OnPlayerSwitchWeapon - Printable Version
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+--- Thread: OnPlayerSwitchWeapon (
/showthread.php?tid=342298)
OnPlayerSwitchWeapon -
milanosie - 13.05.2012
Anything like that excists?
I want to make that if a players uses a weapon that he/she has not attached to their body (attaching already made) the weapon goes back and he/she cant use it
Re: OnPlayerSwitchWeapon -
iRage - 13.05.2012
I'll make you a function for that, give me 5 minutes.
Re: OnPlayerSwitchWeapon -
milanosie - 13.05.2012
Quote:
Originally Posted by iRage
I'll make you a function for that, give me 5 minutes.
|
Aight that would be awesome
Re: OnPlayerSwitchWeapon -
iRage - 13.05.2012
Actually this thread has one, if it doesn't work tell me.
https://sampforum.blast.hk/showthread.php?tid=24671
Re: OnPlayerSwitchWeapon -
SuperViper - 13.05.2012
Easy to make, put this into your script:
pawn Код:
new lastWeapon[MAX_PLAYERS];
public OnPlayerConnect(playerid)
{
lastWeapon[playerid] = 0;
return 1;
}
public OnPlayerUpdate(playerid)
{
new w = GetPlayerWeapon(playerid);
if(w != lastWeapon[playerid])
{
OnPlayerChangeWeapon(playerid, w, lastWeapon[playerid]);
}
lastWeapon[playerid] = w;
return 1;
}
OnPlayerChangeWeapon(playerid, newgun, oldgun)
{
return 1;
}
Re: OnPlayerSwitchWeapon -
milanosie - 13.05.2012
Thanks both