team baance bug - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: team baance bug (
/showthread.php?tid=352372)
team baance bug -
sanrock - 19.06.2012
I am using
pawn Код:
forward ChangeTeam(playerid);
public ChangeTeam(playerid)
{
if ((Count1 > Count2) && gTeam[playerid] == TEAM_ZOMBIE)
{
SendClientMessageToAll(COLOR_RED,"[BALANCER] Balancing teams");
new Random = Iter_Random(Player);
foreach(Player, i)
{
if(gTeam[i] == TEAM_HUMAN) Count1++;
if(Count1 == Iter_Count(Player))
{
HumanSetting(Random);
}
}
return 0;
}
else if ((Count2 > Count1) && gTeam[playerid] == TEAM_HUMAN)
{
SendClientMessage(playerid,COLOR_RED, "[BALANCER] Balancing teams");
new Random = Iter_Random(Player);
foreach(Player, i)
{
if(gTeam[i] == TEAM_ZOMBIE) Count2++;
if(Count2 == Iter_Count(Player))
{
ZombieSetting(Random);
}
}
return 0;
}
return 1;
}
Count2 = TEAM_ZOMBIE
Count1 = TEAM_HUMAN
Anyway when I use it.
it doesn't change anyones teams when the teams are odd even when the timer happens
pawn Код:
SetTimer("ChangeTeam" ,120000,true);
Thanks
Re: team baance bug -
ViniBorn - 19.06.2012
Replace
pawn Код:
SetTimer("ChangeTeam" ,120000,true);
With
pawn Код:
SetTimerEx("ChangeTeam" ,120000,true, "i", playerid);
Re: team baance bug -
sanrock - 19.06.2012
But the SetTimer("ChangeTeam" ,120000,true); went under public OnGameModeInit()
and the new Timer wont work under ongamemode because of the playerid?
So where should I put the new one?
Re: team baance bug -
Kindred - 19.06.2012
I'm guessing under OnPlayerConnect