if(strcmp(cmd, "/reloadlog", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][LevelAdmin] >= 4)
{
SendRconCommand("reloadlog");
SendClientMessage(playerid, BRANCO, " Os Logs do serviror foram resetados");
}
return true;
}
}
Reloaded log file: "server_log.txt".
|
Intгo.. fiz um comando que da reload no server_log
pawn Код:
Код:
Reloaded log file: "server_log.txt". |