Crash system - Printable Version
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+--- Thread: Crash system (
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Crash system -
PaulDinam - 26.06.2012
Can someone give me a crash system.
when player crashing he will back to last place and one more
how can i make that player won't crash and he will be back to his last place
saving x z y.
Re: Crash system -
Randy More - 26.06.2012
You don't have a position coordinates saving system at all, do you? Anyways, a simple one with dini
pawn Код:
enum pinfo // Anywhere, not in function or callback and such as.
{
Float: X, Float: Y, Float: X, Float: FA
}
new PlayerInfo[MAX_PLAYERS][pinfo];
stock SavePlayerLocation(playerid) // OnPlayerDisconnect.
{
new savefile[100], Name[MAX_PLAYER_NAME];
GetPlayerPos(PlayerInfo[playerid][X], PlayerInfo[playerid][Y], PlayerInfo[playerid][Z]);
GetPlayerFacingAngle(PlayerInfo[playerid][FA]);
GetPlayerName(playerid, Name, sizeof(Name));
format(savefile, sizeof(savefile),"%s's file.ini", Name);
if(!dini_Exists(savefile)) return dini_Create(savefile);
dini_FloatSet(savefile,"X", PlayerInfo[target][X]);
dini_FloatSet(savefile,"Y", PlayerInfo[target][Y]);
dini_FloatSet(savefile,"Z", PlayerInfo[target][Z]);
dini_FloatSet(savefile,"Facing Angle", PlayerInfo[target][FA]);
return 1;
}
stock LoadPlayerLocation(playerid) // OnPlayerConnect or wherever you load the stats from.
{
new loadfile[100], Name[MAX_PLAYER_NAME];
GetPlayerName(playerid, Name, sizeof(Name));
format(loadfile, sizeof(loadfile),"%s's file.ini", Name);
if(dini_Exists(loadfile))
{
PlayerInfo[playerid][X] = dini_Float(loadfile,"X");
PlayerInfo[playerid][Y] = dini_Float(loadfile,"Y");
PlayerInfo[playerid][Z] = dini_Float(loadfile,"Z");
PlayerInfo[playerid][FA] = dini_Float(loadfile,"Facing Angle");
SetPlayerPos(playerid, PlayerInfo[playerid][X], PlayerInfo[playerid][Y], PlayerInfo[playerid][Z]);
SetPlayerFacingAngle(playerid, PlayerInfo[playerid][FA]);
}
else SavePlayerLocation(playerid);
return 1;
}
Re: Crash system -
PaulDinam - 26.06.2012
thanks so just put the stocks inside each public?
and i have a saving coordinates but when i crash it doesnt spawnme
this is what saving to ini file after crash
Pos_x=1114.9
Pos_y=-956.4
Pos_z=42.6
how i make the player to spawn if crash?