public OnPlayerDeath(playerid, killerid, reason)
{
SendDeathMessage(killerid, playerid, reason);
new deathreason[32];
if(reason == 0) {format(deathreason, sizeof(deathreason), "Fists");}
if(reason == 1) {format(deathreason, sizeof(deathreason), "Brass Knuckles");}
if(reason == 2) {format(deathreason, sizeof(deathreason), "Golf Stick");}
if(reason == 3) {format(deathreason, sizeof(deathreason), "Cop Stick");}
if(reason == 4) {format(deathreason, sizeof(deathreason), "Knife");}
if(reason == 5) {format(deathreason, sizeof(deathreason), "Baseball Bat");}
if(reason == 6) {format(deathreason, sizeof(deathreason), "Shovel");}
if(reason == 7) {format(deathreason, sizeof(deathreason), "Pool Cue");}
if(reason == 8) {format(deathreason, sizeof(deathreason), "Katana");}
if(reason == 9) {format(deathreason, sizeof(deathreason), "Chainsaw");}
if(reason == 10){format(deathreason, sizeof(deathreason), "Dildo");}
if(reason == 11){format(deathreason, sizeof(deathreason), "Small Vibrator");}
if(reason == 12){format(deathreason, sizeof(deathreason), "Large Vibrator");}
if(reason == 13){format(deathreason, sizeof(deathreason), "Vibrator");}
if(reason == 14){format(deathreason, sizeof(deathreason), "Flowers");}
if(reason == 15){format(deathreason, sizeof(deathreason), "Cane");}
if(reason == 16){format(deathreason, sizeof(deathreason), "Grenade");}
if(reason == 17){format(deathreason, sizeof(deathreason), "Smoke Grenade");}
if(reason == 18){format(deathreason, sizeof(deathreason), "Molotov Cocktail");}
if(reason == 19){format(deathreason, sizeof(deathreason), "Vehicle Weapon");}
if(reason == 20){format(deathreason, sizeof(deathreason), "Hydra Flare");}
if(reason == 21){format(deathreason, sizeof(deathreason), "Jetpack");}
if(reason == 22){format(deathreason, sizeof(deathreason), "9mm");}
if(reason == 23){format(deathreason, sizeof(deathreason), "Silenced 9mm");}
if(reason == 24){format(deathreason, sizeof(deathreason), "Desert Eagle");}
if(reason == 25){format(deathreason, sizeof(deathreason), "Shotgun");}
if(reason == 26){format(deathreason, sizeof(deathreason), "Sawnoff Shotgun");}
if(reason == 27){format(deathreason, sizeof(deathreason), "Combat Shotgun");}
if(reason == 28){format(deathreason, sizeof(deathreason), "Micro SMG");}
if(reason == 29){format(deathreason, sizeof(deathreason), "MP5");}
if(reason == 30){format(deathreason, sizeof(deathreason), "AK47");}
if(reason == 31){format(deathreason, sizeof(deathreason), "M4");}
if(reason == 32){format(deathreason, sizeof(deathreason), "Tec-9");}
if(reason == 33){format(deathreason, sizeof(deathreason), "Rifle");}
if(reason == 34){format(deathreason, sizeof(deathreason), "Sniper Rifle");}
if(reason == 35){format(deathreason, sizeof(deathreason), "Rocket Launcherr");}
if(reason == 36){format(deathreason, sizeof(deathreason), "Rocket Launcher");}
if(reason == 37){format(deathreason, sizeof(deathreason), "Flamethrower");}
if(reason == 38){format(deathreason, sizeof(deathreason), "Minigun");}
if(reason == 39){format(deathreason, sizeof(deathreason), "Backpack Bomb");}
if(reason == 40){format(deathreason, sizeof(deathreason), "Detonator");}
if(reason == 41){format(deathreason, sizeof(deathreason), "Spraycan");}
if(reason == 42){format(deathreason, sizeof(deathreason), "Fire Extinguisher");}
if(reason == 43){format(deathreason, sizeof(deathreason), "Camera");}
if(reason == 44){format(deathreason, sizeof(deathreason), "Nightvision Goggles");}
if(reason == 45){format(deathreason, sizeof(deathreason), "Infrared Goggles");}
if(reason == 46){format(deathreason, sizeof(deathreason), "Parachute");}
if(reason == 47){format(deathreason, sizeof(deathreason), "!>>> Unknown 47 <<<!");}
if(reason == 48){format(deathreason, sizeof(deathreason), "!>>> Unknown 48 <<<!");}
if(reason == 49){format(deathreason, sizeof(deathreason), "Vehicle");}
if(reason == 50){format(deathreason, sizeof(deathreason), "Helicopter Blades");}
