#define FILTERSCRIPT
#include <a_samp>
#include <YSI\y_ini>
#include <dudb>
#define PATH "/Users/%s.ini"
#define PLAYER_MUST_REGISTER
#define REGISTERED_MONEY 5000
#define AUTOLOGIN
#define white 0xFFFFFFA
#define red 0xFF0000AA
#define lime 0x00FF00FF
#define yellow 0xFFFF00FF
#define DIALOG_REGISTER 999
#define DIALOG_LOGIN 998
#pragma unused ret_memcpy
#define playerFile "%s.ini"
stock getini( playerid ) {
new name[24]; GetPlayerName( playerid, name, 24 ); new file[ 64 ]; format( file, playerFile, name );
return file;
}
enum pInfo
{
pPass,
pCash,
pAdmin,
pVip,
pScore
};
new PlayerInfo[MAX_PLAYERS][pInfo];
#if defined AUTOLOGIN
new pIP[MAX_PLAYERS][16];
#endif
new pLogged[MAX_PLAYERS];
stock UserPath(playerid)
{
new string[128],playername[MAX_PLAYER_NAME];
GetPlayerName(playerid,playername,sizeof(playername));
format(string,sizeof(string),"Users/%s.ini",playername);
return string;
}
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print("Login & Register system by SomeN00b");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
forward UserDataLoad_data(playerid,name[],value[]);
public UserDataLoad_data(playerid,name[],value[])
{
INI_Int("Pass",PlayerInfo[playerid][pPass]);
#if defined AUTOLOGIN
INI_String("IP",pIP[playerid],16);
#endif
INI_Int("Cash",PlayerInfo[playerid][pCash]);
INI_Int("Vip",PlayerInfo[playerid][pVip]);
INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
INI_Int("Score",PlayerInfo[playerid][pScore]);
return 1;
}
public OnPlayerConnect(playerid)
{
pLogged[playerid] = 0;
#if defined AUTOLOGIN
new tmpIP[16];
GetPlayerIp(playerid,tmpIP,sizeof(tmpIP));
#endif
if(fexist(UserPath(playerid))) {
INI_ParseFile(UserPath(playerid), "UserDataLoad_%s", .bExtra = true, .extra = playerid);
#if defined AUTOLOGIN
if(strcmp(tmpIP,pIP[playerid],true) == 0) {
pLogged[playerid] = 1;
SetPlayerScore(playerid,PlayerInfo[playerid][pScore]);
GivePlayerMoney(playerid,PlayerInfo[playerid][pCash]);
SendClientMessage(playerid,lime,"You've been auto-logged in. [IP match]");
return 1;
}
#endif
ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login","Please enter your password below.","Login","Leave");
} else {
ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Register","Please register by entering a password below.","Register","Leave");
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
if(pLogged[playerid] == 1) {
new INI:iFile = INI_Open(UserPath(playerid));
INI_SetTag(iFile,"data");
INI_WriteInt(iFile,"Admin",PlayerInfo[playerid][pAdmin]);
INI_WriteInt(iFile,"Vip",PlayerInfo[playerid][pVip]);
INI_WriteInt(iFile,"Cash",GetPlayerMoney(playerid));
INI_WriteInt(iFile,"Score",GetPlayerScore(playerid));
INI_Close(iFile);
}
pLogged[playerid] = 0;
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
if(pLogged[playerid] == 0) return SendClientMessage(playerid,yellow,"You must register or login before spawning!");
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_REGISTER) {
GetPlayerIp(playerid,pIP[playerid],16);
if(!response) Kick(playerid);
if(!strlen(inputtext)) return ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Register","Please enter a password.","Register","Leave");
new INI:iFile = INI_Open(UserPath(playerid));
INI_SetTag(iFile,"data");
INI_WriteInt(iFile,"Pass",udb_hash(inputtext));
#if defined AUTOLOGIN
INI_WriteString(iFile,"IP",pIP[playerid]);
#endif
INI_WriteInt(iFile,"Cash",REGISTERED_MONEY);
INI_WriteInt(iFile,"Score",0);
INI_Close(iFile);
pLogged[playerid] = 1;
new iStr[128];
format(iStr,sizeof(iStr),"You've successfully registered with the password \"%s\".",inputtext);
SendClientMessage(playerid,yellow,iStr);
return 1;
}
if(dialogid == DIALOG_LOGIN) {
if(!response) Kick(playerid);
new iStr[128],gTries;
if(gTries == 0) gTries = 1;
if(gTries == 3) {
new pName[30];
GetPlayerName(playerid,pName,sizeof(pName));
format(iStr,sizeof(iStr),"%s has been kicked for exceeding login tries.",pName);
SendClientMessageToAll(red,iStr);
return Kick(playerid);
}
if(!strlen(inputtext)) {
format(iStr,sizeof(iStr),"Please enter your password. Tries: %i/3",gTries);
return ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login",iStr,"Login","Leave");
}
if(udb_hash(inputtext) == PlayerInfo[playerid][pPass]) {
pLogged[playerid] = 1;
SendClientMessage(playerid,lime,"You've successfully logged in.");
SetPlayerScore(playerid,PlayerInfo[playerid][pScore]);
GivePlayerMoney(playerid,PlayerInfo[playerid][pCash]);
} else {
format(iStr,sizeof(iStr),"Incorrect password. Tries: %i/3",gTries);
ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Register",iStr,"Login","Leave");
gTries++;
return 1;
}
return 1;
}
return 1;
}
forward UserDataLoad_data(playerid,name[],value[]); public UserDataLoad_data(playerid,name[],value[])
INI_Int("Admin",pInfo[playerid][Cash]);
INI_Int("Admin",pInfo[playerid][Admin]);
Код:
forward UserDataLoad_data(playerid,name[],value[]); public UserDataLoad_data(playerid,name[],value[]) why Код:
INI_Int("Admin",pInfo[playerid][Cash]); Код:
INI_Int("Admin",pInfo[playerid][Admin]); |
#define playerFile "%s.ini"
// change it to
#define playerFile "Users\%s.ini"
// Make sure to create a "Users" folder inside your Scriptfiles folder, otherwise Y_ini would fail to create the file.