Question - Printable Version
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+--- Thread: Question (
/showthread.php?tid=353009)
Question -
Dan_Barocu - 21.06.2012
How can i make so when player enters car he gets a message owned by: XXX?
pawn Код:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
if(IsAnOwnableCar(vehicleid) && CarInfo[vehicleid][cLock] == 1 && CarInfo[vehicleid][cOwned] == 1)
{
if(IsPlayerAdmin(playerid)) { }
else
{
new Float:cx, Float:cy, Float:cz;
GetPlayerPos(playerid, cx, cy, cz);
SetPlayerPos(playerid, cx, cy, cz);
}
}
return 1;
}
Respuesta: Question -
Chris1337 - 21.06.2012
whats your (Owner) Enum?
Re: Question -
Revo - 21.06.2012
Not sure about your question since its lacking detail.. but
pawn Код:
if(IsPlayerAdmin(playerid)) { }
else
{
new Float:cx, Float:cy, Float:cz;
GetPlayerPos(playerid, cx, cy, cz);
SetPlayerPos(playerid, cx, cy, cz);
}
Why are you not using if(!IsPlayerAdmin(playerid)){}?
Re: Question -
tyler12 - 21.06.2012
pawn Код:
new string[56]
format(string,sizeof(string),"Vehicle owner: %s",CarInfo[vehicleid][cOwner]); //Replace with your enum..
SendClientMessage(playerid,-1,string);
Re: Question -
Dan_Barocu - 21.06.2012
Quote:
Originally Posted by tyler12
pawn Код:
new string[56] format(string,sizeof(string),"Vehicle owner: %s",CarInfo[vehicleid][cOwner]); //Replace with your enum.. SendClientMessage(playerid,-1,string);
|
then each car gets Vehicle owner: i want only owned cars..can you help me so that all cars that are owned in this notepad to get vehicle (masini.cfg)= notepad)
PHP код:
if(idx == carsonserver)
{
file2 = fopen("masini.cfg", io_write);
}
else
{
file2 = fopen("masini.cfg", io_append);
}
Re: Question -
Dan_Barocu - 21.06.2012
can anyone help?sorry for bump i dont know what bump is..
Re: Question -
Dan_Barocu - 22.06.2012
is this one good??
pawn Код:
new string[56];
if(PlayerInfo[playerid][pPcarkey] != -1) && (PlayerInfo[playerid][pPcarkey2] != -1) && (PlayerInfo[playerid][pPcarkey3] != -1)
{
format(string,sizeof(string),"Vehicul inregistrat pe numele: %s",CarInfo[vehicleid][cOwner]);
SendClientMessage(playerid, COLOR_BLUE, string);
}