here a video of the bug.
This happened in 0.3d also.. Make sure all your plugins/includes are updated and recompile.. Or paste the code for revision
Код:
CMD:gate(playerid, params[]) // MUST UPDATE GATE ISSUE - Move up and down when being opened in a wrong direction.
{
new string[128];
if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || (PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pDivision] == 2) || (PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pRank] >= 5) || PlayerInfo[playerid][pMember] == 7 || PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11)
{
GetPlayerPos( playerid, Positions[0][0], Positions[0][1], Positions[0][2]);
GetDynamicObjectPos(LSPDGate, Positions[1][0], Positions[1][1], Positions[1][2]);
GetDynamicObjectPos(LSPDGate2, Positions[4][0], Positions[4][1], Positions[4][2]);
GetDynamicObjectPos(SFPDGate1, Positions[6][0], Positions[6][1], Positions[6][2]);
GetDynamicObjectPos(SFPDGate2, Positions[7][0], Positions[7][1], Positions[7][2]);
GetDynamicObjectPos(SFPDGate3, Positions[8][0], Positions[8][1], Positions[8][2]);
GetDynamicObjectPos(FBIGate1, Positions[2][0], Positions[2][1], Positions[2][2]);
GetDynamicObjectPos(FBIGate2, Positions[3][0], Positions[3][1], Positions[3][2]);
GetDynamicObjectPos(NGGate, Positions[5][0], Positions[5][1], Positions[5][2]);
GetDynamicObjectPos(SASDGate1, Positions[9][0], Positions[9][1], Positions[9][2]);
GetDynamicObjectPos(SASDGate2, Positions[10][0], Positions[10][1], Positions[10][2]);
GetDynamicObjectPos(SASDGate3, Positions[11][0], Positions[11][1], Positions[11][2]);
GetDynamicObjectPos(nationalGATE, Positions[12][0], Positions[12][1], Positions[12][2]);
GetDynamicObjectPos(nationalGATE2, Positions[13][0], Positions[13][1], Positions[13][2]);
if(IsPlayerInRangeOfPoint(playerid, 8.0, 1379.7907714844, -1678.4444580078, 13.386324882507)) {
if(COURTGStatus == 0) {
format( string, sizeof( string ), "* %s uses their remote to open the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(COURTGate, 1389.12402344,-1679.52185059,12.97999668, 4);
COURTGStatus = 1;
}
else {
format( string, sizeof( string ), "* %s uses their remote to close the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(COURTGate, 1383.96484375,-1679.52185059,12.97999668, 4);
COURTGStatus = 0;
}
}
if(IsPlayerInRangeOfPoint(playerid, 8.0, 1374.4561767578, -324.36892700195, 2.9602181911469)) {
if(SFPDGStatus == 0) {
format( string, sizeof( string ), "* %s uses their remote to open the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SetDynamicObjectRot(SFPDGate, 0, 359.49356079102, 18.847045898438);
SFPDGStatus = 1;
}
else {
format( string, sizeof( string ), "* %s uses their remote to close the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SetDynamicObjectRot(SFPDGate, 0, 89.784210205078, 18.848266601563);
SFPDGStatus = 0;
}
}
if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[1][0], Positions[1][1], Positions[1][2]) < 15.0 ) {
if(LSPDGateStatus == 0 ) {
format( string, sizeof( string ), "* %s uses their remote to open the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SetDynamicObjectRot(LSPDGate, 0.000000, 0, 90);
LSPDGateStatus = 1;
}
else {
LSPDGateStatus = 0;
SetDynamicObjectRot(LSPDGate, 0.000000, 90, 90);
format( string, sizeof( string ), "* %s uses their remote to close the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
else if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[9][0], Positions[9][1], Positions[9][2]) < 15.0 ) {
if(SASDGate1Status == 0) {
format( string, sizeof( string ), "* %s uses their remote to open the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SetDynamicObjectRot(SASDGate1, 0, 0, 90);
SASDGate1Status = 1;
}
else {
format( string, sizeof( string ), "* %s uses their remote to close the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SetDynamicObjectRot(SASDGate1, 0, 90, 90);
SASDGate1Status = 0;
}
}
else if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[10][0], Positions[10][1], Positions[10][2]) < 15.0 ) {
if(SASDGate2Status == 0) {
format( string, sizeof( string ), "* %s uses their remote to open the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(SASDGate2, 2335, 2443.45, 0.0, 3);
SASDGate2Status = 1;
}
else {
format( string, sizeof( string ), "* %s uses their remote to close the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(SASDGate2, 2335, 2443.45, 6.0, 3);
SASDGate2Status = 0;
}
}
else if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[11][0], Positions[11][1], Positions[11][2]) < 15.0 ) {
if(SASDGate3Status == 0) {
format( string, sizeof( string ), "* %s uses their remote to open the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(SASDGate3, 2294, 2511, 3.26, 3);
