if(strcmp(cmd, "/givegun", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /givegun [playerid/PartOfName] [weaponid(eg. 46 = Parachute)] [ammo]");
return 1;
}
new playa;
new gun;
new ammo;
playa = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
gun = strval(tmp);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /givegun [playerid/PartOfName] [weaponid] [ammo]");
SendClientMessage(playerid, COLOR_GRAD4, "3(Club) 4(knife) 5(bat) 6(Shovel) 7(Cue) 8(Katana) 10-13(Dildo) 14(Flowers) 16(Grenades) 18(Molotovs) 22(Pistol) 23(SPistol)");
SendClientMessage(playerid, COLOR_GRAD3, "24(Eagle) 25(shotgun) 29(MP5) 30(AK47) 31(M4) 33(Rifle) 34(Sniper) 37(Flamethrower) 41(spray) 42(exting) 43(Camera) 46(Parachute)");
return 1;
}
if(gun < 1||gun > 46||gun==27||gun==1||gun==2||gun==9||gun==19||gun==20||gun==21||gun==36||gun==39||gun==40||gun==44||gun==45)
{ SendClientMessage(playerid, COLOR_GRAD1, " wrong WeaponID!"); return 1; }
tmp = strtok(cmdtext, idx);
ammo = strval(tmp);
if(ammo <1||ammo > 999)
{ SendClientMessage(playerid, COLOR_GRAD1, " dont go below 1 or above 999 bullets!"); return 1; }
if (PlayerInfo[playerid][pAdmin] >= 1337)
{
if(IsPlayerConnected(playa))
{
if(playa != INVALID_PLAYER_ID)
{
GivePlayerWeapon(playa, gun, ammo);
GetPlayerName(playa, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, 256, "News: %s has given %s gun id %d. dupa %s", giveplayer,sendername,gun);
ABroadCast(COLOR_YELLOW,string,1);
SetTimerEx("gun", 30000, 0, "i", playerid);
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!");
}
}
return 1;
}
new GiveGunAllow[MAX_PLAYERS] = 0;
forward gun(playerid);
new GiveGunAllow[playerid] = 0;
if(strcmp(cmd, "/givegun", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /givegun [playerid/PartOfName] [weaponid(eg. 46 = Parachute)] [ammo]");
return 1;
}
new playa;
new gun;
new ammo;
playa = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
gun = strval(tmp);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /givegun [playerid/PartOfName] [weaponid] [ammo]");
SendClientMessage(playerid, COLOR_GRAD4, "3(Club) 4(knife) 5(bat) 6(Shovel) 7(Cue) 8(Katana) 10-13(Dildo) 14(Flowers) 16(Grenades) 18(Molotovs) 22(Pistol) 23(SPistol)");
SendClientMessage(playerid, COLOR_GRAD3, "24(Eagle) 25(shotgun) 29(MP5) 30(AK47) 31(M4) 33(Rifle) 34(Sniper) 37(Flamethrower) 41(spray) 42(exting) 43(Camera) 46(Parachute)");
return 1;
}
if(gun < 1||gun > 46||gun==27||gun==1||gun==2||gun==9||gun==19||gun==20||gun==21||gun==36||gun==39||gun==40||gun==44||gun==45)
{ SendClientMessage(playerid, COLOR_GRAD1, " wrong WeaponID!"); return 1; }
tmp = strtok(cmdtext, idx);
ammo = strval(tmp);
if(ammo <1||ammo > 999)
{ SendClientMessage(playerid, COLOR_GRAD1, " dont go below 1 or above 999 bullets!"); return 1; }
if (PlayerInfo[playerid][pAdmin] >= 1337)
{
if(IsPlayerConnected(playa))
{
if(playa != INVALID_PLAYER_ID)
{
if(GiveGunAllow[playerid] == 0)
{
GivePlayerWeapon(playa, gun, ammo);
GetPlayerName(playa, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, 256, "News: %s has given %s gun id %d. dupa %s", giveplayer,sendername,gun);
ABroadCast(COLOR_YELLOW,string,1);
GiveGunAllow[playerid] = 1; //This sets it so the player can't give a gun for 2 minutes.
SetTimerEx("gun", 60000*2, 0, "i", playerid);
}
else return SendClientMessage(playerid, 0xFFFFFFF, "You can't give a gun for 2 minutes!");
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!");
}
}
return 1;
}
public gun(playerid)
{
GiveGunAllow[playerid] = 0;
SendClientMessage(playerid, COLOR_YELLOW, "You can now give a gun again.");
return 1;
}
if(strcmp(cmd,"/bonnet",true)==0)
{
if(!IsPlayerInAnyVehicle(playerid))
{
new engine, lights, alarm, doors, bonnet, boot, objective;
new veh = GetPlayerVehicleID(playerid);
if(GetPVarInt(playerid, "Bonnet") == 0)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_ON,boot,objective);
SetPVarInt(playerid, "Bonnet", 1);
}
else if(GetPVarInt(playerid, "Bonnet") == 1)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_OFF,boot,objective);
SetPVarInt(playerid, "Bonnet", 0);
}
}
return 1;
}
if(strcmp(cmd,"/bonnet",true)==0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new engine, lights, alarm, doors, bonnet, boot, objective;
new veh = GetPlayerVehicleID(playerid);
if(GetPVarInt(playerid, "Bonnet") == 0)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_ON,boot,objective);
SetPVarInt(playerid, "Bonnet", 1);
}
else
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_OFF,boot,objective);
SetPVarInt(playerid, "Bonnet", 0);
}
}
return 1;
}
pawn Код:
|
if(strcmp(cmd, "/veh", true) == 0)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
return SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [part]");
if(!strcmp(tmp,"engine"))
{
//functions
}
else if(!strcmp(tmp,"lights"))
{
//functions
}
else if(!strcmp(tmp,"alarm"))
{
//functions
}
else if(!strcmp(tmp,"doors"))
{
//functions
}
else if(!strcmp(tmp,"bonnet"))
{
//functions
}
else if(!strcmp(tmp,"boot"))
{
//functions
}
else if(!strcmp(tmp,"objective"))
{
//functions
}
return true;
}