Spawna weapons somewhere at map -
jake_peterson - 13.05.2012
hey when you save a characters' coordinates you can add 3 weapons to him but, is it possible to script so it'll spawn some weapons at the map , like a sniper on a rooftop? if its possible how will i script and what shall i script? i've been searching for a script like that for a while now but couldnt find one. so if you can make one or send me a link to a site where i can find it it would be nice
you can write here or pm me if you want to help me
Re: Spawna weapons somewhere at map -
[D]ry[D]esert - 13.05.2012
Example
Код:
new Weapon1; // Create a variable to store the pickup ID in
new Weapon2; // Create a variable to store the pickup ID in
new Weapon3; // Create a variable to store the pickup ID in
new Weapon4; // Create a variable to store the pickup ID in
new Weapon5; // Create a variable to store the pickup ID in
public OnGameModeInit()
{
Weapon1 = CreatePickup(1242, 2, 4.3359, 1432.3585, 10.1191, -1);
Weapon2 = CreatePickup(1242, 2, 1503.3359, 1432.3585, 10.1191, -1);
Weapon3 = CreatePickup(1242, 2, 1503.3359, 1432.3585, 10.1191, -1);
Weapon4 = CreatePickup(1242, 2, 1503.3359, 1432.3585, 10.1191, -1);
Weapon5 = CreatePickup(1242, 2, 1503.3359, 1432.3585, 10.1191, -1);
return 1;
}
Re: Spawna weapons somewhere at map -
jake_peterson - 13.05.2012
hey again, i got some warnings, any idea of how to fix it?
C:\Users\Admin\Downloads\GTA San Andreas\egen dm-server\gamemodes\holiwoodstar_2.pwn(466) : warning 204: symbol is assigned a value that is never used: "Weapon1"
C:\Users\Admin\Downloads\GTA San Andreas\egen dm-server\gamemodes\holiwoodstar_2.pwn(467) : warning 204: symbol is assigned a value that is never used: "Weapon2"
C:\Users\Admin\Downloads\GTA San Andreas\egen dm-server\gamemodes\holiwoodstar_2.pwn(46

: warning 204: symbol is assigned a value that is never used: "Weapon3"
C:\Users\Admin\Downloads\GTA San Andreas\egen dm-server\gamemodes\holiwoodstar_2.pwn(469) : warning 204: symbol is assigned a value that is never used: "Weapon4"
C:\Users\Admin\Downloads\GTA San Andreas\egen dm-server\gamemodes\holiwoodstar_2.pwn(470) : warning 204: symbol is assigned a value that is never used: "Weapon5"
Re: Spawna weapons somewhere at map -
jake_peterson - 13.05.2012
is there anyone who can help me with these warnings?
Re: Spawna weapons somewhere at map -
[D]ry[D]esert - 13.05.2012
Yeah and you have to make :
Код:
public OnPlayerPickUpPickup(playerid, pickupid)
{
if (pickupid == weapon1)
{
GivePlayerWeapon(playerid,21,1000);
}
if (pickupid == weapon2)
{
GivePlayerWeapon(playerid,22,1000);
}
if (pickupid == weapon3)
{
GivePlayerWeapon(playerid,23,1000);
}
if (pickupid == weapon4)
{
GivePlayerWeapon(playerid,24,1000);
}
if (pickupid == weapon5)
{
GivePlayerWeapon(playerid,25,1000);
}
return 1;
}
Re: Spawna weapons somewhere at map -
MarkoN - 13.05.2012
Isnt it easier to add ongamemodeinit :
pawn Код:
AddStaticPickup(1242,3,2522.4668,-1701.8077,16.6744);
this will spawn some armor near the groove st.
Re: Spawna weapons somewhere at map -
jake_peterson - 13.05.2012
Quote:
Originally Posted by MarkoN
Isnt it easier to add ongamemodeinit :
pawn Код:
AddStaticPickup(1242,3,2522.4668,-1701.8077,16.6744);
this will spawn some armor near the groove st.
|
is it possible to change spawn place at the map if i do your way? or is it already decided where they will spawn
Re: Spawna weapons somewhere at map -
MarkoN - 13.05.2012
Quote:
Originally Posted by jake_peterson
is it possible to change spawn place at the map if i do your way? or is it already decided where they will spawn
|
yes heres how it works : (model, type, Float:X, Float:Y, Float:Z, Virtualworld)
You can use MTA Map editor and add pickups were you want , and then go to
www.convertffs.com and just convert them and add to youre gamemode
Re: Spawna weapons somewhere at map -
jake_peterson - 13.05.2012
Quote:
Originally Posted by MarkoN
yes heres how it works : (model, type, Float:X, Float:Y, Float:Z, Virtualworld)
|
what means with "Virtual World"?
Re: Spawna weapons somewhere at map -
MarkoN - 13.05.2012
Quote:
Originally Posted by jake_peterson
what means with "Virtual World"?
|
Virtual wolrd means .... If the virtual world is 0 , every player in virtual player 0 can see each other , but if one player has virtual world 0 and the other has 1 they cant see each other
Quote:
Originally Posted by jake_peterson
can i just add 5 weapons or can i add more than that?
|
Just download MTA , and use the Map Editor to add pickups and convert it with convertffs.com