Interior problem - Printable Version
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+--- Thread: Interior problem (
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Interior problem -
Frosty_LV - 26.06.2012
Hello again there! I was working on /enter /exit and all went fine, I compiled and runned and all was good, but testing IG I found a very wierd thing - after /enter I teleported to that interior, but I couldnt see anything, only blue sky. I could hear music or sounds which usually happen in that building, I could walk around, but I couldn't see anything. I even set the interior and virtual world in script but still nothing changed. This is the little part of script:
Код:
if (IsPlayerInRangeOfPoint(playerid, 3.0, 1037.9946,-1339.8110,13.7266)) //Donuts Shop
SetPlayerPos(playerid, 377.1972, -192.5130,1002.5086);
SetPlayerInterior(playerid, 17);
SetPlayerVirtualWorld(playerid, 0);
Any ideas what went wrong?
Re: Interior problem -
Grand_Micha - 26.06.2012
pawn Код:
SetPlayerPos(playerid,377,-191.21,1000.63);
Replace.
Re: Interior problem -
Frosty_LV - 27.06.2012
Quote:
Originally Posted by Grand_Micha
pawn Код:
SetPlayerPos(playerid,377,-191.21,1000.63);
Replace.
|
Nothing changed :P So any ideas?
Re: Interior problem -
Makaveli93 - 27.06.2012
Maybe you typed the wrong interior ID?
Re: Interior problem -
Frosty_LV - 27.06.2012
Nope, I checked everything 5 times, and all is good. Wierdest thing - few interiors work good, I can see everything, but there are few that show that blue sky and nothing else, only sounds from that interior(music etc.)
Re: Interior problem -
Makaveli93 - 27.06.2012
Is there something that sets your interior to another one, like a timer or something?
Re: Interior problem -
Frosty_LV - 27.06.2012
No, I have nothing in that script except pickups and /enter /exit.
Re: Interior problem -
darwinali - 25.08.2012
did you fixed it Frosty?
Re: Interior problem -
[MM]RoXoR[FS] - 25.08.2012
I am not sure but maybe this will fix it.
pawn Код:
if (IsPlayerInRangeOfPoint(playerid, 3.0, 1037.9946,-1339.8110,13.7266)) //Donuts Shop
{
SetPlayerPos(playerid, 377.1972, -192.5130,1002.5086);
SetPlayerInterior(playerid, 17);
SetPlayerVirtualWorld(playerid, 0);
}//These braces