i want to give capture zones to my friend so he he can add in his server i made this but there is error
Код:
#define PAKISTAN_COLOR 0x008040D8
#define GERMANY_COLOR 0x8040009C
#define USA_COLOR 0x004080FF
#define RUSSIA_COLOR 0xFF0000FF
#define INDIA_COLOR 0xFFFF0000
new Checkpoint[MAX_PLAYERS];
public OnGameModeInIt()
{
SetPlayerCheckpoint(playerid, 642.7595, 1705.338, 15, 5); // Pink
SetPlayerCheckpoint(playerid, 268.5911, 2907.791, 15, 5); // Pink
SetPlayerCheckpoint(playerid, -548.8602, 2580.811, 15, 5); // Pink
SetPlayerCheckpoint(playerid, -23.35575, 2358.931, 15, 5); // Pink
SetPlayerCheckpoint(playerid, -326.9805, 1529.802, 15, 5); // Pink
SetPlayerCheckpoint(playerid, -385.3699, 2218.796, 15, 5); // Pink
SetPlayerCheckpoint(playerid, -1179.465, 1810.071, 15, 5); // Pink
SetPlayerCheckpoint(playerid, -1459.734, 1868.46, 15, 5); // Pink
SetPlayerCheckpoint(playerid, 221.8796, 1401.345, 15, 5); // Pink
SetPlayerCheckpoint(playerid, -782.4177, 2744.301, 15, 5); // Pink
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
if(Checkpoint[playerid] = 1)
{
SendClientMessage(playerid,color,"wait 30 seconds");
SetTimerEx("SetZone",40000,false,"i",playerid);
}
return 1;
}
forward SetZone(playerid);
public SetZone(playerid)
{
SetPlayerScore(playerid,GetPlayerScore(playerid)+5 ),
GivePlayerCash(playerid,500),
SendClientMessage(playerid, COLOR_BLUE,"You've capture the zone and receive 500 $ and 5 score");
if (gTeam[playerid] == PAKISTAN)
{
GangZoneShowForAll(gangzone, PAKISTAN_COLOR);
}
else if (gTeam[playerid] == GERMANY)
{
GangZoneShowForAll(gangzone, GERMANY_COLOR);
}
else if (gTeam[playerid] == USA)
{
GangZoneShowForAll(gangzone, USA_COLOR);
}
else if (gTeam[playerid] == RUSSIA)
{
GangZoneShowForAll(gangzone, RUSSIA_COLOR);
}
else if (gTeam[playerid] == INDIA)
{
GangZoneShowForAll(gangzone, INDIA_COLOR);
}
return 1;
}
//======================
// Above OnGameModeInit:
new Gas Station;
// OnGameModeInit Insert
public OnGameModeInit() {
Gas Station = GangZoneCreate(572.4723, 1685.998, 673.9983, 1740.151);
return 1;
}
// Player Spawn
public OnPlayerSpawn(playerid) {
GangZoneShowForPlayer(playerid, Gas Station, 0xFF0000F0);
return 1;
}
//======================
//======================
// Above OnGameModeInit:
new Big Ear;
// OnGameModeInit Insert
public OnGameModeInit() {
Big Ear = GangZoneCreate(-362.0141, 1436.379, -245.2354, 1541.479);
return 1;
}
// Player Spawn
public OnPlayerSpawn(playerid) {
GangZoneShowForPlayer(playerid, Big Ear, 0xFF000094);
return 1;
}
//======================
//======================
// Above OnGameModeInit:
new Army Restruant;
// OnGameModeInit Insert
public OnGameModeInit() {
Army Restruant = GangZoneCreate(-583.8938, 2510.743, -467.115, 2627.522);
return 1;
}
// Player Spawn
public OnPlayerSpawn(playerid) {
GangZoneShowForPlayer(playerid, Army Restruant, 0xFF000096);
return 1;
}
//======================
//======================
// Above OnGameModeInit:
new Oil Refinery;
// OnGameModeInit Insert
public OnGameModeInit() {
Oil Refinery = GangZoneCreate(140.1345, 1342.956, 256.9133, 1448.057);
return 1;
}
// Player Spawn
public OnPlayerSpawn(playerid) {
GangZoneShowForPlayer(playerid, Oil Refinery, 0xFF000096);
return 1;
}
//======================
//======================
// Above OnGameModeInit:
new Beach Shack;
// OnGameModeInit Insert
public OnGameModeInit() {
Beach Shack = GangZoneCreate(221.8796, 2872.757, 280.269, 2954.502);
return 1;
}
// Player Spawn
public OnPlayerSpawn(playerid) {
GangZoneShowForPlayer(playerid, Beach Shack, 0xFF000096);
return 1;
}
//======================
//======================
// Above OnGameModeInit:
new Rusty Bridge;
// OnGameModeInit Insert
public OnGameModeInit() {
Rusty Bridge = GangZoneCreate(-829.1292, 2720.945, -712.3504, 2779.334);
return 1;
}
// Player Spawn
public OnPlayerSpawn(playerid) {
GangZoneShowForPlayer(playerid, Rusty Bridge, 0xFF000096);
return 1;
}
//======================
//======================
// Above OnGameModeInit:
new Lost Valley;
// OnGameModeInit Insert
public OnGameModeInit() {
Lost Valley = GangZoneCreate(-455.4371, 2160.407, -350.3363, 2288.864);
return 1;
}
// Player Spawn
public OnPlayerSpawn(playerid) {
GangZoneShowForPlayer(playerid, Lost Valley, 0xFF000096);
return 1;
}
//======================
//======================
// Above OnGameModeInit:
new Snake's Farm;
// OnGameModeInit Insert
public OnGameModeInit() {
Snake's Farm = GangZoneCreate(-81.74512, 2323.897, -11.67788, 2358.931);
return 1;
}
// Player Spawn
public OnPlayerSpawn(playerid) {
GangZoneShowForPlayer(playerid, Snake's Farm, 0xFF000096);
return 1;
}
//======================
//======================
// Above OnGameModeInit:
new Cluckin Bell;
// OnGameModeInit Insert
public OnGameModeInit() {
Cluckin Bell = GangZoneCreate(-1237.855, 1775.037, -1167.788, 1845.104);
return 1;
}
// Player Spawn
public OnPlayerSpawn(playerid) {
GangZoneShowForPlayer(playerid, Cluckin Bell, 0xFF000096);
return 1;
}
//======================
//======================
// Above OnGameModeInit:
new Abondand Gas Station;
// OnGameModeInit Insert
public OnGameModeInit() {
Abondand Gas Station = GangZoneCreate(-1529.802, 1810.071, -1413.023, 1891.816);
return 1;
}
// Player Spawn
public OnPlayerSpawn(playerid) {
GangZoneShowForPlayer(playerid, Abondand Gas Station, 0xFF000096);
return 1;
}
//======================