[FilterScript] Colored Checkpoints - Printable Version
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+--- Thread: [FilterScript] Colored Checkpoints (
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Colored Checkpoints -
OKStyle - 10.05.2012
Many remember the possibility of coloring checkpoints in the early betas 0.3c (or maybe already used color material?), But the release this feature was removed ... We decided to remedy this unfortunate injustice!
You can assign colors as you like, make a cylinder pickups and assign any action for your circumstances.
Screen:
Thanks 2
Vince for idea, he takes pride of first place in the list of authors. I redid the color (by updating SA-MP) and set the action while being near the checkpoints.
Authors:
Vince,
OKStyle.
http://pastebin.com/jcvtguDD
Re: Colored Checkpoints -
MP2 - 10.05.2012
Looks kinda crappy, but it's the best that can be done.
Re: Colored Checkpoints -
TheArcher - 10.05.2012
It's not perfect aswell but still a good work, that kind of checkpoint hide the skins and could be some disadvantages for some GMs.
Re : Colored Checkpoints -
James_Alonzo - 12.05.2012
WTF is ur samp version ? i read 0.3f
Re: Re : Colored Checkpoints -
ikkentim - 12.05.2012
Quote:
Originally Posted by James_Alonzo
WTF is ur samp version ? i read 0.3f
|
That's his GM's version
Re: Colored Checkpoints -
antonisrodos94 - 13.05.2012
good fs