if(reason == 51){format(deathreason, sizeof(deathreason), "Explosion");}
if(reason == 52){format(deathreason, sizeof(deathreason), "!>>> Unknown 52 <<<!");}
if(reason == 53){format(deathreason, sizeof(deathreason), "Drowned");}
if(reason == 54){format(deathreason, sizeof(deathreason), "Splat");}
if(reason == 55){format(deathreason, sizeof(deathreason), "!>>> Unknown 55 <<<!");}
if(reason == 255){format(deathreason, sizeof(deathreason), "Died");}
if(gTeam[killerid] == TEAM_COP || TEAM_ARMY)
{
new pc = GetPlayerColor(playerid);
if(pc == COLOR_WHITE)
{
SendClientMessage(killerid,COLOR_RED,"You've killed a innocent player!!!");
GivePlayerMoney(killerid,-3000);
SetPlayerScore(killerid, GetPlayerScore(killerid) - 3);
}
else if(pc == COLOR_PURPLE)
{
SendClientMessage(killerid,COLOR_RED,"Purple players needs to be arrested!!!");
GivePlayerMoney(killerid,-1500);
SetPlayerScore(killerid, GetPlayerScore(killerid) - 1);
}
else
{
GivePlayerMoney(killerid,3000);
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
}
}
if(gTeam[killerid] != TEAM_COP || TEAM_ARMY)
{
SetPlayerColor(killerid,COLOR_RED);
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
if(GetPlayerWantedLevel(killerid) < 4)
{
SetPlayerWantedLevel(killerid,4);
}
}
SetPlayerWantedLevel(playerid,0);
return 1;
}
public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid)
{
if(gTeam[playerid] == TEAM_COP || TEAM_ARMY)
{
}
if(gTeam[playerid] != TEAM_COP || TEAM_ARMY)
{
if(GetPlayerWantedLevel(playerid) == 0)
{
SetPlayerWantedLevel(playerid,1);
SendClientMessage(playerid,COLOR_RED,"You are now wanted player ! ");
SetPlayerColor(playerid,COLOR_PURPLE);
}
else
{
}
}
return 1;
}
if(gTeam[playerid] == TEAM_COP || TEAM_ARMY)
if(gTeam[playerid] == TEAM_COP || gTeam[playerid] == TEAM_ARMY)
public OnPlayerDeath(playerid, killerid, reason)
{
SendDeathMessage(killerid, playerid, reason);
new deathreason[32];
if(reason == 0) {format(deathreason, sizeof(deathreason), "Fists");}
if(reason == 1) {format(deathreason, sizeof(deathreason), "Brass Knuckles");}
if(reason == 2) {format(deathreason, sizeof(deathreason), "Golf Stick");}
if(reason == 3) {format(deathreason, sizeof(deathreason), "Cop Stick");}
if(reason == 4) {format(deathreason, sizeof(deathreason), "Knife");}
if(reason == 5) {format(deathreason, sizeof(deathreason), "Baseball Bat");}
if(reason == 6) {format(deathreason, sizeof(deathreason), "Shovel");}
if(reason == 7) {format(deathreason, sizeof(deathreason), "Pool Cue");}
if(reason == 8) {format(deathreason, sizeof(deathreason), "Katana");}
if(reason == 9) {format(deathreason, sizeof(deathreason), "Chainsaw");}
if(reason == 10){format(deathreason, sizeof(deathreason), "Dildo");}
if(reason == 11){format(deathreason, sizeof(deathreason), "Small Vibrator");}
if(reason == 12){format(deathreason, sizeof(deathreason), "Large Vibrator");}
if(reason == 13){format(deathreason, sizeof(deathreason), "Vibrator");}
if(reason == 14){format(deathreason, sizeof(deathreason), "Flowers");}
if(reason == 15){format(deathreason, sizeof(deathreason), "Cane");}
if(reason == 16){format(deathreason, sizeof(deathreason), "Grenade");}
if(reason == 17){format(deathreason, sizeof(deathreason), "Smoke Grenade");}
if(reason == 18){format(deathreason, sizeof(deathreason), "Molotov Cocktail");}
if(reason == 19){format(deathreason, sizeof(deathreason), "Vehicle Weapon");}
if(reason == 20){format(deathreason, sizeof(deathreason), "Hydra Flare");}
if(reason == 21){format(deathreason, sizeof(deathreason), "Jetpack");}
if(reason == 22){format(deathreason, sizeof(deathreason), "9mm");}
if(reason == 23){format(deathreason, sizeof(deathreason), "Silenced 9mm");}
if(reason == 24){format(deathreason, sizeof(deathreason), "Desert Eagle");}
if(reason == 25){format(deathreason, sizeof(deathreason), "Shotgun");}
if(reason == 26){format(deathreason, sizeof(deathreason), "Sawnoff Shotgun");}
if(reason == 27){format(deathreason, sizeof(deathreason), "Combat Shotgun");}
