Converter Vehicles - Printable Version
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+--- Thread: Converter Vehicles (
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Converter Vehicles -
Prosettur - 03.07.2012
Who is a converter of vehicles for samp mta?
Re: Converter Vehicles -
StrangeLove - 03.07.2012
What?
Re: Converter Vehicles -
Prosettur - 03.07.2012
How convert vehicles from .map mta to .pwn samp?
Re: Converter Vehicles -
Kindred - 03.07.2012
Use a converting website.
Something like this:
convertffs.com
gtamap.delux-host.com/converter/old/
Seriously, search next time.
Re: Converter Vehicles -
Robert West - 03.07.2012
use
this
Re: Converter Vehicles -
Prosettur - 03.07.2012
Omg this is converter to objects. I want vehicles !
conveertffs.com hate me...
Re: Converter Vehicles -
JaKe Elite - 03.07.2012
dude are you crazy?
these converter also convert the map vehicle to samp pwn code vehicle.
Use your mind.
Re: Converter Vehicles -
Prosettur - 03.07.2012
Please, convert this.
Код:
<vehicle id="vehicle (Roadtrain) (1)" paintjob="3" model="515" plate="LD8V OW7" interior="0" dimension="0" posX="1470" posY="980" posZ="12" rotX="0" rotY="0" rotZ="0"></vehicle>
<vehicle id="vehicle (Roadtrain) (2)" paintjob="3" model="515" plate="OW5L UUZ" interior="0" dimension="0" posX="1475" posY="980" posZ="12" rotX="0" rotY="0" rotZ="0"></vehicle>
<vehicle id="vehicle (Cargo Trailer 1) (1)" paintjob="3" model="435" plate="SQ99 ETB" interior="0" dimension="0" posX="1445" posY="980" posZ="12" rotX="0" rotY="0" rotZ="0"></vehicle>
<vehicle id="vehicle (Cargo Trailer 1) (2)" paintjob="3" model="435" plate="0ZYL T6S" interior="0" dimension="0" posX="1440" posY="980" posZ="12" rotX="0" rotY="0" rotZ="0"></vehicle>
<vehicle id="vehicle (Cargo Trailer 1) (3)" paintjob="3" model="435" plate="8KSW U3Y" interior="0" dimension="0" posX="1435" posY="980" posZ="12" rotX="0" rotY="0" rotZ="0"></vehicle>
<vehicle id="vehicle (Cargo Trailer 1) (4)" paintjob="3" model="435" plate="66RV T4P" interior="0" dimension="0" posX="1430" posY="980" posZ="12" rotX="0" rotY="0" rotZ="0"></vehicle>
<vehicle id="vehicle (Roadtrain) (3)" paintjob="3" model="515" plate="T8MR 7JE" interior="0" dimension="0" posX="1420" posY="980" posZ="12" rotX="0" rotY="0" rotZ="0"></vehicle>
<vehicle id="vehicle (Roadtrain) (4)" paintjob="3" model="515" plate="3MXM 4PJ" interior="0" dimension="0" posX="1415" posY="980" posZ="12" rotX="0" rotY="0" rotZ="0"></vehicle>
<vehicle id="vehicle (Roadtrain) (5)" paintjob="3" model="515" plate="4UF4 ZBH" interior="0" dimension="0" posX="1410" posY="980" posZ="12" rotX="0" rotY="0" rotZ="0"></vehicle>
<vehicle id="vehicle (Roadtrain) (6)" paintjob="3" model="515" plate="E3IM AFO" interior="0" dimension="0" posX="1405" posY="980" posZ="12" rotX="0" rotY="0" rotZ="0"></vehicle>
<vehicle id="vehicle (Roadtrain) (7)" paintjob="3" model="515" plate="JMY2 3VP" interior="0" dimension="0" posX="1400" posY="980" posZ="12" rotX="0" rotY="0" rotZ="0"></vehicle>
<vehicle id="vehicle (Linerunner) (1)" paintjob="3" model="403" plate="DWF3 RF1" interior="0" dimension="0" posX="1395" posY="1020" posZ="12" rotX="0" rotY="0" rotZ="270"></vehicle>
<vehicle id="vehicle (Linerunner) (2)" paintjob="3" model="403" plate="I89A B4X" interior="0" dimension="0" posX="1395" posY="1025" posZ="12" rotX="0" rotY="0" rotZ="270"></vehicle>
<vehicle id="vehicle (Petrol Trailer) (1)" paintjob="3" model="584" plate="81H7 GGL" interior="0" dimension="0" posX="1395" posY="1035" posZ="12" rotX="0" rotY="0" rotZ="270"></vehicle>
<vehicle id="vehicle (Petrol Trailer) (2)" paintjob="3" model="584" plate="5BT0 E9Y" interior="0" dimension="0" posX="1395" posY="1040" posZ="12" rotX="0" rotY="0" rotZ="270"></vehicle>
<vehicle id="vehicle (Linerunner) (3)" paintjob="3" model="403" plate="IAK8 XUG" interior="0" dimension="0" posX="1395" posY="1050" posZ="12" rotX="0" rotY="0" rotZ="270"></vehicle>
<vehicle id="vehicle (Linerunner) (4)" paintjob="3" model="403" plate="QT4J 6OK" interior="0" dimension="0" posX="1395" posY="1055" posZ="12" rotX="0" rotY="0" rotZ="270"></vehicle>
<vehicle id="vehicle (Pony) (1)" paintjob="3" model="413" plate="QZZ5 TTA" interior="0" dimension="0" posX="1420" posY="1060" posZ="12" rotX="0" rotY="0" rotZ="90"></vehicle>
<vehicle id="vehicle (Pony) (2)" paintjob="3" model="413" plate="5ZAG QGE" interior="0" dimension="0" posX="1420" posY="1055" posZ="12" rotX="0" rotY="0" rotZ="90"></vehicle>
<vehicle id="vehicle (Pony) (3)" paintjob="3" model="413" plate="9119 0DQ" interior="0" dimension="0" posX="1420" posY="1050" posZ="12" rotX="0" rotY="0" rotZ="90"></vehicle>
<vehicle id="vehicle (Pony) (4)" paintjob="3" model="413" plate="64JE 7B1" interior="0" dimension="0" posX="1420" posY="1045" posZ="12" rotX="0" rotY="0" rotZ="90"></vehicle>
<vehicle id="vehicle (Flatbed) (1)" paintjob="3" model="455" plate="CDF2 TOR" interior="0" dimension="0" posX="1420" posY="1025" posZ="12" rotX="0" rotY="0" rotZ="90"></vehicle>
<vehicle id="vehicle (Flatbed) (2)" paintjob="3" model="455" plate="7OX5 PGO" interior="0" dimension="0" posX="1420" posY="1015" posZ="12" rotX="0" rotY="0" rotZ="90"></vehicle>
<vehicle id="vehicle (Flatbed) (3)" paintjob="3" model="455" plate="GUWW FIB" interior="0" dimension="0" posX="1420" posY="1020" posZ="12" rotX="0" rotY="0" rotZ="90"></vehicle>
Re: Converter Vehicles -
Igi_Guduric - 03.07.2012
You do not have to convert vehicle to enter the SA:MP and when you come into the vehicle knocking /save [name of the vehicle that you can put] and after going into the document GTA San Andreas User File>SA:MP and you will see something similar to save positions so that something can not remember,but in the main script.I tried it but I do not.
Sorry bad standing with English if you understand me.
Re: Converter Vehicles -
Prosettur - 03.07.2012
I know, but i cant save trailers in samp. Want from mta.