TextDrawAlignment(play,0); TextDrawAlignment(Textdraw35,0); TextDrawBackgroundColor(Textdraw34,0x000000ff); TextDrawBackgroundColor(tri,0x000000ff); TextDrawBackgroundColor(play,0x000000ff); TextDrawBackgroundColor(Textdraw35,0x00000066); TextDrawFont(Textdraw34,3); TextDrawFont(tri,3); TextDrawFont(play,3); TextDrawLetterSize(Textdraw34,0.399999,1.400000); TextDrawLetterSize(play,0.399999,1.400000); TextDrawLetterSize(tri,0.411111,1.400000); TextDrawFont(Textdraw35,1); TextDrawLetterSize(Textdraw35,0.499999,1.900000); TextDrawColor(Textdraw34,0x00ffff99); TextDrawColor(play,0x00ffff99); TextDrawColor(tri,0x000000FF); TextDrawColor(Textdraw35,0xFF8000FF); TextDrawSetOutline(Textdraw34,1); TextDrawSetOutline(play,1); TextDrawSetOutline(tri,1); TextDrawSetOutline(Textdraw35,1); TextDrawSetProportional(play,1); TextDrawSetProportional(tri,1); TextDrawSetProportional(Textdraw34,1); TextDrawSetProportional(Textdraw35,1); TextDrawSetShadow(Textdraw34,1); TextDrawSetShadow(Textdraw35,1); TextDrawSetShadow(play,1); TextDrawSetShadow(tri,1);
new Text:play,
Text:tri;
How are these variables created? Do you have a Text: tag in front of them, e.g.
pawn Код:
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