CreateObject(6959, -86.599998474121, -564.70001220703, 0.5, 0, 0, 0); CreateObject(6959, -45.299999237061, -564.70001220703, 0.5, 0, 0, 0); CreateObject(6959, -4, -564.70001220703, 0.5, 0, 0, 0); CreateObject(6959, 37.299999237061, -564.70001220703, 0.5, 0, 0, 0); CreateObject(6959, 37.299999237061, -524.70001220703, 0.5, 0, 0, 0); CreateObject(6959, -4, -524.70001220703, 0.5, 0, 0, 0); CreateObject(6959, -45.299999237061, -604.70001220703, 0.5, 0, 0, 0); CreateObject(6959, -45.299999237061, -644.70001220703, 0.5, 0, 0, 0); CreateObject(6959, 2877.8994140625, 2263.2998046875, 9.8999996185303, 0, 0, 0); CreateObject(6959, 2877.8994140625, 2223.2998046875, 9.8999996185303, 0, 0, 0); CreateObject(6959, 2877.8994140625, 2183.2998046875, 9.8999996185303, 0, 0, 0); CreateObject(987, 2886.6999511719, 2163.5, 9.8000001907349, 0, 0, 0); CreateObject(987, 2874.6999511719, 2163.5, 9.8000001907349, 0, 0, 0); CreateObject(987, 2862.6999511719, 2163.5, 9.8000001907349, 0, 0, 0); CreateObject(987, 2856.6999511719, 2163.5, 9.8000001907349, 0, 0, 0); CreateObject(987, 2856.8000488281, 2175.3999023438, 9.8000001907349, 0, 0, 270); CreateObject(987, 2856.8000488281, 2187.3999023438, 9.8000001907349, 0, 0, 269.99450683594); CreateObject(987, 2856.8000488281, 2199.3999023438, 9.8000001907349, 0, 0, 269.99450683594); CreateObject(987, 2856.8000488281, 2205.3999023438, 9.8000001907349, 0, 0, 269.98901367188); CreateObject(987, 2856.7998046875, 2259.3994140625, 9.8000001907349, 0, 0, 272.73901367188); CreateObject(987, 2856.8000488281, 2271.3999023438, 9.8000001907349, 0, 0, 269.99450683594); CreateObject(987, 2856.8000488281, 2283.3999023438, 9.8000001907349, 0, 0, 269.99450683594); CreateObject(987, 2868.6999511719, 2283.3000488281, 9.8000001907349, 0, 0, 180); CreateObject(987, 2880.6999511719, 2283.3000488281, 9.8000001907349, 0, 0, 179.99450683594); CreateObject(987, 2892.6999511719, 2283.3000488281, 9.8000001907349, 0, 0, 179.99450683594); CreateObject(987, 2898.6999511719, 2283.3000488281, 9.8000001907349, 0, 0, 179.99450683594); CreateObject(987, 2898.6999511719, 2271.3999023438, 9.8000001907349, 0, 0, 90); CreateObject(987, 2898.6999511719, 2259.3999023438, 9.8000001907349, 0, 0, 89.994506835938); CreateObject(987, 2898.6999511719, 2247.3999023438, 9.8000001907349, 0, 0, 89.994506835938); CreateObject(987, 2898.6999511719, 2235.3999023438, 9.8000001907349, 0, 0, 89.994506835938); CreateObject(987, 2898.6999511719, 2223.3999023438, 9.8000001907349, 0, 0, 89.994506835938); CreateObject(987, 2898.6999511719, 2211.3999023438, 9.8000001907349, 0, 0, 89.994506835938); CreateObject(987, 2898.6999511719, 2199.3999023438, 9.8000001907349, 0, 0, 89.994506835938); CreateObject(987, 2898.6999511719, 2187.3999023438, 9.8000001907349, 0, 0, 89.994506835938); CreateObject(987, 2898.6999511719, 2175.3999023438, 9.8000001907349, 0, 0, 89.994506835938); CreateObject(987, 2898.6999511719, 2163.3999023438, 9.8000001907349, 0, 0, 89.994506835938); CreateObject(987, 2868.6999511719, 2205.3999023438, 9.8000001907349, 0, 0, 179.99450683594); CreateObject(8947, 2891.1999511719, 2176, 12.89999961853, 0, 0, 179.99993896484); CreateObject(8947, 2864.3000488281, 2176, 12.89999961853, 0, 0, 179.99450683594); CreateObject(8613, 2879.6999511719, 2183.1999511719, 12.60000038147, 0, 0, 270); CreateObject(8613, 2875.8000488281, 