SASDGate3Status = 1;
}
else {
format( string, sizeof( string ), "* %s uses their remote to close the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(SASDGate3, 2294, 2502, 3.26, 3);
SASDGate3Status = 0;
}
}
else if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[4][0], Positions[4][1], Positions[4][2]) < 15.0 ) {
if(LSPDGate2Status == 0) {
format( string, sizeof( string ), "* %s uses their remote to open the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(LSPDGate2, 1588.6501464844, -1638.0750732422, 6.2343215942383, 3);
LSPDGate2Status = 1;
}
else {
format( string, sizeof( string ), "* %s uses their remote to close the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(LSPDGate2, 1588.6428222656, -1638.02734375, 15.240161895752, 3);
LSPDGate2Status = 0;
}
}
else if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[4][0], Positions[4][1], Positions[4][2]) < 15.0 ) {
if(LSPDGate2Status == 0) {
format( string, sizeof( string ), "* %s uses their remote to open the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(LSPDGate2, 313.49652099609, -1482.9189453125, 26.682577133179, 3);
LSPDGate2Status = 1;
}
else {
format( string, sizeof( string ), "* %s uses their remote to close the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(LSPDGate2, 320.40628051758, -1487.9129638672, 26.900407791138, 3);
LSPDGate2Status = 0;
}
}
else if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[6][0], Positions[6][1], Positions[6][2]) < 15.0 ) {
if(SFPDGate1Status == 0) {
format( string, sizeof( string ), "* %s uses their remote to open the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SetDynamicObjectRot(SFPDGate1, 0.000000, 0, 90);
SFPDGate1Status = 1;
}
else {
format( string, sizeof( string ), "* %s uses their remote to close the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SetDynamicObjectRot(SFPDGate1, 0.000000, 90, 90);
SFPDGate1Status = 0;
}
}
else if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[7][0], Positions[7][1], Positions[7][2]) < 15.0 ) {
if(SFPDGate2Status == 0) {
format( string, sizeof( string ), "* %s uses their remote to open the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SetDynamicObjectRot(SFPDGate2, 0.000000, 0, 90);
SFPDGate2Status = 1;
}
else {
format( string, sizeof( string ), "* %s uses their remote to close the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SetDynamicObjectRot(SFPDGate2, 0.000000, 270, 90);
SFPDGate2Status = 0;
}
}
else if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[8][0], Positions[8][1], Positions[8][2]) < 15.0 ) {
if(SFPDGate3Status == 0) {
format( string, sizeof( string ), "* %s uses their remote to open the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(SFPDGate3, -1631.62304688,688.14843750,15.08664131, 4.5);
SFPDGate3Status = 1;
}
else {
format( string, sizeof( string ), "* %s uses their remote to close the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(SFPDGate3, -1631.62316895,688.14910889,10.18671608, 4.5);
SFPDGate3Status = 0;
}
}
else if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[2][0], Positions[2][1], Positions[2][2]) < 15.0 ) {
if(FBIGate1Status == 0) {
format( string, sizeof( string ), "* %s uses their remote to open the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(FBIGate1, 313.49652099609, -1482.9189453125, 26.682577133179, 3);
FBIGate1Status = 1;
}
else {
format( string, sizeof( string ), "* %s uses their remote to close the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(FBIGate1, 320.40628051758, -1487.9129638672, 26.900407791138, 3);
FBIGate1Status = 0;
}
}
else if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[3][0], Positions[3][1], Positions[3][2]) < 15.0 ) {
if(FBIGate2Status == 0) {
format( string, sizeof( string ), "* %s uses their remote to open the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(FBIGate2, 290.56341552734, -1547.8900146484, 27.16854095459, 3);
FBIGate2Status = 1;
}
else {
format( string, sizeof( string ), "* %s uses their remote to close the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(FBIGate2, 283.96463012695, -1543.154296875, 27.167940139771, 3);
FBIGate2Status = 0;
}
}
else if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[5][0], Positions[5][1], Positions[5][2]) < 15.0 ) {
if(NGGateStatus == 0) {
format( string, sizeof( string ), "* %s uses their remote to open the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(NGGate, 96.809570, 1920.160156, 21.000000, 3);
NGGateStatus = 1;
}
else {
format( string, sizeof( string ), "* %s uses their remote to close the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(NGGate, 96.810302, 1920.160156, 17.299999, 3);