if(reason == 28){format(deathreason, sizeof(deathreason), "Micro SMG");}
if(reason == 29){format(deathreason, sizeof(deathreason), "MP5");}
if(reason == 30){format(deathreason, sizeof(deathreason), "AK47");}
if(reason == 31){format(deathreason, sizeof(deathreason), "M4");}
if(reason == 32){format(deathreason, sizeof(deathreason), "Tec-9");}
if(reason == 33){format(deathreason, sizeof(deathreason), "Rifle");}
if(reason == 34){format(deathreason, sizeof(deathreason), "Sniper Rifle");}
if(reason == 35){format(deathreason, sizeof(deathreason), "Rocket Launcherr");}
if(reason == 36){format(deathreason, sizeof(deathreason), "Rocket Launcher");}
if(reason == 37){format(deathreason, sizeof(deathreason), "Flamethrower");}
if(reason == 38){format(deathreason, sizeof(deathreason), "Minigun");}
if(reason == 39){format(deathreason, sizeof(deathreason), "Backpack Bomb");}
if(reason == 40){format(deathreason, sizeof(deathreason), "Detonator");}
if(reason == 41){format(deathreason, sizeof(deathreason), "Spraycan");}
if(reason == 42){format(deathreason, sizeof(deathreason), "Fire Extinguisher");}
if(reason == 43){format(deathreason, sizeof(deathreason), "Camera");}
if(reason == 44){format(deathreason, sizeof(deathreason), "Nightvision Goggles");}
if(reason == 45){format(deathreason, sizeof(deathreason), "Infrared Goggles");}
if(reason == 46){format(deathreason, sizeof(deathreason), "Parachute");}
if(reason == 47){format(deathreason, sizeof(deathreason), "!>>> Unknown 47 <<<!");}
if(reason == 48){format(deathreason, sizeof(deathreason), "!>>> Unknown 48 <<<!");}
if(reason == 49){format(deathreason, sizeof(deathreason), "Vehicle");}
if(reason == 50){format(deathreason, sizeof(deathreason), "Helicopter Blades");}
if(reason == 51){format(deathreason, sizeof(deathreason), "Explosion");}
if(reason == 52){format(deathreason, sizeof(deathreason), "!>>> Unknown 52 <<<!");}
if(reason == 53){format(deathreason, sizeof(deathreason), "Drowned");}
if(reason == 54){format(deathreason, sizeof(deathreason), "Splat");}
if(reason == 55){format(deathreason, sizeof(deathreason), "!>>> Unknown 55 <<<!");}
if(reason == 255){format(deathreason, sizeof(deathreason), "Died");}
if(gTeam[playerid] == TEAM_COP || gTeam[playerid] == TEAM_ARMY)
{
new pc = GetPlayerColor(playerid);
if(pc == COLOR_WHITE)
{
SendClientMessage(killerid,COLOR_RED,"You've killed a innocent player!!!");
GivePlayerMoney(killerid,-3000);
SetPlayerScore(killerid, GetPlayerScore(killerid) - 3);
}
else if(pc == COLOR_PURPLE)
{
SendClientMessage(killerid,COLOR_RED,"Purple players needs to be arrested!!!");
GivePlayerMoney(killerid,-1500);
SetPlayerScore(killerid, GetPlayerScore(killerid) - 1);
}
else
{
GivePlayerMoney(killerid,3000);
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
}
}
if(gTeam[playerid] != TEAM_COP || gTeam[playerid] != TEAM_ARMY)
{
SetPlayerColor(killerid,COLOR_RED);
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
if(GetPlayerWantedLevel(killerid) < 4)
{
SetPlayerWantedLevel(killerid,4);
}
}
SetPlayerWantedLevel(playerid,0);
return 1;
}
public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid)
{
if(gTeam[playerid] == TEAM_COP || TEAM_ARMY)
{
}
if(gTeam[playerid] != TEAM_COP || TEAM_ARMY)
{
if(GetPlayerWantedLevel(playerid) == 0)
{
SetPlayerWantedLevel(playerid,1);
SendClientMessage(playerid,COLOR_RED,"You are now wanted player ! ");
SetPlayerColor(playerid,COLOR_PURPLE);
}
else
{
}
}
return 1;
}
if(gTeam[playerid] == TEAM_COP || TEAM_ARMY)
{
}
if(gTeam[playerid] != TEAM_COP || TEAM_ARMY)
public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid)
{
if(gTeam[playerid] == TEAM_COP || TEAM_ARMY)
{
}
if(gTeam[playerid] == TEAM_COP || TEAM_ARMY)
{
if(GetPlayerWantedLevel(playerid) == 0)
{
SetPlayerWantedLevel(playerid,1);
SendClientMessage(playerid,COLOR_RED,"You are now wanted player ! ");
SetPlayerColor(playerid,COLOR_PURPLE);
}
}
else
{
}
return 1;
}
|
There is an exclamation mark instead of an equals sign in your OnPlayerGiveDamage.