2183.1999511719, 12.60000038147, 0, 0, 90); CreateObject(3934, 2863.6999511719, 2177, 16, 0, 0, 0); CreateObject(3934, 2892.5, 2177, 16, 0, 0, 0); CreateObject(16563, 2868.19921875, 2272.19921875, 8.5, 0, 0, 270); CreateObject(987, 2863.1999511719, 2229.3999023438, 9.8000001907349, 0, 0, 0); CreateObject(987, 2874.8000488281, 2229.3999023438, 9.8000001907349, 0, 0, 0); CreateObject(987, 2886.8000488281, 2229.3999023438, 9.8000001907349, 0, 0, 0); CreateObject(16770, 2862.5, 2139.1000976563, 11.39999961853, 0, 0, 0); CreateObject(994, 2891.8000488281, 2271.3999023438, 9.8999996185303, 0, 0, 0); CreateObject(994, 2876, 2271.3994140625, 9.8999996185303, 0, 0, 0); CreateObject(3578, 2876.8999023438, 2271.1999511719, 9.1999998092651, 0, 0, 0); CreateObject(3578, 2886.6999511719, 2271.1999511719, 9.1999998092651, 0, 0, 0); CreateObject(3578, 2892.8999023438, 2271.1999511719, 9.1999998092651, 0, 0, 0); CreateObject(8947, 2886.1999511719, 2238.3000488281, 12.89999961853, 0, 0, 270); CreateObject(1223, 2864.8999023438, 2265.6000976563, 9.8999996185303, 0, 0, 270); CreateObject(1223, 2871.6000976563, 2265.6000976563, 9.8999996185303, 0, 0, 269.99450683594); CreateObject(994, 2882.3000488281, 2265.1000976563, 9.8999996185303, 0, 0, 90); CreateObject(994, 2882.3000488281, 2258.8999023438, 9.8999996185303, 0, 0, 90); CreateObject(994, 2882.3000488281, 2255.6999511719, 9.8999996185303, 0, 0, 90); CreateObject(994, 2882.3000488281, 2255.6999511719, 9.8999996185303, 0, 0, 180); CreateObject(994, 2876.1000976563, 2255.6999511719, 9.8999996185303, 0, 0, 179.99450683594); CreateObject(994, 2863.3999023438, 2255.6999511719, 9.8999996185303, 0, 0, 179.99450683594); CreateObject(994, 2891.8000488281, 2265.1000976563, 9.8999996185303, 0, 0, 90); CreateObject(994, 2891.8000488281, 2258.8999023438, 9.8999996185303, 0, 0, 90); CreateObject(994, 2891.8000488281, 2255.8000488281, 9.8999996185303, 0, 0, 90); CreateObject(7033, 2863.8000488281, 2229.6000976563, 14.300000190735, 0, 0, 90); CreateObject(987, 2856.8000488281, 2253.3000488281, 9.8000001907349, 0, 0, 276.48901367188); CreateObject(987, 2869.6000976563, 2217.3999023438, 9.8000001907349, 0, 0, 266); CreateObject(3578, 2868.6000976563, 2211.3000488281, 9.1999998092651, 0, 0, 86.498046875); CreateObject(3578, 2857.5, 2222.8000488281, 9.1999998092651, 0, 0, 90); CreateObject(3578, 2857.5, 2211.6999511719, 9.1999998092651, 0, 0, 90); CreateObject(3578, 2857.5, 2210.8000488281, 9.1999998092651, 0, 0, 90); CreateObject(3578, 2857.5, 2230.5, 9.1999998092651, 0, 0, 90); CreateObject(3578, 2857.5, 2236.6999511719, 9.1999998092651, 0, 0, 90); CreateObject(3578, 2874.3999023438, 2237.3999023438, 9.1999998092651, 0, 0, 90); CreateObject(3578, 2862.8000488281, 2241.8999023438, 9.1999998092651, 0, 0, 0); CreateObject(3578, 2865.3000488281, 2241.8999023438, 9.1999998092651, 0, 0, 0); CreateObject(3578, 2870.1000976563, 2222.8000488281, 9.1999998092651, 0, 0, 90); CreateObject(1428, 2869.6000976563, 2281.3999023438, 10.699999809265, 0, 0, 90); AddStaticVehicleEx(497,2863.69921875,2176.29980469,17.20000076,0.00000000,123,123,15); //Police Maverick AddStaticVehicleEx(497,2892.30004883,2176.30004883,17.20000076,0.00000000,123,123,15); //Police Maverick AddStaticVehicleEx(598,2894.80004883,2185.50000000,10.60000038,90.00000000,123,1,15); //Police Car (LVPD) AddStaticVehicleEx(598,2894.79980469,2182.00000000,10.60000038,90.00000000,123,1,15); //Police Car (LVPD) AddStaticVehicleEx(598,2894.79980469,2176.00000000,10.60000038,90.00000000,123,1,15); //Police Car (LVPD) AddStaticVehicleEx(598,2894.79980469,2179.00000000,10.60000038,90.00000000,123,1,15); //Police Car (LVPD) AddStaticVehicleEx(598,2894.79980469,2173.00000000,10.60000038,90.00000000,123,1,15); //Police Car (LVPD) AddStaticVehicleEx(598,2894.79980469,2170.00000000,10.60000038,90.00000000,123,1,15); //Police Car (LVPD) AddStaticVehicleEx(598,2894.79980469,2167.00000000,10.60000038,90.00000000,123,1,15); //Police Car (LVPD) AddStaticVehicleEx(599,2867.89941406,2185.50000000,11.10000038,90.00000000,123,1,15); //Police Ranger AddStaticVehicleEx(599,2867.89941406,2182.00000000,11.10000038,90.00000000,123,1,15); //Police Ranger AddStaticVehicleEx(599,2867.89941406,2169.00000000,11.10000038,90.00000000,123,1,15); //Police Ranger AddStaticVehicleEx(599,2867.89941406,2179.00000000,11.10000038,90.00000000,123,1,15); //Police Ranger AddStaticVehicleEx(599,2867.89941406,2175.69921875,11.10000038,90.00000000,123,1,15); //Police Ranger AddStaticVehicleEx(599,2867.89941406,2172.00000000,11.10000038,90.00000000,123,1,15); //Police Ranger AddStaticVehicleEx(599,2867.89941406,2165.89941406,11.10000038,90.00000000,123,1,15); //Police Ranger AddStaticVehicleEx(427,2861.80004883,2202.89990234,11.10000038,90.00000000,123,1,15); //Enforcer AddStaticVehicleEx(427,2861.80004883,2198.50000000,11.10000038,90.00000000,123,1,15); //Enforcer AddStaticVehicleEx(601,2858.89990234,2191.60009766,10.80000019,180.00000000,1,1,15); //S.W.A.T. Van AddStaticVehicleEx(490,2875.00000000,2183.50000000,11.19999981,0.00000000,123,123,15); //FBI Rancher AddStaticVehicleEx(598,2895.19921875,2226.39941406,10.60000038,270.00000000,123,1,15); //Police Car (LVPD) AddStaticVehicleEx(598,2895.19921875,2220.39941406,10.60000038,270.00000000,123,1,15); //Police Car (LVPD) AddStaticVehicleEx(598,2895.19921875,2214.39941406,10.60000038,270.00000000,123,1,15); //Police Car (LVPD) AddStaticVehicleEx(598,2895.19921875,2208.39941406,10.60000038,270.00000000,123,1,15); //Police Car (LVPD) AddStaticVehicleEx(598,2895.19921875,2202.39941406,10.60000038,270.00000000,123,1,15); //Police Car (LVPD) AddStaticVehicleEx(598,2895.19921875,2196.39941406,10.60000038,270.00000000,123,1,15); //Police Car (LVPD) AddStaticVehicleEx(598,2895.19921875,2190.39941406,10.60000038,270.00000000,123,1,15); //Police Car (LVPD) AddStaticVehicleEx(599,2875.29980469,2225.79980469,11.10000038,339.99938965,123,1,15); //Police Ranger AddStaticVehicleEx(599,2880.89941406,2225.79980469,11.10000038,339.99938965,123,1,15); //Police Ranger AddStaticVehicleEx(599,2886.89941406,2225.79980469,11.10000038,339.99938965,123,1,15); //Police Ranger AddStaticVehicleEx(525,2873.59960938,2279.00000000,10.89999962,90.00000000,123,123,15); //Tow Truck AddStaticVehicleEx(523,2860.89990234,2278.89990234,10.50000000,316.00000000,-1,-1,15); //HPV1000 AddStaticVehicleEx(523,2860.89990234,2276.10009766,10.50000000,316.00000000,-1,-1,15); //HPV1000 AddStaticVehicleEx(523,2860.89990234,2273.10009766,10.50000000,316.00000000,-1,-1,15); //HPV1000 AddStaticVehicleEx(523,2861.00000000,2270.50000000,10.50000000,316.00000000,123,123,15); //HPV1000 AddStaticVehicleEx(525,2895.10009766,2279.00000000,10.89999962,270.00000000,123,123,15); //Tow