NGGateStatus = 0;
}
}
else if(PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11) {
if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[12][0], Positions[12][1], Positions[12][2]) < 15.0 ) {
if(nationalStatus == 0) {
format( string, sizeof( string ), "* %s uses their remote to open the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(nationalGATE, 207.36718750,1875.72949219,13.93899250,3);
MoveDynamicObject(nationalGATE2,220.46093750,1875.70898438,13.93899250,3);
nationalStatus = 1;
}
else {
format( string, sizeof( string ), "* %s uses their remote to close the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(nationalGATE, 211.86804199,1875.72998047,13.93899250,3);
MoveDynamicObject(nationalGATE2,215.96099854,1875.70983887,13.93899250,3);
nationalStatus = 0;
}
}
}
}
else if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9) {
GetPlayerPos( playerid, Positions[0][0], Positions[0][1], Positions[0][2]);
GetDynamicObjectPos(SANGate, Positions[6][0], Positions[6][1], Positions[6][2]);
if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[6][0], Positions[6][1], Positions[6][2]) < 15.0 ) {
if(SANGateStatus == 0) {
format( string, sizeof( string ), "* %s uses their remote to open the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(SANGate, 773.99975585938, -1384.8256835938, 12.719062805176, 4.5000);
SANGateStatus = 1;
}
else {
format( string, sizeof( string ), "* %s uses their remote to close the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(SANGate, 781.77154541016, -1384.7692871094, 12.72666358947, 4.5000);
SANGateStatus = 0;
}
}
}
else if(PlayerInfo[playerid][pFMember] == 5) {
GetPlayerPos( playerid, Positions[0][0], Positions[0][1], Positions[0][2]);
GetDynamicObjectPos(TRIGate, Positions[6][0], Positions[6][1], Positions[6][2]);
if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[6][0], Positions[6][1], Positions[6][2]) < 25.0 ) {
if(TRIGateStatus == 0) {
format( string, sizeof( string ), "* %s uses their remote to open the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(TRIGate, 1637.21875, -1852.6630859375, 12.535882949829, 4.5000);
TRIGateStatus = 1;
}
else {
format( string, sizeof( string ), "* %s uses their remote to close the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(TRIGate, 1627.21875, -1852.6630859375, 12.535882949829, 4.5000);
TRIGateStatus = 0;
}
}
}
else if(PlayerInfo[playerid][pFMember] == 1)
{
GetPlayerPos( playerid, Positions[0][0], Positions[0][1], Positions[0][2]);
GetDynamicObjectPos(FAM1Gate, Positions[1][0], Positions[1][1], Positions[1][2]);
GetDynamicObjectPos(Fam2Gate, Positions[2][0], Positions[2][1], Positions[2][2]);
GetDynamicObjectPos(Fam2Gate2, Positions[3][0], Positions[3][1], Positions[3][2]);
if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[1][0], Positions[1][1], Positions[1][2]) < 15.0 ) {
if(FAM1GateStatus == 0) {
format( string, sizeof( string ), "* %s uses their remote to open the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(FAM1Gate, 242.89768981934 , -151.99508666992 , 0.16124999523163 ,2);
FAM1GateStatus = 1;
}
else {
format( string, sizeof( string ), "* %s uses their remote to close the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(FAM1Gate, 242.8935546875 , -160.873046875 , 0.16124999523163 ,2);
FAM1GateStatus = 0;
}
}
else if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[2][0], Positions[2][1], Positions[2][2]) < 15.0 ) {
if(Fam2GateStatus == 0) {
format( string, sizeof( string ), "* %s uses their remote to open the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(Fam2Gate,-2510.72363281,2351.93286133,3.98769379 ,2);
Fam2GateStatus = 1;
}
else {
format( string, sizeof( string ), "* %s uses their remote to close the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(Fam2Gate, -2502.72363281,2351.93286133,3.98769379 ,2);
Fam2GateStatus = 0;
}
}
else if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[3][0], Positions[3][1], Positions[3][2]) < 15.0 ) {
if(Fam2Gate2Status == 0) {
format( string, sizeof( string ), "* %s uses their remote to open the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(Fam2Gate2,-2256.07031250,2383.29785156,5.71109533,2);
Fam2Gate2Status = 1;
}
else {
format( string, sizeof( string ), "* %s uses their remote to close the gates.", GetPlayerNameEx( playerid ) );
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveDynamicObject(Fam2Gate2,-2263.61,2376.62,5.71109533,2);
Fam2Gate2Status = 0;
}
}
}
return 1;
}
and extract the "Pawno" folder to your server's directory. Also make sure that you are opening the Pawno that has the correct includes (Execute
Thank you So much. Reped and fixed