public OnGameModeInit()
AddPlayerClass(0, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
AddPlayerClass(1, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
AddPlayerClass(2, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
AddPlayerClass(10, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
AddPlayerClass(11, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
AddPlayerClass(12, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
AddPlayerClass(16, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
AddPlayerClass(20, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
AddPlayerClass(27, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
AddPlayerClass(28, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
AddPlayerClass(29, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
AddPlayerClass(45, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
AddPlayerClass(82, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
AddPlayerClass(89, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
public OnPlayerRequestClass(playerid, classid)
SetPlayerPos(playerid, 2333.4312,239.6766,26.4097);
SetPlayerCameraPos(playerid,2333.4153,246.1456,26.4079);
SetPlayerCameraLookAt(playerid, 2333.4312,239.6766,26.4097);
AddPlayerClass(0, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
AddPlayerClass(1, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
AddPlayerClass(2, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
AddPlayerClass(10, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
AddPlayerClass(11, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
AddPlayerClass(12, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
AddPlayerClass(16, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
AddPlayerClass(20, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
AddPlayerClass(27, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
AddPlayerClass(28, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
AddPlayerClass(29, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
AddPlayerClass(45, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
AddPlayerClass(82, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
AddPlayerClass(89, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
SetPlayerFacingAngle( playerid, 280);
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 2333.4312,239.6766,26.4097);
SetPlayerCameraPos(playerid,2333.4153,246.1456,26.4079);
SetPlayerCameraLookAt(playerid, 2333.4312,239.6766,26.4097);
SetPlayerFacingAngle( playerid, 280);
// More Code
public OnPlayerRequestClass(playerid, classid) SetPlayerPos(playerid, 2333.4312,239.6766,26.4097); SetPlayerCameraPos(playerid,2333.4153,246.1456,26.4079); SetPlayerCameraLookAt(playerid, 2333.4312,239.6766,26.4097); SetPlayerFacingAngle( playerid, 280); AddPlayerClass(0, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0); AddPlayerClass(1, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0); AddPlayerClass(2, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0); AddPlayerClass(10, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0); AddPlayerClass(11, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0); AddPlayerClass(12, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0); AddPlayerClass(16, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0); AddPlayerClass(20, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0); AddPlayerClass(27, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0); AddPlayerClass(28, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0); AddPlayerClass(29, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0); AddPlayerClass(45, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0); AddPlayerClass(82, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0); AddPlayerClass(89, 2333.4312, 239.6766, 26.4097, 280.9999, 0, 0, 0, 0, 0, 0);
there is no playerid parameter in AddPlayerClass. |
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 2333.4312,239.6766,26.4097);
SetPlayerCameraPos(playerid,2333.4153,246.1456,26.4079);
SetPlayerCameraLookAt(playerid, 2333.4312,239.6766,26.4097);
SetPlayerFacingAngle( playerid, 280);
return 1;
}
public OnGameModeInit()
{
for(new skinid = 0; skinid < 300; skinid++)
{
if(IsValidSkin(skinid))
{
AddPlayerClass(skinid, . . .);
}
}
return true;
}
stock IsValidSkin(skinid)
{
if(skinid < 0 || skinid > 300) return false;
switch(skinid)
{
case 3, 4, 5, 6, 8, 42, 65, 74, 86, 119, 149, 208, 273, 289: return false;
}
return true;
}