if(strcmp(cmd, "/robplayer", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_GREY, " Nu te-ai logat!");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "UTILIZEAZA: /robplayer [IDJucator/PARTEdinNUME]");
return 1;
}
new cash = GetPlayerMoney(playerid);
new Float:steal = cash * 0.10;
format(string, sizeof(string), "* %s a i-a furat %s RON lui %i.", sendername,floatround(steal), playerid);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GivePlayerMoney(playerid, floatround(steal));
return 1;
if(IsACop(i))
{
new anuntpd[255];
format(anuntpd, sizeof(anuntpd), "DISPECER: Toate unitatile, %s este suspectat de spargerea unui Bancomat",sendername);
SendClientMessage(i, TEAM_BLUE_COLOR, anuntpd);
}
}
}
D:\lucru\1_3_samp\1.3 samp 0.3e\gamemodes\inaintedetaxi2.pwn(39629) : warning 225: unreachable code
D:\lucru\1_3_samp\1.3 samp 0.3e\gamemodes\inaintedetaxi2.pwn(39629) : error 017: undefined symbol "i"
D:\lucru\1_3_samp\1.3 samp 0.3e\gamemodes\inaintedetaxi2.pwn(39633) : error 017: undefined symbol "i"
#include <a_samp> if(strcmp(cmd, "/robplayer", true) == 0) { if(IsPlayerConnected(playerid)) { if(gPlayerLogged[playerid] == 0) { SendClientMessage(playerid, COLOR_GREY, " Nu te-ai logat!"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "UTILIZEAZA: /robplayer [IDJucator/PARTEdinNUME]"); return 1; } new cash = GetPlayerMoney(playerid); new Floatteal = cash * 0.10; format(string, sizeof(string), "* %s a i-a furat %s RON lui %i.", sendername,floatround(steal), playerid); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPL E,COLOR_PURPLE); GivePlayerMoney(playerid, floatround(steal)); return 1; if(IsACop(i)) { new anuntpd[255]; format(anuntpd, sizeof(anuntpd), "DISPECER: Toate unitatile, %s este suspectat de spargerea unui Bancomat",sendername); SendClientMessage(i, TEAM_BLUE_COLOR, anuntpd); } } } |
D:\lucru\1_3_samp\1.3 samp 0.3e\gamemodes\inaintedetaxi2.pwn(39654) : error 017: undefined symbol "steal"
D:\lucru\1_3_samp\1.3 samp 0.3e\gamemodes\inaintedetaxi2.pwn(39656) : error 017: undefined symbol "steal"
D:\lucru\1_3_samp\1.3 samp 0.3e\gamemodes\inaintedetaxi2.pwn(39658) : warning 225: unreachable code
D:\lucru\1_3_samp\1.3 samp 0.3e\gamemodes\inaintedetaxi2.pwn(39653) : warning 204: symbol is assigned a value that is never used: "Steal"
if(strcmp(cmd, "/robplayer", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_GREY, " Nu te-ai logat!");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "UTILIZEAZA: /robplayer [IDJucator/PARTEdinNUME]");
return 1;
}
new cash = GetPlayerMoney(playerid);
new Float:Steal = cash * 0.10;
format(string, sizeof(string), "* %s a i-a furat %s RON lui %i.", sendername,floatround(steal), playerid);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GivePlayerMoney(playerid, floatround(steal));
return 1;
for(new i = 0; i < MAX_PLAYERS; i++)
if(IsACop(i))
{
new anuntpd[255];
format(anuntpd, sizeof(anuntpd), "DISPECER: Toate unitatile, %s este suspectat de spargerea unui Bancomat",sendername);
SendClientMessage(i, TEAM_BLUE_COLOR, anuntpd);
}
}
}
if(strcmp(cmd, "/robplayer", true) == 0)
{
if(gPlayerLogged[playerid] == 0)
return SendClientMessage(playerid, COLOR_GREY, " Nu te-ai logat!");
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
return SendClientMessage(playerid, COLOR_GRAD2, "UTILIZEAZA: /robplayer [IDJucator/PARTEdinNUME]");
new cash = GetPlayerMoney(playerid);
new Float:steal = cash * 0.10;
format(string, sizeof(string), "* %s a i-a furat %s RON lui %i.", sendername,floatround(steal), playerid);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GivePlayerMoney(playerid, floatround(steal));
for(new i; i < MAX_PLAYERS; i++)
if(IsACop(i))
{
format(string, sizeof(string), "DISPECER: Toate unitatile, %s este suspectat de spargerea unui Bancomat",sendername);
SendClientMessage(i, TEAM_BLUE_COLOR, string);
}
return 1;
}
if(strcmp(cmd, "/robplayer", true) == 0)
{
if(gPlayerLogged[playerid] == 0)
return SendClientMessage(playerid, COLOR_GREY, " Nu te-ai logat!");
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
return SendClientMessage(playerid, COLOR_GRAD2, "UTILIZEAZA: /robplayer [IDJucator/PARTEdinNUME]");
if(PlayerRobbed == 1)
{
SendClientMessage(playerid, COLOR_LIGHTRED, "Ai jefuit deja un jucator.");
return 1;
}
new cash = GetPlayerMoney(playerid);
new Float:steal = cash * 0.10;
new Nume1[30];
new Nume2[30];
new para2;
para2 = strval(tmp);
GetPlayerName(playerid, Nume1, sizeof(Nume1));
GetPlayerName(para2, Nume2, sizeof(Nume2));
PlayerRob[playerid] = 1;
PlayerRobTime[playerid] = 30;
PlayerRobbed = 1;
WantedLevel[playerid] = 10;
PlayerInfo[playerid][pSuspect] = 10;
format(string, sizeof(string), "* %s intinde mana si-i i-a portofelul lui lui %s (%d RON ).", Nume1,Nume2,steal);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GivePlayerMoney(playerid,floatround(steal))
for(new i; i < MAX_PLAYERS; i++)
if(IsACop(i))
{
new anuntpd[256];
format(anuntpd, sizeof(anuntpd), "DISPECER: Toate unitatile, %s este suspectat de jefuirea lui %s!",Nume1,Nume2);
SendClientMessage(i, TEAM_BLUE_COLOR, anuntpd);
}
return 1;
}
format(string, sizeof(string), "* %s intinde mana si-i i-a portofelul lui lui %s (%f RON ).", Nume1,Nume2,steal);