SA-MP Forums Archive
Usable NPCs ? - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Usable NPCs ? (/showthread.php?tid=352827)



Usable NPCs ? - C0b0ll - 21.06.2012

Hello,

Do you know if the developers will allow us to move and kill npc for the next version ?
For example :
Код:
MoveNPC(npcid, x, y, z)
OnNpcDamage(playerid, npcid, weapond, ...)
Otherwise i'll develop a memoryhack plugin, but it isn't a good solution for me...

Thanks.


Re: Usable NPCs ? - Stylock - 21.06.2012

I think you can move NPCs with SetPlayerVelocity function. I've seen it on *******.


Re : Usable NPCs ? - C0b0ll - 21.06.2012

Hi, thanks for your answer.

I allready tried the SetPlayerVelocity function for a bot, but it isn't possible.

Here is my code (in the OnPlayerCommandText()) :
Код:
if(strEquals("/test", cmd))
{
	subcmd = strtok(cmdtext, idx);
	new targetid = strval(subcmd);
	SetPlayerVelocity(targetid, 1, 1, 1);
	return true;
}
When the target is a bot, he doesn't move.
An idea concerning my test or an other way to move correctly a npc ?

Do you know were can I find information about the next release ?

Thanks


Re: Usable NPCs ? - Stylock - 21.06.2012

Ah it must've been some custom-made private plugin or something, I have no clue. And I don't know where you can find new info about upcoming releases.


Re : Usable NPCs ? - C0b0ll - 22.06.2012

Ok tanks.

I also saw video on ******* concerning controllable NPCs, but it was in 2010 with the plugin CNPC working for the version 0.3b and 0.3c.

I begin my memory hack plugin for be able to move correctly the NPCs, but it will take a lot of time to find the memory adress of basic function and data.

Does somebody know where can i find information about hooking samp ?

Thanks a lot .


Re: Usable NPCs ? - Smokkr - 22.06.2012

If you want to make easlier NPC ingame use this: DOWNLOAD!This is NPC Generator Filterscript by Yuri_ .


Re : Usable NPCs ? - C0b0ll - 22.06.2012

Did you read my topic ?

I want to create dynamically NPCs and move it via waypoints. I don't want to record a predefined path...
But samp doesn't allow to do that. So many function are missing for NPCs: Move, Damage, ...

Thanks for your post .


Re: Re : Usable NPCs ? - Smokkr - 22.06.2012

Quote:
Originally Posted by C0b0ll
Посмотреть сообщение
Did you read my topic ?

I want to create dynamically NPCs and move it via waypoints. I don't want to record a predefined path...
But samp doesn't allow to do that. So many function are missing for NPCs: Move, Damage, ...

Thanks for your post .
My mistake, I am sorry...But the filterscript record npc and then you can start it to move.


Re : Re: Re : Usable NPCs ? - C0b0ll - 22.06.2012

Quote:
Originally Posted by Smokkr
Посмотреть сообщение
My mistake, I am sorry...But the filterscript record npc and then you can start it to move.
No problem .

Indeed, with this FS, I could move NPC, but only on predefined path.

Thanks.
+