Truck AddStaticVehicleEx(471,2872.80004883,2268.39990234,10.39999962,0.00000000,123,123,15); //Quad AddStaticVehicleEx(471,2875.30004883,2268.39990234,10.39999962,0.00000000,123,123,15); //Quad AddStaticVehicleEx(598,2896.50000000,2242.09960938,10.60000038,0.00000000,123,1,15); //Police Car (LVPD) AddStaticVehicleEx(598,2892.50000000,2242.09960938,10.60000038,0.00000000,123,1,15); //Police Car (LVPD) AddStaticVehicleEx(598,2888.79980469,2242.09960938,10.60000038,0.00000000,123,1,15); //Police Car (LVPD) AddStaticVehicleEx(598,2884.50000000,2242.09960938,10.60000038,0.00000000,123,1,15); //Police Car (LVPD) AddStaticVehicleEx(598,2879.50000000,2242.09960938,10.60000038,0.00000000,123,1,15); //Police Car (LVPD) AddStaticVehicleEx(468,2897.29980469,2232.79980469,10.60000038,199.99511719,123,46,15); //Sanchez AddStaticVehicleEx(468,2893.50000000,2232.79980469,10.60000038,199.99511719,123,46,15); //Sanchez AddStaticVehicleEx(468,2890.09960938,2232.79980469,10.60000038,199.99511719,123,6,15); //Sanchez AddStaticVehicleEx(468,2886.89941406,2232.79980469,10.60000038,199.99511719,123,53,15); //Sanchez AddStaticVehicleEx(468,2883.50000000,2232.79980469,10.60000038,180.00000000,123,6,15); //Sanchez AddStaticVehicleEx(468,2880.29980469,2232.79980469,10.60000038,199.99511719,123,6,15); //Sanchez AddStaticVehicleEx(468,2876.29980469,2232.79980469,10.60000038,199.99511719,123,3,15); //Sanchez AddStaticVehicleEx(599,2878.69921875,2268.09960938,11.10000038,0.00000000,123,1,15); //Police Ranger AddStaticVehicleEx(599,2895.69921875,2268.09960938,11.10000038,0.00000000,123,1,15); //Police Ranger AddStaticVehicleEx(598,2896.19995117,2249.00000000,10.60000038,199.00000000,123,1,15); //Police Car (LVPD) AddStaticVehicleEx(598,2890.80004883,2249.00000000,10.60000038,198.99536133,123,1,15); //Police Car (LVPD) AddStaticVehicleEx(598,2884.59960938,2249.00000000,10.60000038,198.99536133,123,1,15); //Police Car (LVPD) AddStaticVehicleEx(598,2878.39990234,2249.00000000,10.60000038,199.00000000,123,1,15); //Police Car (LVPD)
Looks nice mate, try to make it better though, add something outta the box ya' know?
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You should map an interior for it, and release it along with this map. That'd be a very good release. Not bad btw.
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Thanks alot man!
Will do - I'm making an update of this map. Thanks. That doesn't sound like a bad idea. I'll try and do that for the next update of the map. Thanks for your suggestion |
Adding interior to this map would definitely make it more appealing to others, there's a lot of people who use maps like these for their servers. If it had an interior am sure many could find this useful. By the way, you've now got your 1st reputation point
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I see what you mean, I'll get that mapped right away
And I know - It gave me a smile :P |
Well keep up the good work like this and it's only an inevitability that you will earn more
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Needs some vegetation, trees or potted plants, or anything. I like it though.
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Magnificent work! I'll be sure to use this for my Roleplay server, although an interior would be helpful.
10/10 |