If a player stands 1m away from another player the person who has been approached gets 100HP. - Printable Version
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+--- Thread: If a player stands 1m away from another player the person who has been approached gets 100HP. (
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If a player stands 1m away from another player the person who has been approached gets 100HP. -
cloudysky - 06.06.2012
Hi, I'm trying to get it so when a player is 1m away from ANY other player on the server it gives the player who has been approached 100hp. I'm not entirely sure how to do this, I tried with OnPlayerUpdate, but I all i can think of is that the player would have to enter an ID, which I don't want.
Re: If a player stands 1m away from another player the person who has been approached gets 100HP. -
milanosie - 06.06.2012
just loop trough all players and check if the player is near any of those players..
Re: If a player stands 1m away from another player the person who has been approached gets 100HP. -
cloudysky - 06.06.2012
Do you mind giving me an example? I would appreciate that.
Re: If a player stands 1m away from another player the person who has been approached gets 100HP. -
milanosie - 06.06.2012
Quote:
Originally Posted by cloudysky
Do you mind giving me an example? I would appreciate that.
|
Sure
pawn Код:
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
new Float:x, Float:y, Float:z;
GetPlayerPos(i, x, y, z);
if(IsPlayerInRangeOfPoint(playerid, 1.0, x, y, z))
{
SetPlayerHealth(playerid, 100);
}
}
}
Re: If a player stands 1m away from another player the person who has been approached gets 100HP. -
cloudysky - 06.06.2012
Thank you very much.