COMMAND:enter(playerid, cmdtext) { if(IsPlayerInRangeOfPoint(playerid,10,1083.0128,-1226.7743,15.8203)) // First HQ { SetPlayerPos(playerid,446.5391,508.0998,1001.4195) ; SetPlayerInterior(playerid, 12); SetPlayerFacingAngle(playerid,357.0036); return 1; } if(IsPlayerInRangeOfPoint(playerid,10,1462.1792,-1011.1504,26.843 ![]() { SetPlayerPos(playerid,2306.3750,-16.0178,26.7496); SetPlayerInterior(playerid, 0); SetPlayerFacingAngle(playerid,270.3622); return 1; } if(IsPlayerInRangeOfPoint(playerid,10,2326.9063,-1681.9424,14.9297)) // Joels House { SetPlayerPos(playerid,1523.509887,-47.821197,1002.130981); SetPlayerInterior(playerid, 2); SetPlayerFacingAngle(playerid,355.8593); return 1; } return 1; } |
p.s i also appreciate some info on how to make some hovering text or somethign above the pickup.. instead of me using "GameTextForPlayer" under OnPlayerPickup. |
COMMAND:enter(playerid, cmdtext)
{
if(IsPlayerInRangeOfPoint(playerid,10,1083.0128,-1226.7743,15.8203)) // First HQ
{
SetPlayerPos(playerid,446.5391,508.0998,1001.4195) ;
SetPlayerInterior(playerid, 12);
SetPlayerFacingAngle(playerid,357.0036);
SetCameraBehindPlayer(playerid);
Create3DTextLabel("First HQ", 0x008080FF, 1083.0128,-1226.7743,15.8203, 40.0, 0, 0);
return 1;
}
if(IsPlayerInRangeOfPoint(playerid,10,1462.1792,-1011.1504,26.843) // Bank
{
SetPlayerPos(playerid,2306.3750,-16.0178,26.7496);
SetPlayerInterior(playerid, 0);
SetPlayerFacingAngle(playerid,270.3622);
SetCameraBehindPlayer(playerid);
Create3DTextLabel("Bank", 0x008080FF, 1462.1792,-1011.1504,26.843, 40.0, 0, 0);
return 1;
}
if(IsPlayerInRangeOfPoint(playerid,10,2326.9063,-1681.9424,14.9297)) // Joels House
{
SetPlayerPos(playerid,1523.509887,-47.821197,1002.130981);
SetPlayerInterior(playerid, 2);
SetPlayerFacingAngle(playerid,355.8593);
SetCameraBehindPlayer(playerid);
Create3DTextLabel("Joels House", 0x008080FF, 32326.9063,-1681.9424,14.9297, 40.0, 0, 0);
return 1;
}
return 1;
}
p.s i also appreciate some info on how to make some hovering text or somethign above the pickup.. instead of me using "GameTextForPlayer" under OnPlayerPickup. |
if (strcmp("/enter", cmdtext, true, 10) == 0){ if(IsPlayerInRangeOfPoint(playerid,10,1083.0128,-1226.7743,15.8203)) // First HQ { SetPlayerPos(playerid,446.5391,508.0998,1001.4195) ; SetPlayerInterior(playerid, 12); SetPlayerFacingAngle(playerid,357.0036); SetCameraBehindPlayer(playerid); Create3DTextLabel("First HQ", 0x008080FF, 1083.0128,-1226.7743,15.8203, 40.0, 0, 0); return 1; } if(IsPlayerInRangeOfPoint(playerid,10,1462.1792,-1011.1504,26.843) // Bank { SetPlayerPos(playerid,2306.3750,-16.0178,26.7496); SetPlayerInterior(playerid, 0); SetPlayerFacingAngle(playerid,270.3622); SetCameraBehindPlayer(playerid); Create3DTextLabel("Bank", 0x008080FF, 1462.1792,-1011.1504,26.843, 40.0, 0, 0); return 1; } if(IsPlayerInRangeOfPoint(playerid,10,2326.9063,-1681.9424,14.9297)) // Joels House { SetPlayerPos(playerid,1523.509887,-47.821197,1002.130981); SetPlayerInterior(playerid, 2); SetPlayerFacingAngle(playerid,355.8593); SetCameraBehindPlayer(playerid); Create3DTextLabel("Joels House", 0x008080FF, 32326.9063,-1681.9424,14.9297, 40.0, 0, 0); return 1; } return 0;
C:\Users\Desktop\samp\samp03e_svr_win32\gamemodes\TDM.pwn(435) : warning 217: loose indentation C:\Users\Desktop\samp\samp03e_svr_win32\gamemodes\TDM.pwn(436) : error 001: expected token: ")", but found "{" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.