HELP !!! - Printable Version
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+--- Thread: HELP !!! (
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HELP !!! -
3RoR - 20.06.2012
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Re: HELP !!! -
Kindred - 20.06.2012
Not quite sure, but remove the floats, GetPlayerPos, and SetPlayerPos.
Then just place ClearAnimations(playerid); under GameTextForPlayer. Pretty sure using ClearAnimations prevents you from getting into the vehicle. Plus, people with hacks (won't name them) might be able to prevent the SetPlayerPos.
Re: HELP !!! -
3RoR - 20.06.2012
thank's about that but how to set when a car is locked only the LSPDS(ID 1) can only Enter the car ?
this script isn't working.
Re: HELP !!! -
Kindred - 20.06.2012
What is the LSPD variable, or the variable value?
Is LSPD value 1 of PlayerInfo[playerid][pMember]?
If it is, it should work.
Re: HELP !!! -
3RoR - 20.06.2012
yes it is!
Re: HELP !!! -
Blunt - 20.06.2012
Код:
if(PlayerInfo[playerid][pMember] != 1)
{
ApplyAnimationEx(playerid, "ped", "CAR_doorlocked_LHS", 3.0, 0, 0, 0, 0, 0);
SetVehicleParamsForPlayer(vehicleid,playerid,0,1);
new Float:cx, Float:cy, Float:cz;
GetPlayerPos(playerid, cx, cy, cz);
SetPlayerPos(playerid, cx, cy, cz);
SendClientMessage(playerid,COLOR_GREY,"This vehicle is reserved for this Member 1 only");
ApplyAnimationEx(playerid, "ped", "CAR_doorlocked_LHS", 3.0, 0, 0, 0, 0, 0);
}
Re: HELP !!! -
3RoR - 20.06.2012
Quote:
Originally Posted by Blunt
Код:
if(PlayerInfo[playerid][pMember] != 1)
{
ApplyAnimationEx(playerid, "ped", "CAR_doorlocked_LHS", 3.0, 0, 0, 0, 0, 0);
SetVehicleParamsForPlayer(vehicleid,playerid,0,1);
new Float:cx, Float:cy, Float:cz;
GetPlayerPos(playerid, cx, cy, cz);
SetPlayerPos(playerid, cx, cy, cz);
SendClientMessage(playerid,COLOR_GREY,"This vehicle is reserved for this Member 1 only");
ApplyAnimationEx(playerid, "ped", "CAR_doorlocked_LHS", 3.0, 0, 0, 0, 0, 0);
}
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Isn't working this y tried...
Re: HELP !!! -
Mimic - 20.06.2012
Try using the following:
pawn Код:
if(GetVehicleModel(vehicleid) == 596 && PlayerInfo[playerid][pMember] != 1)
SendClientMessage(playerid, COLOR_GREY, "You aren't allowed to enter this vehicle!");
and then
pawn Код:
RemovePlayerFromVehicle(playerid);
This way, instead of not letting them enter the vehicle - they will enter the vehicle but will automatically be ejected out. A possible solution I guess?