TextDrawUseBox(txtInit, 0);
TextDrawLetterSize(txtInit,1.25,3.0);
TextDrawFont(txtInit, 0);
TextDrawSetShadow(txtInit,0);
TextDrawSetOutline(txtInit,1);
TextDrawColor(txtInit,0xEEEEEEFF);
TextDrawBackgroundColor(txtClassSelHelper,0x000000FF);
}
//----------------------------------------------------------
ClassSel_InitTextDraws()
{
// Init our observer helper text display
txtLosSantos = TextDrawCreate(10.0, 380.0, "Los Santos");
ClassSel_InitCityNameText(txtLosSantos);
txtSanFierro = TextDrawCreate(10.0, 380.0, "San Fierro");
ClassSel_InitCityNameText(txtSanFierro);
txtLasVenturas = TextDrawCreate(10.0, 380.0, "Las Venturas");
ClassSel_InitCityNameText(txtLasVenturas);
// Init our observer helper text display
txtClassSelHelper = TextDrawCreate(10.0, 415.0,
" Press ~b~~k~~GO_LEFT~ ~w~or ~b~~k~~GO_RIGHT~ ~w~to switch cities.~n~ Press ~r~~k~~PED_FIREWEAPON~ ~w~to select.");
TextDrawUseBox(txtClassSelHelper, 1);
TextDrawBoxColor(txtClassSelHelper,0x222222BB);
TextDrawLetterSize(txtClassSelHelper,0.3,1.0);
TextDrawTextSize(txtClassSelHelper,400.0,40.0);
TextDrawFont(txtClassSelHelper, 2);
TextDrawSetShadow(txtClassSelHelper,0);
TextDrawSetOutline(txtClassSelHelper,1);
TextDrawBackgroundColor(txtClassSelHelper,0x000000FF);
TextDrawColor(txtClassSelHelper,0xFFFFFFFF);
}
//----------------------------------------------------------
ClassSel_SetupSelectedCity(playerid)
{
if(gPlayerCitySelection[playerid] == -1) {
gPlayerCitySelection[playerid] = CITY_LOS_SANTOS;
}
if(gPlayerCitySelection[playerid] == CITY_LOS_SANTOS) {
SetPlayerInterior(playerid,0);
SetPlayerCameraPos(playerid,1630.6136,-2286.0298,110.0);
SetPlayerCameraLookAt(playerid,1887.6034,-1682.1442,47.6167);
TextDrawShowForPlayer(playerid,txtLosSantos);
TextDrawHideForPlayer(playerid,txtSanFierro);
TextDrawHideForPlayer(playerid,txtLasVenturas);
}
else if(gPlayerCitySelection[playerid] == CITY_SAN_FIERRO) {
SetPlayerInterior(playerid,0);
SetPlayerCameraPos(playerid,-1300.8754,68.0546,129.4823);
SetPlayerCameraLookAt(playerid,-1817.9412,769.3878,132.6589);
TextDrawHideForPlayer(playerid,txtLosSantos);
TextDrawShowForPlayer(playerid,txtSanFierro);
TextDrawHideForPlayer(playerid,txtLasVenturas);
}
else if(gPlayerCitySelection[playerid] == CITY_LAS_VENTURAS) {
SetPlayerInterior(playerid,0);
SetPlayerCameraPos(playerid,1310.6155,1675.9182,110.7390);
SetPlayerCameraLookAt(playerid,2285.2944,1919.3756,68.2275);
TextDrawHideForPlayer(playerid,txtLosSantos);
TextDrawHideForPlayer(playerid,txtSanFierro);
TextDrawShowForPlayer(playerid,txtLasVenturas);
}
}
//----------------------------------------------------------
ClassSel_SwitchToNextCity(playerid)
{
gPlayerCitySelection[playerid]++;
if(gPlayerCitySelection[playerid] > CITY_LAS_VENTURAS) {
gPlayerCitySelection[playerid] = CITY_LOS_SANTOS;
}
PlayerPlaySound(playerid,1052,0.0,0.0,0.0);
gPlayerLastCitySelectionTick[playerid] = GetTickCount();
ClassSel_SetupSelectedCity(playerid);
}
//----------------------------------------------------------
ClassSel_SwitchToPreviousCity(playerid)
{
gPlayerCitySelection[playerid]--;
if(gPlayerCitySelection[playerid] < CITY_LOS_SANTOS) {
gPlayerCitySelection[playerid] = CITY_LAS_VENTURAS;
}
PlayerPlaySound(playerid,1053,0.0,0.0,0.0);
gPlayerLastCitySelectionTick[playerid] = GetTickCount();
ClassSel_SetupSelectedCity(playerid);
}
//----------------------------------------------------------
ClassSel_HandleCitySelection(playerid)
{
new Keys,ud,lr;
GetPlayerKeys(playerid,Keys,ud,lr);
if(gPlayerCitySelection[playerid] == -1) {
ClassSel_SwitchToNextCity(playerid);
return;
}
// only allow new selection every ~500 ms
if( (GetTickCount() - gPlayerLastCitySelectionTick[playerid]) < 500 ) return;
if(Keys & KEY_FIRE) {
gPlayerHasCitySelected[playerid] = 1;
TextDrawHideForPlayer(playerid,txtClassSelHelper);
TextDrawHideForPlayer(playerid,txtLosSantos);
TextDrawHideForPlayer(playerid,txtSanFierro);
TextDrawHideForPlayer(playerid,txtLasVenturas);
TogglePlayerSpectating(playerid,0);
return;
}
if(lr > 0) {
ClassSel_SwitchToNextCity(playerid);
}
else if(lr < 0) {
ClassSel_SwitchToPreviousCity(playerid);
}
}
//----------------------------------------------------------
public OnPlayerRequestClass(playerid, classid)
{
if(IsPlayerNPC(playerid)) return 1;
if(gPlayerHasCitySelected[playerid]) {
ClassSel_SetupCharSelection(playerid);
return 1;
} else {
if(GetPlayerState(playerid) != PLAYER_STATE_SPECTATING) {
TogglePlayerSpectating(playerid,1);
TextDrawShowForPlayer(playerid, txtClassSelHelper);
gPlayerCitySelection[playerid] = -1;
}
}
return 0;
}
//----------------------------------------------------------
public OnGameModeInit()
{
SetGameModeText("Freemode");
ShowPlayerMarkers(PLAYER_MARKERS_MODE_GLOBAL);
ShowNameTags(1);
SetNameTagDrawDistance(40.0);
EnableStuntBonusForAll(0);
DisableInteriorEnterExits();
SetWeather(2);
SetWorldTime(11);
//UsePlayerPedAnims();
//ManualVehicleEngineAndLights();
//LimitGlobalChatRadius(300.0);
ClassSel_InitTextDraws();
// Player Class
AddPlayerClass(281,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(282,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(283,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(284,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(285,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(286,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(287,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(288,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(289,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(265,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(266,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(267,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(268,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(269,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(270,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(1,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(2,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(3,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(4,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(5,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(6,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(8,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(42,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(65,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
