if(!strcmp(cmdtext, "/go", true)) // By CuervO { if(IsAPDMember(playerid) || IsAnNg(playerid) || IsAnFbi(playerid)) { if (IsPlayerInRangeOfPoint(playerid, 10, -520.79998779297, -528.09997558594, 25.700000762939)) { if(fPVDStatus == 0) { MoveDynamicObject(fPVDoor, -520.79998779297, -526.29998779297, 25.700000762939, 0, 0, 270); SendClientMessage(playerid, COLOR_LIGHTGREEN, "You have opened the Federal Prison vault gate."); fPVDStatus = 1; } else if(fPVDStatus == 1) { MoveDynamicObject(fPVDoor, -520.79998779297, -528.09997558594, 25.700000762939, 0, 0, 270); SendClientMessage(playerid, COLOR_RED, "You have closed the Federal Prison vault gate."); fPVDStatus = 0; } } } |
new fPVDStatus = 0; new fPVDoor; |
// FEDERAL PRISON fPVDoor = CreateDynamicObject(2634, -520.79998779297, -528.09997558594, 25.700000762939, 0, 0, 270); |
if(!strcmp(cmdtext, "/go", true)) // By CuervO
{
if(IsAPDMember(playerid) || IsAnNg(playerid) || IsAnFbi(playerid))
{
if (IsPlayerInRangeOfPoint(playerid, 10, -520.79998779297, -528.09997558594, 25.700000762939))
{
if(fPVDStatus == 0)
{
MoveDynamicObject(fPVDoor, -520.79998779297, -526.29998779297, 25.700000762939, 0, 0, 270);
SendClientMessage(playerid, COLOR_LIGHTGREEN, "You have opened the Federal Prison vault gate.");
fPVDStatus = 1;
}
else if(fPVDStatus == 1)
{
MoveDynamicObject(fPVDoor, -520.79998779297, -528.09997558594, 25.700000762939, 0, 0, 270);
SendClientMessage(playerid, COLOR_RED, "You have closed the Federal Prison vault gate.");
fPVDStatus = 0;
}
}
}
if(!strcmp(cmdtext, "/go", true)) // By CuervO_HoMo { if(IsAPDMember(playerid) || IsAnNg(playerid) || IsAnFbi(playerid)) { if (IsPlayerInRangeOfPoint(playerid, 10, -520.79998779297, -528.09997558594, 25.700000762939)) { if(fPVDStatus == 0) { MoveDynamicObject(fPVDoor, -520.79998779297, -526.29998779297, 25.700000762939, 0, 0, 270); SendClientMessage(playerid, COLOR_LIGHTGREEN, "You have opened the Federal Prison vault gate."); fPVDStatus = 1; } else if(fPVDStatus == 1) { MoveDynamicObject(fPVDoor, -520.79998779297, -528.09997558594, 25.700000762939, 0, 0, 270); SendClientMessage(playerid, COLOR_RED, "You have closed the Federal Prison vault gate."); fPVDStatus = 0; } } } if(IsAPDMember(playerid) || IsAFreecop(playerid)) { if (IsPlayerInRangeOfPoint(playerid, 15,1589.053344,-1638.123168,14.122960)) { if(lspdg == 1) { SendClientMessage(playerid, COLOR_GREY, "** Gate is Already Opened"); return 1; } MoveDynamicObject(pdgate1,1599.053344,-1638.123168,14.122960, 0. ![]() SetTimer("GateClose", 12000, 0); SendClientMessage(playerid, COLOR_BLUE,"A garage is opened and will close in 7 seconds."); format(string, sizeof(string), "* %s takes his/her remote and opens a garage.", sendername); ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,CO LOR_CHAT5); PlayerPlaySound(playerid, 1153, 1589.053344,-1638.123168,14.122960); lspdg = 1; } else if (IsPlayerInRangeOfPoint(playerid, 15,1544.700317,-1630.735717,13.096980)) { if(lspdg2 == 1) { SendClientMessage(playerid, COLOR_GREY, "** Barrier is Already Opened"); return 1; } DestroyDynamicObject( pdgate2 ); pdgate3 = CreateDynamicObject(968,1544.700317,-1630.735717,12.924660,0.000000,0.000000,270.972869 ); SetTimer("GateClose5", 6000, 0); SendClientMessage(playerid, COLOR_BLUE,"The gate is opened and will close in 6 seconds."); format(string, sizeof(string), "* %s takes his/her remote and opens the gate.", sendername); ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,CO LOR_CHAT5); lspdg2 = 1; } else { SendClientMessage(playerid, COLOR_GREY,"* Not near a Gate that you can use."); return 1; } } else if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3) { if (IsPlayerInRangeOfPoint(playerid, 15,2720.3772,-2409.7523,12.6)) { if(armyg == 1) { SendClientMessage(playerid, COLOR_GREY, "** Gate is Already Opened"); return 1; } MoveDynamicObject(armygate1,2720.3772, -2401.2523, 12.6, 3.5); SetTimer("GateClose2", 7000, 0); SendClientMessage(playerid, COLOR_BLUE,"The Army gate Nr. 1 is opened and will close in 7 seconds."); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* %s takes his/her remote and opens the army gate #1.", sendername); ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,CO LOR_CHAT5); armyg = 1; } else if (IsPlayerInRangeOfPoint(playerid, 15,2720.3772,-2508.3069,12.6)) { if(armyg2 == 1) { SendClientMessage(playerid, COLOR_GREY, "** Gate is Already Opened"); return 1; } MoveDynamicObject(armygate2,2720.3772, -2499.8069, 12.6, 3.5); SetTimer("GateClose2", 7000, 0); SendClientMessage(playerid, COLOR_BLUE,"The Army gate Nr. 2 is opened and will close in 7 seconds."); format(string, sizeof(string), "* %s takes his/her remote and opens the army gate #2.", sendername); ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,CO LOR_CHAT5); armyg2 = 1; } else if(IsPlayerInRangeOfPoint(playerid, 10, 2773.2056,-2494.8267,13.6681)) { if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3) { if(PlayerInfo[playerid][pRank] >= 5) { MoveDynamicObject(armygate3, 2774.4670,-2494.5842,8.2665, 2.5); SetTimer("GateClose2", 7000, 0); SendClientMessage(playerid, COLOR_BLUE,"The gate is opened and will close in 7 seconds."); format(string, sizeof(string), "* %s takes his/her remote and opens Rhino Gate.", sendername); ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,CO LOR_CHAT5); } } } else { SendClientMessage(playerid, COLOR_GREY,"* Not near a Gate that you can use."); return 1; } } else if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2) { if (IsPlayerInRangeOfPoint(playerid, 15,1473.0992,-1496.9677,15.3232)) { if(fbig2 == 1) { SendClientMessage(playerid, COLOR_GREY, "** Gate is Already Opened"); return 1; } MoveDynamicObject(fbigate2,1473.0992,-1496.9677,5.3232, 1.5); SetTimer("GateClose3", 7000, 0); SendClientMessage(playerid, COLOR_BLUE,"FBI gate is opened and will close in 7 seconds."); format(string, sizeof(string), "* %s takes his/her remote and opens fbi gate.", sendername); ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,CO LOR_CHAT5); fbig2 = 1; } else if (IsPlayerInRangeOfPoint(playerid, 15,1534.9020,-1451.5979,14.4882)) { if(fbig == 1) { SendClientMessage(playerid, COLOR_GREY, "** Gate is Already Opened"); return 1; } MoveDynamicObject(fbigate,1534.9020,-1451.5979,5.4882, 1.5); SetTimer("GateClose3", 7000, 0); SendClientMessage(playerid, COLOR_BLUE,"FBI gate is opened and will close in 7 seconds."); format(string, sizeof(string), "* %s takes his/her remote and opens fbi gate.", sendername); ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,CO LOR_CHAT5); fbig = 1; } else { SendClientMessage(playerid, COLOR_GREY,"* Not near a Gate that you can use."); return 1; } } else { SendClientMessage(playerid, COLOR_GREY,"* You don't have a remote control."); return 1; } return 1; } |
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