OnPlayerEditObject not calling - Printable Version
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OnPlayerEditObject not calling -
jonrb - 21.05.2012
Hi all,
I'm having a bit of trouble with OnPlayerEditObject, it doesn't seem to call when I hit the save button on the in game object editor.
- I've updated to 0.3e and I'm not getting any compiler errors or warnings
Are there any solutions to this? I've seen scripts which use OnPlayerEditObject so I assume it's working for other people.
Thanks,
JonRB
Re: OnPlayerEditObject not calling -
SuperViper - 21.05.2012
If you're editing an attached object, it's OnPlayerEditAttachedObject.
Re: OnPlayerEditObject not calling -
jonrb - 21.05.2012
I'm not. I'm using EditObject(playerid,objectid); with a valid object. The editor is displaying correctly, everything works until I click the save button or press escape, then nothing happens.
Re: OnPlayerEditObject not calling -
Vince - 21.05.2012
Debug the callback (i.e. add prints).
Re: OnPlayerEditObject not calling -
jonrb - 21.05.2012
Quote:
Originally Posted by Vince
Debug the callback (i.e. add prints).
|
That's exactly what I did - That's how I know it's not calling.
UPDATE: It's working on my local computer (Windows), but not on my hosted server (Linux).
UPDATE 2: If it helps, I'm loading this script after the server loads
Re: OnPlayerEditObject not calling -
jonrb - 21.05.2012
The problem seems to be that the script will not work if it is loaded after the server. Just tested it.
Is this an SA-MP bug?
Re: OnPlayerEditObject not calling -
jonrb - 23.05.2012
Bump: Is this an SA-MP bug or am I doing something wrong?
Re : OnPlayerEditObject not calling -
Tom_Adams - 27.07.2012
J'ai le mкme problиme...