pawn Code:
|
public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid)
{
/*if(gTeam[playerid] == TEAM_COP || TEAM_ARMY)
{
}*/
// No point in the above code since there is nothing to return as we will edit below this to return the correct value
//if(gTeam[playerid] == TEAM_COP || TEAM_ARMY) // when using "||" your telling the code to return the Value to either Team which i guess you don't want to do, so now we need to make it "If isn't TEAM_COP" but is "TEAM_ARMY" this is what you do below
if(gTeam[playerid] != TEAM_COP) // So now if the player isn't listed as "TEAM_COP" it will apply the below code to any other TEAM made
{
if(GetPlayerWantedLevel(playerid) == 0)
{
SetPlayerWantedLevel(playerid,1);
SendClientMessage(playerid,COLOR_RED,"You are now wanted player ! ");
SetPlayerColor(playerid,COLOR_PURPLE);
}
}
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
SendDeathMessage(killerid, playerid, reason);
new deathreason[32];
if(reason == 0) {format(deathreason, sizeof(deathreason), "Fists");}
if(reason == 1) {format(deathreason, sizeof(deathreason), "Brass Knuckles");}
if(reason == 2) {format(deathreason, sizeof(deathreason), "Golf Stick");}
if(reason == 3) {format(deathreason, sizeof(deathreason), "Cop Stick");}
if(reason == 4) {format(deathreason, sizeof(deathreason), "Knife");}
if(reason == 5) {format(deathreason, sizeof(deathreason), "Baseball Bat");}
if(reason == 6) {format(deathreason, sizeof(deathreason), "Shovel");}
if(reason == 7) {format(deathreason, sizeof(deathreason), "Pool Cue");}
if(reason == 8) {format(deathreason, sizeof(deathreason), "Katana");}
if(reason == 9) {format(deathreason, sizeof(deathreason), "Chainsaw");}
if(reason == 10){format(deathreason, sizeof(deathreason), "Dildo");}
if(reason == 11){format(deathreason, sizeof(deathreason), "Small Vibrator");}
if(reason == 12){format(deathreason, sizeof(deathreason), "Large Vibrator");}
if(reason == 13){format(deathreason, sizeof(deathreason), "Vibrator");}
if(reason == 14){format(deathreason, sizeof(deathreason), "Flowers");}
if(reason == 15){format(deathreason, sizeof(deathreason), "Cane");}
if(reason == 16){format(deathreason, sizeof(deathreason), "Grenade");}
if(reason == 17){format(deathreason, sizeof(deathreason), "Smoke Grenade");}
if(reason == 18){format(deathreason, sizeof(deathreason), "Molotov Cocktail");}
if(reason == 19){format(deathreason, sizeof(deathreason), "Vehicle Weapon");}
if(reason == 20){format(deathreason, sizeof(deathreason), "Hydra Flare");}
if(reason == 21){format(deathreason, sizeof(deathreason), "Jetpack");}
if(reason == 22){format(deathreason, sizeof(deathreason), "9mm");}
if(reason == 23){format(deathreason, sizeof(deathreason), "Silenced 9mm");}
if(reason == 24){format(deathreason, sizeof(deathreason), "Desert Eagle");}
if(reason == 25){format(deathreason, sizeof(deathreason), "Shotgun");}
if(reason == 26){format(deathreason, sizeof(deathreason), "Sawnoff Shotgun");}
if(reason == 27){format(deathreason, sizeof(deathreason), "Combat Shotgun");}
if(reason == 28){format(deathreason, sizeof(deathreason), "Micro SMG");}
if(reason == 29){format(deathreason, sizeof(deathreason), "MP5");}
if(reason == 30){format(deathreason, sizeof(deathreason), "AK47");}
if(reason == 31){format(deathreason, sizeof(deathreason), "M4");}
if(reason == 32){format(deathreason, sizeof(deathreason), "Tec-9");}
