if(strcmp(cmd, "/gotolspd", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pAdmin] >= 1) { if (GetPlayerState(playerid) == 2) { SetVehicleToRespawn(GetPlayerVehicleID(playerid)); SafeRemovePlayerFromVehicle(playerid); SafeSetPlayerPos(playerid, 255.1596,77.6557,1003.6406); SafeSetPlayerInterior(playerid,0); } else { SafeSetPlayerPos(playerid, 255.1596,77.6557,1003.6406); SetPlayerVirtualWorld(playerid, 0); SafeSetPlayerInterior(playerid,0); } SafeSetPlayerInterior(playerid,0); DisablePlayerCheckpoint(playerid); OnPlayerExitFood(playerid); new y, m, d; new h,mi,s; getdate(y,m,d); gettime(h,mi,s); format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Teleported Himself to Los Santos Police Department",d,m,y,h,mi,s,sendername); TelesLog(string); } else { SendClientMessage(playerid, COLOR_GRAD1, "** You are not authorized to use that command !"); return 1; } } return 1; }
If your using the default Interior by GTA SA, then change
SafeSetPlayerInterior(playerid,0); To SafeSetPlayerInterior(playerid,LSPD_INT); To find out about the interior, go inside the interior and /interior to see the interior id, Profit? |
if(strcmp(cmd, "/gotolspd", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pAdmin] >= 1337) { if (GetPlayerState(playerid) == 2) { SetVehicleToRespawn(GetPlayerVehicleID(playerid)); SafeRemovePlayerFromVehicle(playerid); SafeSetPlayerPos(playerid, 255.1596,77.6557,1003.6406); SafeSetPlayerInterior(playerid, 6); } else { SafeSetPlayerPos(playerid, 255.1596,77.6557,1003.6406); SetPlayerVirtualWorld(playerid, 0); SafeSetPlayerInterior(playerid,6); } SafeSetPlayerInterior(playerid,0); DisablePlayerCheckpoint(playerid); OnPlayerExitFood(playerid); new y, m, d; new h,mi,s; getdate(y,m,d); gettime(h,mi,s); format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Teleported Himself to Los Santos Police Department",d,m,y,h,mi,s,sendername); TelesLog(string); } else { SendClientMessage(playerid, COLOR_GRAD1, "** You are not authorized to use that command !"); return 1; } } return 1; }