Variables confliect - Printable Version
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Variables confliect -
klap - 15.05.2012
Hi, im getting a problem :/
i have this variable in the begin of my script (global variable)
new Conhecidosde[4096][MAX_PLAYERS];
and more below i have other global variable:
enum Factions
{
fName[50],
Float:fX,
Float:fY,
Float:fZ,
fMaterials,
fDrugs,
fBank,
fRank1[35],
fRank2[35],
fRank3[35],
fRank4[35],
fRank5[35],
fRank6[35],
fRank7[35],
fRank8[35],
fRank9[35],
fRank10[35],
fSkin1,
fSkin2,
fSkin3,
fSkin4,
fSkin5,
fSkin6,
fSkin7,
fSkin8,
fSkin9,
fSkin10,
fJoinRank,
fUseSkins,
fType,//For Government factions etc
fRankAmount,
fColor[128],
fUseColor,
};
new DynamicFactions[10][Factions];
and the problem is, in the script, i dont know why, i think that they are having conflict '-'
because when i restart the server, and all the script save's
the info of DynamicFactions[0][Factions] goes to DynamicFactions[1][Factions] and this goes to DynamicFactions[2][Factions]
etc...etc...
all the script was going right until i need to create the variable "new Conhecidosde[4096][MAX_PLAYERS];"
if you know what is bad with the variable , plz say-me '-'
Re: Variables confliect -
[MG]Dimi - 15.05.2012
pawn Код:
new Conhecidosde[4096][MAX_PLAYERS];
Into
pawn Код:
new Conhecidosde[MAX_PLAYERS][4096];
Like that it will work good probably. Tell if it's fixed.
Re: Variables confliect -
klap - 15.05.2012
i will go test now, but can you explain me why can't be new Conhecidosde[4096][MAX_PLAYERS];?
Re: Variables confliect -
SuperViper - 15.05.2012
It could totally be
pawn Код:
new Conhecidosde[4096][MAX_PLAYERS];
but then you would have 4096 strings with a length of 500 instead of 500 strings with a length of 4096.
Re: Variables confliect -
klap - 15.05.2012
doesn't resolve :/
i dont want strings
the information i want to save is like
Conhecidosde[0][1] = 11;
Conhecidosde[1][1] = 13;
Conhecidosde[3][4] = 13;
etc '-'
more ideias pliz? :/