Can any one help me. -
I'm new at scripting but i done a good job i'll show you my frist script and i'm need a pro scripter to help at the script thing.
Код HTML:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
#if defined FILTERSCRIPT
#include <Zadmin4.0>
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" .::::::Drift mode::::::..............................>>>>>>>>>>>>>>>>O>OO>");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Fuck yeah");
AddPlayerClass(226,2028.7170,1007.9003,10.8203,270.0,500,0,0,0,0); //Normal Ped1
AddPlayerClass(28,2028.7170,1007.9003,10.8203,270.0,500,0,0,0,0); //Normal Ped2
AddPlayerClass(7,2028.7170,1007.9003,10.8203,270.0,500,0,0,0,0); //Normal Ped3
AddPlayerClass(69,2028.7170,1007.9003,10.8203,270.0,500,0,0,0,0); //Normal Ped4
AddPlayerClass(165,2287.0510,2428.3872,10.8203,180.0,500,0,0,0,0); //FBI
AddPlayerClass(166,1551.7374,-1675.5732,15.9814,90.0,500,0,0,0,0); //Police
AddPlayerClass(283,1551.7374,-1675.5732,15.9814,90.0,500,0,0,0,0); //Police
AddPlayerClass(285,1551.7374,-1675.5732,15.9814,90.0,500,0,0,0,0); //Police
AddPlayerClass(265,1551.7374,-1675.5732,15.9814,90.0,500,0,0,0,0); //Tepenny
AddPlayerClass(0,2495.0396,-1681.5645,13.3388,2.9431,500,0,0,0,0); //CJ
AddPlayerClass(105,2495.0396,-1681.5645,13.3388,2.9431,500,0,0,0,0); //grove1
AddPlayerClass(106,2495.0396,-1681.5645,13.3388,2.9431,500,0,0,0,0); //grove2
AddPlayerClass(107,2495.0396,-1681.5645,13.3388,2.9431,500,0,0,0,0); //grove1
AddPlayerClass(272,1124.0625,-2029.8197,74.4297,270.0,500,0,0,0,0); //Mafiaboss
AddPlayerClass(238,2304.5032,-1649.9893,14.5516,177.6974,500,0,0,0,0); //Bitch1
AddPlayerClass(245,2304.5032,-1649.9893,14.5516,177.6974,500,0,0,0,0); //Bitch2
AddStaticVehicle(560,2510.8875,-1666.0471,13.2767,181.3861,33,0); //
AddStaticVehicle(560,2496.6616,-1656.1902,13.0822,346.5030,33,0); //
AddStaticVehicle(555,2495.5166,-1685.3439,13.1496,274.1539,68,1); //
AddStaticVehicle(560,2028.1849,-1406.1869,16.9148,270.3390,33,0); //
AddStaticVehicle(560,2036.7841,-1431.7781,16.7518,178.5606,33,0); //
AddStaticVehicle(560,2025.2329,-1444.6576,16.3282,97.4556,33,0); //
AddStaticVehicle(560,2000.8191,-1431.8801,14.6709,357.5909,33,0); //
AddStaticVehicle(560,2001.0018,-1407.9653,16.8070,1.6111,33,0); //
CreateObject(2990,2483.01660156,-1687.36755371,16.42179298,0.00000000,0.00000000,0.00000000); //object(wongs_gate) (1
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid,20.0442,-1678.8009,14.9230,270.4193);
SetPlayerCameraPos(playerid, 2033.0314,-1427.3358,16.9922,8.9460);
SetPlayerCameraLookAt(playerid, 1998.4419,-1448.7360,13.5606,305.3622);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/ak47", cmdtext, true, 10) == 0)
{ GivePlayerWeapon(playerid, 30,1000);
// player have ak47
return 1;
}
if (strcmp("/kill", cmdtext, true, 10) == 0)
{ SetPlayerHealth(playerid, 0);
// player dead
return 1;
}
if (strcmp("/sniper", cmdtext, true, 10) == 0)
{ GivePlayerWeapon(playerid, 34,10);
// player dead
return 1;
}
if (strcmp("/c4", cmdtext, true, 10) == 0)
{ GivePlayerWeapon(playerid, 39,10);
// player dead
return 1;
}
if (strcmp("/Cashforweapons", cmdtext, true, 10) == 0)
{ GivePlayerMoney(playerid,9999999);
// player dead
return 1;
}
if (strcmp("/mfas", cmdtext, true, 10) == 0)
{ GivePlayerWeapon(playerid, 38,10000);
// player dead
return 1;
}
if (strcmp("/armourforme", cmdtext, true, 10) == 0)
{ SetPlayerArmour(playerid,100);
// player dead
return 1;
}
if (strcmp("/healme", cmdtext, true, 10) == 0)
{ SetPlayerHealth(playerid,250);
// player dead
return 1;
}
if (strcmp("/open", cmdtext, true, 10) == 0)
{ MoveObject(2990,2483.01660156,-1687.36755371,16.42179298,1);
SetTimer("close", 10000, 0);//the gate will close after 10 seconds
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
Re: Can any one help me. -
Re: Can any one help me. -