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Little Help - Printable Version

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Little Help - Sanady - 10.06.2012

How people create this?That Heard




Re: Little Help - WillyP - 10.06.2012

Textdraws.


Re: Little Help - Sanady - 10.06.2012

Quote:
Originally Posted by [FU]Victious
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Textdraws.
aha nice answer.But How??Texture or what??


Re: Little Help - WillyP - 10.06.2012

Quote:
Originally Posted by Sanady
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aha nice answer.But How??Texture or what??
Probably GetPlayerHealth, setting a string with the '100', not sure about the heart image though, maybe something new added in 0.3d/e. I wouldn't know as I haven't explored the new objects yet.


Re: Little Help - Sanady - 10.06.2012

Quote:
Originally Posted by [FU]Victious
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Probably GetPlayerHealth, setting a string with the '100', not sure about the heart image though, maybe something new added in 0.3d/e. I wouldn't know as I haven't explored the new objects yet.
I want to know how did he create that heart.


Re: Little Help - WillyP - 10.06.2012

Quote:
Originally Posted by Sanady
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I want to know how did he create that heart.
Maybe an ingame image. I'm not sure, I haven't explored that area.


Re: Little Help - newbienoob - 10.06.2012

https://sampforum.blast.hk/showthread.php?tid=274064


Re: Little Help - Sanady - 10.06.2012

Quote:
Originally Posted by newbienoob
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That tool giving big lags...so no.It must be textdraw or I don`t know.Someone else know it?Please reply..


Re: Little Help - Randy More - 10.06.2012

It's a textdraw as you were told before, however it should be done just like this..

pawn Код:
new Text:heart;
heart = TextDrawCreate(coordinates, coordinates, "In here, you should place the name of the texture you want");
TextDrawFont(heart, whatever you pick);
TextDrawTextSize(heart, size, size);
TextDrawUseBox(heart, disable/enable);
You will find a list and more information about the textures here.


Re: Little Help - FalconX - 10.06.2012

Quote:
Originally Posted by Randy More
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It's a textdraw as you were told before, however it should be done just like this..

pawn Код:
new Text:heart;
heart = TextDrawCreate(coordinates, coordinates, "In here, you should place the name of the texture you want");
TextDrawFont(heart, whatever you pick);
TextDrawTextSize(heart, size, size);
TextDrawUseBox(heart, disable/enable);
You will find a list and more information about the textures here.
He is right.