new VehicleObject[3];
new vehid = GetPlayerVehicleID(playerid);
//command
VehicleObject[1] = CreateObject(18648,0,0,0,0,0,0);
VehicleObject[2] = CreateObject(18648,0,0,0,0,0,0);
AttachObjectToVehicle(VehicleObject[1],vehid,-0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(VehicleObject[2],vehid,0.8, 0.0, -0.70, 0.0, 0.0, 0.0);