pawn Code:
new Text:Don;
public OnGameModeInit()
{
Don = TextDrawCreate(0.0, 0.0, "fronten2:back4");
TextDrawBackgroundColor(Don, 255);
TextDrawFont(Don, 4);
TextDrawLetterSize(Don,0.290000, 1.300000);
TextDrawColor(Don, -1);
TextDrawSetOutline(Don, 0);
TextDrawSetProportional(Don, 1);
TextDrawSetShadow(Don, 1);
TextDrawUseBox(Don, 1);
TextDrawBoxColor(Don, 255);
TextDrawTextSize(Don, 639.000000, 448.000000);
for(new i; i < MAX_PLAYERS; i ++)
{
if(IsPlayerConnected(i))
{
TextDrawShowForPlayer(i, Don);
}
}
return 1;
}
public OnPlayerConnect(playerid)
{
TextDrawShowForPlayer(playerid, Don);// cria a imagem
return 0;
}
public OnPlayerSpawn(playerid)
{
TextDrawHideForPlayer(playerid, Don);//destroi a imagem
return 0;
}
ATT Don_Speed