how many lines can a FilterScript have???? -
[A]ndrei - 27.06.2012
hey how many lines can a fs have because i have like 5k lines for maps and some maps not showing :/
Re: how many lines can a FilterScript have???? -
Kindred - 27.06.2012
Pretty sure you can have as much lines as you want.
If you have 5k lines of map, are you using a streamer? Because you cannot have that much objects without a streamer (if not incorrect)
Streamer here!
Re: how many lines can a FilterScript have???? -
[A]ndrei - 27.06.2012
kindred YOU THE BEST you always help me :P thx man
EDIT i followed info there but when i open server.cfg i dont have pulgins
line
Re: how many lines can a FilterScript have???? -
Kindred - 27.06.2012
Create it.
Like so:
Код:
filterscripts blablabla
announce
Do this:
Код:
filterscripts blablabla
plugins streamer
announce
Re: how many lines can a FilterScript have???? -
[A]ndrei - 27.06.2012
so i did all of that and then none of my maps loaded :\
Re: how many lines can a FilterScript have???? -
Kindred - 27.06.2012
Change CreateObject to CreateDynamicObject, if you haven't already.
Re: how many lines can a FilterScript have???? -
[A]ndrei - 27.06.2012
KindRed i cant see NONE of my maps i have no errors whats the problem
the objects not even there when i check the logg the mode loaded
Re: how many lines can a FilterScript have???? -
liquor - 27.06.2012
You need to convert from CreateObject to CreateDyanmicObject,
you can do that here:
http://www.convertffs.com/
Re: how many lines can a FilterScript have???? -
(ETR)Geto244 - 27.06.2012
If im not wrong, than i think you must put to fs after
#include <a_samp>
you need to include streamer to if you didnt to that jet (and add streamer.inc to include folder)
#include <streamer>
Re: how many lines can a FilterScript have???? -
milanosie - 27.06.2012
over 9000