new Float:X, Float:Y, Float:Z; new myobject; GetPlayerPos(playerid, X, Y, Z); myobject = CreateObject(19372, X, Y, Z+0.5, 0.0, 0.0, 0.0, 300.0); SetObjectMaterial(myobject, 1, 19372, "all_walls", "officewallsnew1", 0xFF0000FF);