public OnPlayerDisconnect(playerid, reason)
{
SendDeathMessage(INVALID_PLAYER_ID, playerid, 201);
return 1;
}
public OnPlayerConnect(playerid) { SendDeathMessage(playerid, INVALID_PLAYER_ID, 200); return 1; } |
public OnPlayerDisconnect(playerid) { SendDeathMessage(INVALID_PLAYER_ID, playerid, 201); return 1; } |