//AddPlayerClass(74,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(86,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(119,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(149,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(208,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(273,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(289,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(47,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(48,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(49,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(50,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(51,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(52,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(53,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(54,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(55,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(56,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(57,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(58,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(68,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(69,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(70,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(71,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(72,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(73,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(75,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(76,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(78,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(79,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(80,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(81,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(82,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(83,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(84,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(85,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(87,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(88,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(89,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(91,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(92,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(93,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(95,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(96,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(97,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(98,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
AddPlayerClass(99,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
// SPECIAL
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/trains.txt");
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/pilots.txt");
// LAS VENTURAS
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_law.txt");
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_airport.txt");
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_gen.txt");
// SAN FIERRO
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_law.txt");
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_airport.txt");
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_gen.txt");
// LOS SANTOS
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_law.txt");
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_airport.txt");
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_gen_inner.txt");
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_gen_outer.txt");
// OTHER AREAS
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/whetstone.txt");
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/bone.txt");
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/flint.txt");
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/tierra.txt");
total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/red_county.txt");
printf("Total vehicles from files: %d",total_vehicles_from_files);
return 1;
}
//----------------------------------------------------------
public OnPlayerUpdate(playerid)
{
if(!IsPlayerConnected(playerid)) return 0;
if(IsPlayerNPC(playerid)) return 1;
// changing cities by inputs
if( !gPlayerHasCitySelected[playerid] &&
GetPlayerState(playerid) == PLAYER_STATE_SPECTATING ) {
ClassSel_HandleCitySelection(playerid);
return 1;
}
// No weapons in interiors
if(GetPlayerInterior(playerid) != 0 && GetPlayerWeapon(playerid) != 0) {
SetPlayerArmedWeapon(playerid,0); // fists
return 0; // no syncing until they change their weapon
}
// Don't allow minigun
if(GetPlayerWeapon(playerid) == WEAPON_MINIGUN) {
Kick(playerid);
return 0;
}
/* No jetpacks allowed
if(GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_USEJETPACK) {
Kick(playerid);
return 0;
}*/
/* For testing animations
new msg[128+1];
new animlib[32+1];
new animname[32+1];
thisanimid = GetPlayerAnimationIndex(playerid);
if(lastanimid != thisanimid)
{
GetAnimationName(thisanimid,animlib,32,animname,32);
format(msg, 128, "anim(%d,%d): %s %s", lastanimid, thisanimid, animlib, animname);
lastanimid = thisanimid;
SendClientMessage(playerid, 0xFFFFFFFF, msg);
}*/
return 1;
}
//----------------------------------------------------------
You have to include this to your gamemode/filterscript and use the AddRadioStation stock in On(GameMode)(Filterscript)Init. Example:
pawn Код:
|
main()
{
print("\n---------------------------------------");
print("Running Julius95's server\n");
print("---------------------------------------\n");
}
//----------------------------------------------------------
//******************************************************
public OnGameModeInit()
{
AddRadioStation("Radio Name Here", "LINKTORADIO", m = 1);
//Radio Name Here (Example: "Bounce FM") LINKTORADIO (Example: "http://www.streaming.com/myfile")
return 1;
}
//********************************************************************
public OnPlayerConnect(playerid)
{
GameTextForPlayer(playerid,"~w~Julius95's freemode",3000,4);
SendClientMessage(playerid,COLOR_WHITE,"Welcome to {88AA88}J{FFFFFF}ulius {88AA88}ser{FFFFFF}ver");
// class selection init vars
gPlayerCitySelection[playerid] = -1;
gPlayerHasCitySelected[playerid] = 0;
gPlayerLastCitySelectionTick[playerid] = GetTickCount();
//SetPlayerColor(playerid,COLOR_NORMAL_PLAYER);
// CODE CONTINUES...
Why did you replace the code with what I posted?
pawn Код:
- Download the file - Move the file into your pawno > includes folder - Replace your script with the code above - Compile |