How to use AttachObjectToVehicle and keep the vehicle always spawned -
Black Axe - 08.06.2012
- Well , I want to use AttachObjectTovehicle..
I Have like 10 Spawned And i have their Co-ordinates , etc..
I've named them Cop[1] = bla bla
Cop[2] = bla bla
and so on
Now.. How to attach an objects to ALL those 10 cars ? hope someone help me xD
Re: How to use AttachObjectToVehicle and keep the vehicle always spawned -
MP2 - 08.06.2012
pawn Код:
for(new i=0; i<sizeof(Cop); i++)
{
AttachObjectToVehicle(Cop[i], blah blah blah);
}
Re: How to use AttachObjectToVehicle and keep the vehicle always spawned -
Black Axe - 08.06.2012
And , Do i need to add at the top "new Cop[10];" ? Sorry but i am still learning
And , Where do i add that code ?
Re: How to use AttachObjectToVehicle and keep the vehicle always spawned -
MP2 - 08.06.2012
I assume Cop[] is holding the vehicle IDs? You should name stuff better so you know what it does, for example 'CopVehicle'.
If you want to create 10 cop cars, then you need to declare an array with 10 cells in outside all callbacks/functions, as you said. The first ID is 0 and last is 9, so you want to do:
pawn Код:
CopVehicle[0] = CreateVehicle();
CopVehicle[1] = CreateVehicle();
CopVehicle[2] = CreateVehicle();
CopVehicle[3] = CreateVehicle();
CopVehicle[4] = CreateVehicle();
CopVehicle[5] = CreateVehicle();
CopVehicle[6] = CreateVehicle();
CopVehicle[7] = CreateVehicle();
CopVehicle[8] = CreateVehicle();
CopVehicle[9] = CreateVehicle();
in OnGameModeInit.
Re: How to use AttachObjectToVehicle and keep the vehicle always spawned -
Black Axe - 08.06.2012
Aight , Thanks - What about this code :
PHP код:
for(new i=0; i<sizeof(Copvehicle); i++)
{
AttachObjectToVehicle(Copvehicle[i], blah blah blah);
}
- Where should i add it ?
Re: How to use AttachObjectToVehicle and keep the vehicle always spawned -
MP2 - 08.06.2012
After you create them.
Re: How to use AttachObjectToVehicle and keep the vehicle always spawned -
Black Axe - 08.06.2012
Well ,thats what i did :
PHP код:
CopVehicle[0] = AddStaticVehicle(477,1566.2892,-1615.8591,13.1186,270.1325,1,1); // cop car 1
CopVehicle[1] = AddStaticVehicle(477,1557.3464,-1615.8545,13.1397,270.2108,1,1); // cop car 2
CopVehicle[2] = AddStaticVehicle(477,1591.6287,-1606.2499,13.1367,180.9415,1,1); // cop car 3
CopVehicle[3] = AddStaticVehicle(477,1597.4304,-1606.0475,13.1902,181.4439,1,1); // cop car 4
CopVehicle[4] = AddStaticVehicle(477,1601.6312,-1630.6210,13.2421,91.8427,1,1); // cop car 5
CopVehicle[5] = AddStaticVehicle(477,1564.4960,-1631.6226,13.1129,88.9426,1,1); // cop car 6
for(new i=0; i<sizeof(CopVehicle); i++)
{
AttachObjectToVehicle(CopVehicle[i], 477,-0.039999, -0.469999, 0.669999, 0.000000, 0.000000, 0.000000);
}
But eh.. Nothing was attached to the vehicles -
What should i add here ?
PHP код:
AttachObjectToVehicle(CopVehicle[i], 477
Instead of the "477"
Re: How to use AttachObjectToVehicle and keep the vehicle always spawned -
Black Axe - 08.06.2012
Bump - Second Page..
Really need help to know what to add in the second slot.
Re: How to use AttachObjectToVehicle and keep the vehicle always spawned -
Black Axe - 08.06.2012
People please i need urgent help........
Re: How to use AttachObjectToVehicle and keep the vehicle always spawned -
Vince - 08.06.2012
Код:
AttachObjectToVehicle(objectid, vehicleid, Float:OffsetX, Float:OffsetY, Float:OffsetZ, Float:RotX, Float:RotY, Float:RotZ)