if(reason == 33){format(deathreason, sizeof(deathreason), "Rifle");}
if(reason == 34){format(deathreason, sizeof(deathreason), "Sniper Rifle");}
if(reason == 35){format(deathreason, sizeof(deathreason), "Rocket Launcherr");}
if(reason == 36){format(deathreason, sizeof(deathreason), "Rocket Launcher");}
if(reason == 37){format(deathreason, sizeof(deathreason), "Flamethrower");}
if(reason == 38){format(deathreason, sizeof(deathreason), "Minigun");}
if(reason == 39){format(deathreason, sizeof(deathreason), "Backpack Bomb");}
if(reason == 40){format(deathreason, sizeof(deathreason), "Detonator");}
if(reason == 41){format(deathreason, sizeof(deathreason), "Spraycan");}
if(reason == 42){format(deathreason, sizeof(deathreason), "Fire Extinguisher");}
if(reason == 43){format(deathreason, sizeof(deathreason), "Camera");}
if(reason == 44){format(deathreason, sizeof(deathreason), "Nightvision Goggles");}
if(reason == 45){format(deathreason, sizeof(deathreason), "Infrared Goggles");}
if(reason == 46){format(deathreason, sizeof(deathreason), "Parachute");}
if(reason == 47){format(deathreason, sizeof(deathreason), "!>>> Unknown 47 <<<!");}
if(reason == 48){format(deathreason, sizeof(deathreason), "!>>> Unknown 48 <<<!");}
if(reason == 49){format(deathreason, sizeof(deathreason), "Vehicle");}
if(reason == 50){format(deathreason, sizeof(deathreason), "Helicopter Blades");}
if(reason == 51){format(deathreason, sizeof(deathreason), "Explosion");}
if(reason == 52){format(deathreason, sizeof(deathreason), "!>>> Unknown 52 <<<!");}
if(reason == 53){format(deathreason, sizeof(deathreason), "Drowned");}
if(reason == 54){format(deathreason, sizeof(deathreason), "Splat");}
if(reason == 55){format(deathreason, sizeof(deathreason), "!>>> Unknown 55 <<<!");}
if(reason == 255){format(deathreason, sizeof(deathreason), "Died");}
if(gTeam[playerid] == TEAM_COP || gTeam[playerid] == TEAM_ARMY)
{
new pc = GetPlayerColor(playerid);
if(pc == COLOR_WHITE)
{
SendClientMessage(killerid,COLOR_RED,"You've killed a innocent player!!!");
GivePlayerMoney(killerid,-3000);
SetPlayerScore(killerid, GetPlayerScore(killerid) - 3);
}
else if(pc == COLOR_PURPLE)
{
SendClientMessage(killerid,COLOR_RED,"Purple players needs to be arrested!!!");
GivePlayerMoney(killerid,-1500);
SetPlayerScore(killerid, GetPlayerScore(killerid) - 1);
}
else
{
GivePlayerMoney(killerid,3000);
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
}
}
if(gTeam[playerid] != TEAM_COP || gTeam[playerid] != TEAM_ARMY)
{
SetPlayerColor(killerid,COLOR_RED);
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
if(GetPlayerWantedLevel(killerid) < 4)
{
SetPlayerWantedLevel(killerid,4);
}
}
SetPlayerWantedLevel(playerid,0);
return 1;
}
public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid)
{
if(gTeam[playerid] == TEAM_COP || gTeam[playerid] == TEAM_ARMY)
{
}
if(gTeam[playerid] != TEAM_COP || gTeam[playerid] != TEAM_ARMY)
{
if(GetPlayerWantedLevel(playerid) == 0)
{
SetPlayerWantedLevel(playerid,1);
SendClientMessage(playerid,COLOR_RED,"You are now wanted player ! ");
SetPlayerColor(playerid,COLOR_PURPLE);
}
else
{
}
}
return 1;
}
if(gTeam[playerid] != TEAM_COP || gTeam[playerid] != TEAM_ARMY)
|
Sorry for double post, but this line:
Code:
if(gTeam[playerid] != TEAM_COP || gTeam[playerid] != TEAM_ARMY) |
if(gTeam[playerid] != TEAM_COP && gTeam[playerid] != TEAM_ARMY)