Why my made cmd wont work -
San1 - 04.06.2012
Код:
new bool:robber[MAX_PLAYERS];
if (strcmp("/robber", cmdtext, true, 10) == 0)
{
if(robber[playerid] == false)
{
SetPlayerAttachedObject(playerid,1, 19142, 1, 0.112397, 0.049958, -0.001576, 0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000 );
SetPlayerAttachedObject( playerid, 2, 1550, 1, -0.008714, -0.188819, -0.026564, 159.138153, 86.558647, 0.000000, 1.005565, 0.984468, 1.014210 ); // CJ_MONEY_BAG -
SetPlayerAttachedObject( playerid, 3, 18637, 1, 0.000000, -0.026987, 0.152000, 89.427894, 357.510375, 273.945983, 1.000000, 1.000000, 1.000000 ); // PoliceShield1 - Shield on back
SetPlayerAttachedObject( playerid, 4, 18634, 6, 0.045389, -0.019335, -0.246956, 0.000000, 91.442123, 85.389228, 0.971265, 1.000000, 1.000000 ); // GTASACrowbar1 - Crowbar in hand
SetPlayerAttachedObject( playerid, 5, 1485, 18, -0.024238, -0.058657, -0.019224, 0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000 ); // CJ_CIGGY - cuban cigar
SendClientMessage(playerid, COLOR_RED, "You've Have gave urself rob gear");
robber[playerid] = true;
}
else if(robber[playerid] == true)
{
if(IsPlayerAttachedObjectSlotUsed(playerid, 1)) RemovePlayerAttachedObject(playerid,1);
if(IsPlayerAttachedObjectSlotUsed(playerid, 2)) RemovePlayerAttachedObject(playerid,2);
if(IsPlayerAttachedObjectSlotUsed(playerid, 3)) RemovePlayerAttachedObject(playerid,3);
if(IsPlayerAttachedObjectSlotUsed(playerid, 4)) RemovePlayerAttachedObject(playerid,4);
if(IsPlayerAttachedObjectSlotUsed(playerid, 5)) RemovePlayerAttachedObject(playerid,5);
SendClientMessage(playerid, COLOR_RED, "You've Removed you robber gear");
robber[playerid] = false;
}
return 1;
}
The second time i type it, it suppose to remove the objects but it keeps giving them and not remove them can someone please fix and tell me how you did it
Re: Why my made cmd wont work -
Flake. - 04.06.2012
try
pawn Код:
new bool:robber[MAX_PLAYERS];
if (strcmp("/robber", cmdtext, true, 10) == 0)
{
if(robber[playerid] == false)
{
SetPlayerAttachedObject(playerid,1, 19142, 1, 0.112397, 0.049958, -0.001576, 0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000 );
SetPlayerAttachedObject( playerid, 2, 1550, 1, -0.008714, -0.188819, -0.026564, 159.138153, 86.558647, 0.000000, 1.005565, 0.984468, 1.014210 ); // CJ_MONEY_BAG -
SetPlayerAttachedObject( playerid, 3, 18637, 1, 0.000000, -0.026987, 0.152000, 89.427894, 357.510375, 273.945983, 1.000000, 1.000000, 1.000000 ); // PoliceShield1 - Shield on back
SetPlayerAttachedObject( playerid, 4, 18634, 6, 0.045389, -0.019335, -0.246956, 0.000000, 91.442123, 85.389228, 0.971265, 1.000000, 1.000000 ); // GTASACrowbar1 - Crowbar in hand
SetPlayerAttachedObject( playerid, 5, 1485, 18, -0.024238, -0.058657, -0.019224, 0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000 ); // CJ_CIGGY - cuban cigar
SendClientMessage(playerid, COLOR_RED, "You've Have gave urself rob gear");
robber[playerid] = true;
}
else if(robber[playerid] == true)
{
RemovePlayerAttachedObject(playerid,1);
RemovePlayerAttachedObject(playerid,2);
RemovePlayerAttachedObject(playerid,3);
RemovePlayerAttachedObject(playerid,4);
RemovePlayerAttachedObject(playerid,5);
SendClientMessage(playerid, COLOR_RED, "You've Removed you robber gear");
robber[playerid] = false;
}
return 1;
}