if(dialogid == DATOS)//Especificamos el id del dialogo. { if(listitem == 0) { SendClientMessage(playerid, COLOR_RED2, "Masculino"); SetPlayerSkin(playerid, 26); PlayerInfo[playerid][pChar] = 26; Freezed[playerid] = 1; ShowPlayerDialog(playerid, DATOS1, DIALOG_STYLE_INPUT, "Edad", "Escribe Tu Edad", "Aceptar", ""); } if(listitem == 1) { SendClientMessage(playerid, COLOR_RED2, "Femenino"); SetPlayerSkin(playerid, 193); PlayerInfo[playerid][pChar] = 193; Freezed[playerid] = 1; ShowPlayerDialog(playerid, DATOS1, DIALOG_STYLE_INPUT, "Edad", "Escribe Tu Edad", "Aceptar", ""); } return 1; } if(dialogid == DATOS1) { if(strlen(inputtext)) { new tmp[256]; new idx; tmp = strtok(inputtext, idx); if(!strlen(tmp)) format(string, sizeof(string), "Tu Edad Es %d", pAge); SendClientMessage(playerid, COLOR_WHITE, string); ShowPlayerDialog(playerid,SIST_CAMINAR,DIALOG_STYL E_LIST,"Elije Tu forma de Caminar","Caminar Normal\nCaminar Pandillero\nCaminar Gatillero\nCaminar Criminal\nCaminar viejo\nCaminar Viejo Gordo\nCaminar Femenino\nCaminar Gay\nCaminar Borracho","Aceptar","Cancelar"); } return 1; } |