How to make an anim not stop? -
ricardo178 - 25.05.2012
Hello guys. How do i make an anim not stop with Enter? I want to make it impossible to stop the anim..
Re: How to make an anim not stop? -
ViniBorn - 25.05.2012
Do you use any Anims FS?
Re: How to make an anim not stop? -
ricardo178 - 25.05.2012
No.. I want this anim to don't stop:
pawn Код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
new Float:hp;
GetPlayerHealth(playerid, hp);
if(hp <= 60)
{
ApplyAnimation(playerid, "CRACK", "crckdeth2", 4.0, 0, 1, 1, 1, 0, 1);
return 1;
}
return 0;
}
Re: How to make an anim not stop? -
ViniBorn - 25.05.2012
Thus it will not stop until another animation to run.
I tested in my gamemode ...
Re: How to make an anim not stop? -
FalconX - 25.05.2012
Quote:
Originally Posted by Viniborn
Thus it will not stop until another animation to run.
I tested in my gamemode ...
|
Animations can be stopped by using the ClearAnimation Function.
EDIT: MY BAD IGNORE MY POST PLZ xD
ApplyAnimation function might help ^^
-FalconX
Re: How to make an anim not stop? -
ricardo178 - 25.05.2012
Actualy i want it to NOT stop.. If i press ENTER it stops, i want it to not stop. xD
Re: How to make an anim not stop? -
Baboon - 25.05.2012
https://sampwiki.blast.hk/wiki/ApplyAnimation
Check out the loop part.
change that to 1 (after 4.0)
Re: How to make an anim not stop? -
Catalyst- - 25.05.2012
Quote:
Originally Posted by ricardo178
Actualy i want it to NOT stop.. If i press ENTER it stops, i want it to not stop. xD
|
You probably have ClearAnimations(playerid) somewhere under OnPlayerKeyStateChange. Find it, and delete it.
Re: How to make an anim not stop? -
ricardo178 - 25.05.2012
No i don't have Clear Annimation anywhere, and even after changing that thing to 1, i still be able to wake up if i press ENTER.
Re: How to make an anim not stop? -
Catalyst- - 25.05.2012
Do you have an if statement under OnPlayerKeyStateChange that looks something like:
pawn Код:
if(newkeys & KEY_SECONDARY_ATTACK)
If so, post everything under it.