Need 1 Thing for My server ! (+1 Rep ) -
Avi57 - 30.05.2012
Hi Guys,
I Have created a Server so I was doing other stuff and i dont know how to make Register and Login system, So can Anyone Make it for me on a Filter-script ?
Hope you will Create 1 for me
Thanks I will surely give +1 rep u !! make sure I need it ASAP and first one to give me earns REP !!
Avi.
Re: Need 1 Thing for My server ! (+1 Rep ) -
TheDominator - 30.05.2012
Follow this tutorial mate, it's easy to follow and effective for what you want:
https://sampforum.blast.hk/showthread.php?tid=273088
Re: Need 1 Thing for My server ! (+1 Rep ) -
Avi57 - 30.05.2012
as i told you, im busy so i need someone to make it
Please Help me ASAP
Thanks,.........
Re: Need 1 Thing for My server ! (+1 Rep ) -
CptK - 30.05.2012
There are millions of registrations systems out there.
Also, there's a button called "Search", it's pretty useful.
http://forum.sa-mp.com/forumdisplay.php?f=17
Re: Need 1 Thing for My server ! (+1 Rep ) -
Hiukuss - 30.05.2012
Umm, you sure you don't want to make one yourself? I mean, if you can't, I can send you my Y_INI register system.
EDIT: Can't right now, gotta go to my cousins graduation :L if you still need it when I get back, PM me or something
Re: Need 1 Thing for My server ! (+1 Rep ) -
Avi57 - 31.05.2012
Please I need Today Only !!
Re: Need 1 Thing for My server ! (+1 Rep ) -
SnG.Scot_MisCuDI - 31.05.2012
pawn Код:
#include <zcmd>
#include <sscanf2>
#include <dini>
#define GREY 0xAFAFAFAA
#define GREEN 0x33AA33AA
#define YELLOW 0xFFFF00AA
#define WHITE 0xFFFFFFAA
#define LIGHTBLUE 0x33CCFFAA
#define ORANGE 0xFF9900AA
#define ADMIN 0xFF00FFFF
#define red 0xFF0000AA
enum gPInfo
{
Logged,
Regged,
Level
};
new PInfo[MAX_PLAYERS][gPInfo];
public OnPlayerConnect(playerid)
{
new n[MAX_PLAYER_NAME], file[256], str[128];
PInfo[playerid][Logged] = 0;
PInfo[playerid][Regged] = 0;
PInfo[playerid][Level] = 0;
GetPlayerName(playerid,n,sizeof(n));
format(file,sizeof(file),"FILE LOCATION",n);
if(dini_Exists(file))
{
format(str,sizeof(str), "Welcome back to NAME, %s. Please /login!",n);
SendClientMessage(playerid,LIGHTBLUE,str);
PInfo[playerid][Regged] = 1;
PInfo[playerid][Logged] = 0;
return 1;
}
if(!dini_Exists(file))
{
SendClientMessage(playerid,LIGHTBLUE,"You are not registered, Please /register!");
PInfo[playerid][Regged] = 0;
PInfo[playerid][Logged] = 0;
return 1;
}
return 1;
}
CMD:register(playerid,params[])
{
new file[256],n[MAX_PLAYER_NAME];
GetPlayerName(playerid,n,MAX_PLAYER_NAME);
format(file,sizeof(file),"FILE LOCATION",n);
if(dini_Exists(file)) return SendClientMessage(playerid,ORANGE,"You are already registered!");
if(PInfo[playerid][Regged] == 1) return SendClientMessage(playerid,ORANGE,"You are already registered!");
if(PInfo[playerid][Logged] == 1) return SendClientMessage(playerid,ORANGE,"You are already registered, and logged in!");
if(strlen(params))
{
if(!dini_Exists(file))
{
dini_Create(file);
dini_Set(file,"Password",params);
dini_IntSet(file,"Regged",1);
dini_IntSet(file,"Logged",0);
dini_IntSet(file,"Level",0);
SendClientMessage(playerid,LIGHTBLUE,"You are now registered. Please /login");
PInfo[playerid][Regged] = 1;
return 1;
}
}
else
{
SendClientMessage(playerid,GREY,"USAGE: /register <Password>");
return 1;
}
return 1;
}
CMD:login(playerid,params[])
{
new file[256],n[MAX_PLAYER_NAME];
GetPlayerName(playerid,n,MAX_PLAYER_NAME);
format(file,sizeof(file),"FILE LOCATION",n);
if(!dini_Exists(file)) return SendClientMessage(playerid,YELLOW,"You are not registered! Please /register");
if(PInfo[playerid][Logged] == 1) return SendClientMessage(playerid,LIGHTBLUE,"You are already logged in!");
if(PInfo[playerid][Regged] == 0) return SendClientMessage(playerid,ORANGE,"You are not registered! Please /register");
if(strlen(params))
{
new pass[256];
pass = dini_Get(file,"Password");
if(dini_Exists(file))
{
if(strcmp(params,pass,false) != 0)
{
SendClientMessage(playerid,YELLOW,"Wrong Password!");
}
else
{
dini_IntSet(file,"Logged",1);
PInfo[playerid][Logged] = 1;
PInfo[playerid][Level] = dini_Int(file,"Level");
SendClientMessage(playerid,YELLOW,"You have now logged in!");
return 1;
}
}
}
else
{
SendClientMessage(playerid,GREY,"USAGE: /login <Password>");
return 1;
}
return 1;
}
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
#endif